Variable Spawner Hardness
Modby Paint_Ninja
Make Minecraft spawners harder to break depending on your difficulty.
Type
Mod
CurseForge Downloads
1,168,426
CurseForge ID
400396
Modrinth Downloads
17,752
Modrinth ID
xyjMhTy4
Last Updated
Jul 27, 2026
Description
Makes spawners take longer to destroy depending on your difficulty for a slight extra challenge.
Default spawner hardnesses
- Peaceful: Same hardness as vanilla (5F)
- Easy: Same as end stone (9F)
- Normal: Same as ender chests (22.5F)
- Hard: Same as ancient debris (30F)
- Hardcore: Same as obsidian (50F)
Unlike some of the blocks mentioned above, you can still destroy a spawner with any tool you want as long as you don't use your bare hands.
Config
As of v1.3.0, the spawner hardnesses are configurable in the `variablespawnerhardness-common.toml` config file.
Sponsors
Thanks to the following [GitHub sponsors](https://github.com/sponsors/PaintNinja) for donating towards my modding efforts, who help motivate me to continue working on projects like Variable Spawner Hardness:
- (None at the moment)
Compatibility
Mod Loaders
Fabric
Forge
Neoforge
Game Versions
1.16.1
1.16.2
1.16.3
1.16.4
1.16.5
1.17.1
1.18
1.18.1
1.18.2
22w11a
+95 more
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