I Like Vanilla
Shaderby what42pizza
A shader that improves minecraft's style instead of replacing it
Type
Shader
CurseForge Downloads
802,957
CurseForge ID
995473
Modrinth Downloads
2,200,989
Modrinth ID
DoODk4HD
Last Updated
Sep 10, 2026
Description
Report Bugs Discord License
## About: Shaders typically fall into one of two camps: completely overhauling minecraft's style or completely copying it. This shader aims to overhaul the graphics while making it feel like nothing has changed. It's the same style as vanilla minecraft but built for my own preferences, which are: - Beautiful and Pleasant - Unobtrusive - Sharp AA - Gameplay-Oriented - Interesting and Exciting - Performant ### Supports [Voxy](https://modrinth.com/mod/voxy), [Distant Horizons](https://modrinth.com/mod/distanthorizons), [Colorwheel](https://modrinth.com/mod/colorwheel), and more! ### Note: Optifine is only partially supported. If you think it should be more supported, you can always let me know
## How to install: - 1: Install either [Fabulously Optimized](https://modrinth.com/modpack/fabulously-optimized) (full modpack, preferred) or [Iris](https://modrinth.com/mod/iris)/[Occulus](https://modrinth.com/mod/oculus) (single mod, can be added anywhere) - 2: Download the latest version of this shader - (If you want to see the values used by each style, you can download a style-specific version) - 3: Launch minecraft, go to the shaderpacks menu, and click the 'Open Shader Packs Folder' button - 4: Put the downloaded shader zip into the shaderpacks folder - 5: Select the shader within the shaderpacks menu
## Performance Comparisons: I'm not sure how trustworthy these results are, but it should give you a rough idea of the performance between shaders. Also, you can compare your graphics card to mine [here](https://www.techpowerup.com/gpu-specs/geforce-gtx-1070.c2840). Tests: - No Shaders: >250 fps - Makeup UltraFast: 170 fps - RenderPearl: 133 fps - **I Like Vanilla**: 120 fps (Vanilla style) - BSL: 106 fps - **I Like Vanilla**: 93 fps (Fantasy style) - Photon: 90 fps - Complementary Reimagined: 76 fps More Tests ``` shader: fps | shader settings -------------------------------+------------------- No Shaders: >250 | Makeup UltraFast: 235 | No Effects I Like Vanilla: 225 | Vanilla, Potato I Like Vanilla: 210 | Fantasy, Potato I Like Vanilla: 195 | Vanilla, Very Low I Like Vanilla: 179 | Fantasy, Very Low Makeup UltraFast: 173 | Low Makeup UltraFast: 170 | Medium RenderPearl: 167 | Lowest Makeup UltraFast: 163 | High RenderPearl: 156 | Low BSL: 147 | Minimum RenderPearl: 146 | Medium Makeup UltraFast: 137 | Extreme I Like Vanilla: 137 | Vanilla, Low Complementary Reimagined: 136 | Potato BSL: 135 | Low RenderPearl: 133 | High Complementary Reimagined: 127 | Very Low BSL: 120 | Medium I Like Vanilla: 120 | Vanilla, Medium I Like Vanilla: 117 | Fantasy, Low Photon: 112 | Low BSL: 106 | High Sildurs Vibrant Extreme: 105 | Default BSL: 104 | Ultra RenderPearl: 104 | Ultra Complementary Reimagined: 98 | Low Photon: 96 | Medium I Like Vanilla: 93 | Fantasy, Medium I Like Vanilla: 92 | Vanilla, High Photon: 90 | High Complementary Reimagined: 86 | Medium I Like Vanilla: 79 | Vanilla, Ultra Complementary Reimagined: 76 | High Photon: 70 | Ultra RenderPearl: 67 | Extreme I Like Vanilla: 63 | Fantasy, High SUES PTGI: 56 | Default Complementary Reimagined: 54 | Very High I Like Vanilla: 46 | Fantasy, Ultra Complementary Reimagined: 41 | Ultra ``` All of these tests were done with a GTX 1070 + 16 Chunks + 1080p + Distant Horizons + Fabulously Optimized + Linux + default shader settings.

## Credits: - **[Complementary Reimagined](https://modrinth.com/shader/complementary-reimagined):** Noise textures - **[Ian McEwan, Ashima Arts](https://github.com/ashima/webgl-noise):** Simplex noise implementation - **[Vildravn](https://godotshaders.com/shader/colorblindness-correction-shader/):** Colorblindness correction filters - **[Simon Rodriguez](https://github.com/kosua20/MIDIVisualizer/blob/master/resources/shaders/fxaa.frag):** FXAA implementation - **[Nathan Reed](https://www.reedbeta.com/blog/hash-functions-for-gpu-rendering/):** Easy hashing function - **[Stephen Hill](https://github.com/TheRealMJP/BakingLab/blob/master/BakingLab/ACES.hlsl):** ACES tonemapper implementation
--- ### License Overview: **This is not exact or binding in any way.** #### You can (with restrictions): - Use this for gameplay, screenshots, videos, etc - Use this in modpacks - Create public and/or private modifications - Reuse shader code #### You cannot (without any exceptions): - Redistribute this shader with little to no modifications - Create shortened / indirect links to this shader #### You can read the full license [Here](https://github.com/What42Pizza/I-Like-Vanilla/blob/main/LICENSE).
Note: this shader has very limited testing and is very likely to break in niche cases, but I'm very open to fixing any and all bugs that are reported Please visit your local church
Compatibility
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