Description
**Valkyrien Logistics** adds a variety of new Gauges for collecting Ship information, to be explicitly used with **Create: Extra Gauges**!
# Gauges
- **Position Gauge**
- This gauge collects the X, Y, or Z of the current block position. If on a Ship, this position will be transformed to output where it is in relation to the Ship (Shipyard -> Worldspace)
- Outputs
- When connected to an Integer Gauge, it will output either X, Y, or Z as described above
- When connected to a String Gauge, it will output either X, Y, or Z as the full decimal value
- When connected to a Display Source, it will output X, Y, ***and*** Z as a comma-separated string. Setting it to Full Numbers will give you the full decimal value where as if it is set to Shorten then it will output the floored Integer values
- **Linear Velocity Gauge**
- This gauge is very similar to the **Position Gauge** except that its values come from the linear velocity of the Ship and ***if it is not on a Ship, it will be inactive***
- **Angular Velocity Gauge**
- This gauge is almost the exact same as the **Linear Velocity Gauge** but its values come from the angular velocity (omega) of the Ship.
- **Rotation Gauge**
- This gauge collects the X, Y, Z, or W of the Ship's ***Quaternion*** used to represent the Ship's orientation. It is disabled if not on a Ship and outputs similarly to the above three gauges
- **Mass Gauge**
- This gauge simply collects the Mass of the Ship and is inactive if not on a Ship. The output is unaffected by the Shorten setting on the Display Link
- **Slug Gauge**
- This gauge collects the Ship's unique string identifier (slug) and olny outputs to either String or Display Link
# Future Content
- **Euler Gauge**
- SInce I know using Quaternions is hard for some, I will add a gauge later on to output Euler Angles instead