Cobblemon: Max Repel
Modby Slaxlax
Adds Repel to Cobblemon! - Drive away wild Pokémon around you - no matter where you go!
Type
Mod
CurseForge Downloads
0
CurseForge ID
1290170
Modrinth Downloads
0
Modrinth ID
UKyb9mgq
Last Updated
Apr 13, 2026
Description
🛡️ Introduction
This mod adds Repel from the Pokémon games — an item that drives away wild Pokémon so you won’t encounter them for a short time.
Just like in the Pokémon games, as long as your Repel is active you won’t have to worry about wild encounters — no matter where you go.
✨ Features
💨 Repel Items
Craft items that prevent wild Pokémon from spawning around you for a set time.
⛲ Repel Sprayer
Place a stationary Repel Sprayer to keep areas like your base or farmland Pokémon-free.
🎚️ Different Modes
Choose whether Repel blocks all Pokémon or only weaker ones.
📄 Customizable Config
Fully control the range and duration of Repel effects.
✨ Shiny/Legendary Hunt
Exclude certain Pokémon (like Shinies or Legendaries) from being repelled.
📦 Datapack Support
Override recipes or textures with your own datapacks.
⚙️ Installation
- Install Cobblemon and any dependencies.
- Drop MaxRepel.jar into your /mods folder.
- Start the game or server to generate the config file.
- Edit /config/maxrepel.json to customize your settings.
🔧 Config
📂 maxrepel.json
"RepelRadius" // Radius around the player where no Pokémon spawn while Repel is active "MatchCobblemonSpawnRadius" // true/false – overrides RepelRadius to match Cobblemon’s spawn distance "RepelDuration" // Duration of normal Repel "SuperRepelDuration" // Duration of Super Repel "MaxRepelDuration" // Duration of Max Repel "OnlyRepelLowerLvl" // true/false – only repel Pokémon weaker than your first non-fainted Pokémon "ExcludeShiny" // true/false – exclude shiny Pokémon from Repel "ExcludedPokemon" // List of Pokémon IDs that will never be repelled // Example: "cobblemon:pikachu", "cobblemon:eevee"🚧 Known Issues
- tim_core: Placing PokéSnacks within the range of Repel can cause a crash.
Screenshots
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