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Particle Culling

Mod

by bl4ckscor3

Stops rendering particles that the player cannot view

Downloads

16,110,190

Type

Mod

CurseForge ID

408853

Last Updated

Apr 9, 2026

Description

Functionality

This mod is a client-side performance enhancing mod, which stops particles that are outside the player's view from rendering. It has the potential to significantly increase FPS, especially in areas with lots of particles.

 

Config

cullBehindBlocks - Set this to false if you do not want to cull particles that technically are in the player's view but are obstructed by blocks.
cullBehindGlass - Set this to true if you don't want particles to be rendered behind glass and other transparent blocks. This does nothing if "cullBehindBlocks" is turned off.
cullInSpectator - Set this to false to disable particle culling while being in spectator mode. This is useful to take screenshots without having particles removed.
blockBuffer - The minimum amount of blocks behind which particles start to get culled. Only effective if "cullBehindBlocks" is turned on.
cullingEnabled - Set this to false to disable all of particle culling's features.
ignoredParticles - Add particle classes here that should be ignored by Particle Culling. Example: To ignore Minecraft's breaking particles and any derivates, add \"net.minecraft.client.particle.ParticleBreaking\" to the list. This config setting already has some mods' particle classes included, which are known to not work, or are supposed to be shown through blocks.


 

Showcase

Here's a short showcase of the mod in action. Depending on the circumstances, your results may vary.

 

 

You are allowed to use this mod in any modpack.

 

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Come join me on Discord! https://discord.gg/kgZUAxK

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Follow me on Twitter for mod updates and other shenanigans! https://twitter.com/bl4ckscor3

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