Aggro Fix logo

Aggro Fix

Mod

by Blzinite

A lightweight mod that improves Minecraft's Aggro Mechanics

Downloads

4,670,780

Type

Mod

CurseForge ID

954269

Last Updated

Apr 9, 2026

Description

This mod aims to change the aggro system of Minecraft where the mob will target the first mob that hit it.

See demo below.

Obviously the purpose of this mod is not to get iron golems to kill your pets, the new aggro system will target the entity that deals the most damage to it.

Its meant for when there are multiple players fighting a modded boss or something. (Like an mmorpg)

⚠️THIS MOD HAS ONLY BEEN UPLOADED TO CURSEFORGE AND MODRINTH!! DO NOT DOWNLOAD FROM OTHER SITES⚠️

Enchantments

The Aggronizing enchantment lets you draw more aggro than your actual damage, aggro is calculated by

(1+ Aggronizing Level) * Damage

The Aggrobaiting enchantment(Beta), right click while holding an item enchanted with Aggrobaiting will trigger its effects.

Config

  Bait Level - Amount of aggro applied by the effects of Aggrobait

    eg. A Bait Level of 5.0 is equivalent to aggro accumulated by punching it 5 times

  Scale bait level - Should Bait level scale with Enchantment Level.

    eg. Aggrobaiting V will apply 5x more aggro and Aggrobaiting I(since each level of aggrobait is designed to bait different enemies)

  Bait Cooldown - The amount of Ticks an Aggrobait item will be on cooldown for.

  Bait Range - The distance the Aggrobaiting Enchant will work.

  Inclusive Tiers - Aggrobaiting will work on any lower leveled entities (since each level of aggrobait is designed to bait different enemies)

+Use of Datapacks

  The creatures Aggrobaiting will attract is modifiable via datapack.

  Entities tagged with aggrobait_n will be affected by Aggrobaiting n.

    eg. If an entity is tagged in aggrobait_2 then when using an item with Aggrobait II an aggro of 10(if scale bait level is true) will be applied to the Entity. If Inclusive Tiers is true then any entity tagged with aggrobait_1 will also be affected.
  (Untested: in theory you can have as many different tags as there are enchantment levels)

The gamerule useAggroFix enable/disables the system

Adds /aggro command

/aggro [attackers] [victim]

Feel free to use in modpacks, its what its made for!

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