Time is up
Modby NaturaSpell
Every dimension has a timer.
Downloads
3,078,234
Type
Mod
CurseForge ID
437596
Last Updated
Apr 9, 2026
Description
Time is up adds a timer to each dimensions in the game.
Your exploration is now limited in time. Quickly get back to your portal before the timer reaches 00:00 if you don't want to die !
The timer for the dimension you are in decreases until reaches 00:00.
Each dimension recovers its time while you are not in.
Each player has their own timer for each dimension.
Configurations
The config file allows you to modify :
- The max timer duration by default. (set to 1 hour by default)
- The timer duration by default when the player enter the dimension for the first time. (set to 10 minutes by default)
- The time to spend in another dimension to recover time for the timer. (set to 4/1 by default)
- The timer for a specific dimension.
- The dimensions that have no timer. (the overworld by default)
- Some features related to player warning.
Items
Timer anchor : can be set to your current timer. You gain half the passed time on use and cooldown is set to 2 times the passed time. Can be refilled with ender pearls.
Timer bonus : adds 1 minute to your timer. cooldown of 1 minute and 30 seconds.
These items could change in futur updates.
CraftTweaker (optional)
MC 1.16.5
These events can be imported :
- crafttweaker.api.event.timeisup.TickEvent : Fired each tick for each timer phase (dangerous, emergency and time is up).
- crafttweaker.api.event.timeisup.DangerousEvent : Fired each tick for 'dangerous' phase.
- crafttweaker.api.event.timeisup.EmergencyEvent : Fired each tick for 'emergency' phase.
- crafttweaker.api.event.timeisup.TimeIsUpEvent : Fired each tick for 'time is up' phase.
.
You can catch these events to customize the effects of the corresponding phase. CraftTweaker wiki page : https://docs.blamejared.com/1.16/en/vanilla/api/event/CTEventManager/
call .cancel() to disable default effects of the mod. CraftTweaker wiki page : https://docs.blamejared.com/1.16/en/vanilla/api/event/MCEvent/
Each event has the properties :
- player : https://docs.blamejared.com/1.16/en/vanilla/api/entity/MCPlayerEntity/
- world : https://docs.blamejared.com/1.16/en/vanilla/api/world/MCWorld/
- pos : https://docs.blamejared.com/1.16/en/vanilla/api/util/BlockPos/
- tick : current tick of the timer. (int)
.
MC 1.12.2
To catch time is up events, you have to import the custom EventManager : import crafttweaker.events.timeisup.EventManager;
The EventManager functions are :
- onDangerous : for crafttweaker.api.event.timeisup.DangerousEvent
- onEmergency : for crafttweaker.api.event.timeisup.EmergencyEvent
- onTimeIsUp : for crafttweaker.api.event.timeisup.TimeIsUpEvent
- onTimerTick : for crafttweaker.api.event.timeisup.TickEvent
How to catch events : https://docs.blamejared.com/1.12/en/Vanilla/Events/IEventManager/
(Replace "events" by "EventManager.getInstance()")
Example :
import crafttweaker.api.event.timeisup.DangerousEvent;
import crafttweaker.events.timeisup.EventManager;
EventManager.getInstance().onDangerous(function(event as DangerousEvent){
if(event.tick % 20 == 0) {
print(event.player.name + " dangerous " + event.tick);
}
});
Will print the player name with "dangerous" and the current timer tick in CraftTweaker logs every second.
Game Stages (optional) (1.16 only)
You can "unlock" a dimension (remove the timer) by adding the corresponding stage to the player.
- Stage format : timeisup_<modid>_<dimension_name>
- Example : for the nether with the id "minecraft:the_nether", the corresponding game stage is "timeisup_minecraft_the_nether".
Changelog 1.3.0
- Timer Ward is now available in creative inventory.
- New potion effects :
- Exile Effect : Accelerates the timer decrease.
- Doom Effect : Mobs are summoned around the player during this effect. (WIP)
- Boss : You can choose a boss in configs. All timers are disabled for the player who killed the boss.
- Every entity has a chance to give Exile Effect to the player who killed it. Chances and strength of the effect are configurable.
Changelog 1.3.2
- New effects format : effectId;duration;amplifier;show_icon
- Added config option for safe respawn.
- Added CraftTweaker integration.
These events can be imported :
- crafttweaker.api.event.timeisup.TickEvent : Fired each tick for each timer phase (dangerous, emergency and time is up).
- crafttweaker.api.event.timeisup.DangerousEvent : Fired each tick for 'dangerous' phase.
- crafttweaker.api.event.timeisup.EmergencyEvent : Fired each tick for 'emergency' phase.
- crafttweaker.api.event.timeisup.TimeIsUpEvent : Fired each tick for 'time is up' phase.
Changelog 1.3.3
- Doom effect spawnset is now configurable.
- Doom spawn chance is now configurable.
- Fix Doom effect : mobs were spawning on top of the world only.
- Cooldown before applying timer effects is now configurable.
- You can now get the current timer tick from events. ( .tick property for CraftTweaker)
- Fix events : the timer was stopped if event was canceled.
- Port 1.12.2



Recipes :
Timer bonus recipe

Timer anchor recipe

Timer anchor refill

Modpacks :
You are allowed to add this mod in any public modpack as long as it contains a link to this webpage or it is published on curseforge.
Screenshots
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