Civillis Minecolonies Compatibility
Modby ReversTeam
Creates civilized areas to deter monster spawning around Colonies dynamically.
Type
Mod
CurseForge Downloads
27,733
CurseForge ID
1499759
Last Updated
Jul 25, 2026
Description
Requires Civilis as a dependency.
Addon for Civilis to add compatibility to Minecolonies. Buildings in colonies will now create Civilis' civilized areas, preventing mob spawns in a nearby radius without the use of torches, helping to create a safer area around colonies and a more peaceful experience without entirely disabling hostile mobs globally.
Adds support for the following mods:
- Minecolonies
Other Addons
Civilis Magic adds support for most magic mods.
Civilis Technology adds support for most tech mods.
Mod Development
Civilis and Civilis Minecolonies are still in development. More mods will be supported in the future. Contributions are welcome via the mod's GitHub repository.
Civilis Minecolonies is an addon made in collaboration with the original Civilis developer.
Feel free to be used in any modpack.
Similar Mods
Ars Botania
Allow Arsnouveau and Botania to work together with each other's mana.
Rescale (Aspect Ratio)
Force any Aspect Ratio (4:3, 5:4, Custom) on any monitor for wider player models. Includes a built-in View Model editor
Decorative paths
Paths to decorate your houses and buildings
GUI Effect Timer
⌛ Displays time remaining text inside the mob effect badge on the screen.
The Goatman V1
The Goatman is a horrifying creature, with a task. It will not stop to hunt you, with a single goal to destroy anything...
Combat Enchantments[Fabric]
A fabric mod that adds several combat focused enchantments for weapons and armor