Realm RPG: Sea Dwellers
Modby BlackAuresArt
Underwater villages and sea traders with random generation. Vanilla style.
Downloads
6,271,802
Type
Mod
CurseForge ID
536530
Last Updated
Apr 9, 2026
Description
Welcome to RealmRPG, a mod series featuring vanilla-like medieval fantasy additions!
Sea Dwellers mod adds bizzare fish-like traders and underwater villages, but without going too far from original game style and balance.

Features
- 12 sea traders with unique goods.
- 60+ structures that diversify the empty ocean.
- 30+ new items to enhance your underwater exploration experience.
- ~10 quests from the ocean dragon, which will be difficult to complete without detailed exploration.
- New underwater culture - mussels
- 5 new types of food


Warning
- All versions above 3.0.0 (Minecraft 1.18 and above) require GeckoLib.
- Animations don't work with shaders? Disable Entity Shadows in shader settings.

Configuration & Recommendations
- This mod by default should work good alongside any other mods installed. While there is no classic config file, you still can customize many features by creating a simple datapack with tags yourself.
- The spawn of wild mermorphs is configured using placed_feature.
- Special compatibility with FarmersDelight, Aquaculture, BiomesWeHaveGone, Regions Unexplored, Terralith.
- Old info about mod here.

Permissions & FAQ
- You are allowed to use this mod in your videos and modpacks as long as credited and download link leads here.
- You are not allowed to use content of this mod (textures, models, etc) in your projects.
- You are not allowed re-upload this mod to other websites and launchers.
- Fabric or backports of new features ARE NOT PLANNED!
- Bug reports and re-balance ideas are welcome.

Credits
- Mod authors - NoCube, Black Aures
- Made with - MCreator, Blockbench, PaintNet
- Inspired by - Luca, Creature from the Black Lagoon, Lovecraftian creatures.
Screenshots
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