Preloading Tricks
Modby settingdust
A developer tool for early loader access, class transformation, and preloading hacks.
Type
Mod
CurseForge Downloads
1,265,861
CurseForge ID
1372086
Modrinth Downloads
330,951
Modrinth ID
FFeAJNCx
Last Updated
Jul 27, 2026
Description
### Overview
**Preloading Tricks** is a developer-only mod that enables advanced operations during the very early stage of the mod loader.
It provides early hooks, Java Instrumentation-based class transformation, and SPI-driven callbacks for loader extension.
Supported environments:
* **Fabric** – 1.20.1, 1.21+
* **Forge (LexForge)** – 1.20.1
* **NeoForge** – 1.20.6, 1.21+
You can test on more versions since it depends on the loader version instead of the Minecraft version.
---
### Features
* **Early loader entrypoint** via `PreloadingEntrypoint` (SPI-based)
* Register callbacks using `PreloadingTricksCallbacks` events:
* `SETUP_LANGUAGE_ADAPTER` – early language adapter setup stage
* `COLLECT_MOD_CANDIDATES` – dynamically add mod candidate paths before discovery
* `SETUP_MODS` – modify mod list (add/remove/query via `ModManager` API)
* **Instrumentation-powered `ClassTransform`**
Can transform already-loaded classes, including Java core and classloader classes.
Configure via `MANIFEST.MF` on all platforms (see below).
* **Forge variant detection** (Forge-like only)
* Access `ForgeVariants` to detect specific Forge/NeoForge versions at runtime
---
### Usage (Gradle)
Add the Maven repository and dependency to your build:
**Kotlin DSL:**
```kotlin
repositories {
maven("https://raw.githubusercontent.com/settingdust/maven/main/repository/")
}
dependencies {
// Recommended: use the base artifact (no classifier).
// Gradle variant matching / cloche will resolve the correct platform artifact automatically.
implementation("settingdust.preloading_tricks:PreloadingTricks:VERSION")
// Optional: pin to a specific classifier when you want to avoid accidentally using APIs
// from other platforms.
// implementation("settingdust.preloading_tricks:PreloadingTricks:VERSION:fabric")
// implementation("settingdust.preloading_tricks:PreloadingTricks:VERSION:forge-service")
// implementation("settingdust.preloading_tricks:PreloadingTricks:VERSION:neoforge-modlauncher")
// implementation("settingdust.preloading_tricks:PreloadingTricks:VERSION:neoforge-fancy-mod-loader")
}
```
Replace `VERSION` with the latest release (e.g. `3.5.9`).
If you are using [cloche](https://github.com/terrarium-earth/cloche), the corresponding variant is selected automatically based on loader/minecraft attributes.
---
### ClassTransform Configuration
For all platforms, add the following attribute to your `MANIFEST.MF`:
```
ClassTransformConfig: xxxx.classtransform.json
```
Multiple configs can be specified as comma-separated values:
```
ClassTransformConfig: first.classtransform.json,second.classtransform.json
```
Example config (`xxxx.classtransform.json`):
```json
{
"package": "settingdust.preloading_tricks.neoforge.transformer",
"transformers": [
"mod_setup_hook.FMLLoaderTransformer"
]
}
```
---
### Forge Variant Detection (Forge-like only)
Allows a mod to load only on a specific Forge-like loader variant. This enables bundling both LexForge and NeoForge JARs together via jar-in-jar in a single mod file.
**Configuration:**
Specify your mod's target variant in `MANIFEST.MF`:
```
ForgeVariant: LexForge
```
or
```
ForgeVariant: NeoForge
```
Mods with a `ForgeVariant` specified will only load when running on the matching loader variant, allowing safe coexistence of variant-specific implementations.
---
**For developers who need to reach into the earliest moments of Minecraft’s loading process.**
Compatibility
Mod Loaders
Fabric
Forge
Neoforge
Quilt
Game Versions
1.16.5
1.18
1.18.1
1.18.2
1.19
1.19.1
1.19.2
1.19.3
1.19.4
1.20
+21 more
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