HardRock TerraFirmaCraft 3 - extreme realistic survival logo

HardRock TerraFirmaCraft 3 - extreme realistic survival

Modpack

by sir_Robson

Progression Path, Mechanics, Quests - thousand new recipes - All the best of TFC in hard version - can you survive it? - compatibility Create, IE, Beyond Earth, Twilight Forest

Downloads

754,639

Type

Modpack

CurseForge ID

351508

Last Updated

Apr 9, 2026

Description

 

Support is available ONLY on our discord:  https://discord.gg/KBfruEM

The discord is the place to report bugs and provide feedback, as well as to get help & advice for everything related to the modpack!

 

Streams and stories 1.12.2                 >>>  https://www.youtube.com/@sir.Robson/streams
Streams for 1.18.2 - soon started    >>>  https://www.twitch.tv/sir_robson
Manuals 1.18.2                                    >>>  -- LINK --
New HardRockTFC 4   /1.20.1/ /beta/ >>>   -- LINK --

Pre-made, ready-to-use serverpack files are available exclusively with Wabbanode.
One-click install options are only available with our partners. If found elsewhere, these files are NOT ethically sourced.

 

Use code "Hardrock" at https://wabbanode.com/affiliate/terrafirmacraft3hardrock at checkout for 25% discount on first cycle!



 

The modpack has been prepared only for English language files. Please do not change it, because in case of other languages, the names of items may be wrong! Should you change it and have an usable file, you can submit it to us and we may be able to publish it for others of same language to use.

If you changed the modpack or deleted something on your own and the recipes don't work - come to our discord - you probably broke something (This is because things are intervowen together far more deeply than normal modpacks. Removing The Hordes removes drinking ability for example).

The modpack is quite extensive and any modification or removal of mods causes changes to the scripts that do not load correctly.

 

 


The most important features of the modpack:


Survival - The need to obtain food, drinking water, defend against hostile creatures, such as predatory or poisonous animals on the surface, hordes of undead underground.
Weather - The temperature affects your body, take shelter in the shade in the summer or warm yourself by the fire in the winter, use appropriate clothing (silk cloth cools, wool cloth warms), watch out for tornadoes, build a shelter and a cellar for winter supplies - stock up!!!
Exploration - Searching for materials and new metal deposits that are distributed in different biomes and in several dimensions
Progress system - Acquire new materials. Learn to craft new tools and use them to make technology multiply your materials - from the stone age, bronze, kinetic force, steel to the NASA system to explore space
Adventure - Visit new dimensions Nether, End, Moon, Mars, Venus  -  in which you will only find new metals and materials
Medicine
- Use the plants you come across to create healing recipes
Vegetation - Plant vegetation lasts from spring to late summer. Only one or two harvests a year. Build greenhouses and prepare yourself so you have access to food all year round. Plants need to be fertilized and nurtured properly
Foods - Animal and plant foods have an expiration date, all foods spoil. Learn how to extend shelf life by salting, smoking, vinegaring, or building a food cellar to extend the shelf life of your food
Animal husbandry - Livestock - Dairy Animals, Wooly Animals, Oviparous Animals, Pack animals requires pairing (male and female) and domestication before reproduction. Develop the butcher's equipment, which will allow you to better obtain animal products.
Technology - Step by step, develop technology from the Create's primitive kinetic force machines, to heavy multiblock machinery from Immersive Engineering, to extremely high-tech solutions from Mekanism, and eventually to Beyond Earth's space system
Transportation - Due to the limited possibilities of carrying items in your inventory, you should develop transportational technologies using Animal carts, Backpacks, Ships, or Railways
No magic mods - Little to no magic mods that can generate technology progress. (Some QoL magic items such as a Waystone has been added and changed to be a technological but magicky addon)
Quests - Use the extensive quest system and tutorial books for all mods - all the knowledge is there for you

 

 

You start from scratch and make your first stone tools, gradually gaining knowledge and new technologies of metallurgy that allows for new tools and weapons.
You build and explore areas in different biomes, most of the work is done manually, improving your skills in farming, butchering, exploration, blacksmithing, etc.
Improved tools allow you to better use materials and obtain resources. Make medical supplements needed for survival, temperature affects your body, be careful in winter. Fight and survive!!!
Hardcore recipes, and long productions, crazy world expansions. This is an expert tier pack, bordering on insanity.

I won't reveal where it leads you, but the adventure ahead of you will be a long one

 





A new butchering system and new processing methods for preserving food


A new dispersed metal ore system, small amount of equipment, transportation methods, advanced recipes, and unpredictable weather, extensive system of tasks and tips


Realistic skin-making systems, the need for balloon travel by horse-drawn carriages or airships


Mechanics of rock collapse in mines, extreme Survival, system of building a forge for processing metals

Good luck players
dev sir_Robson

Compatibility

Mod Loaders

Forge

Game Versions

1.18.2

Screenshots

Similar Modpacks

External Resources