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Mob Captains

Mod

by PuckiSilver

Rare and strong mobs will spawn, dropping illegally enchanted gear

Type

Mod

CurseForge Downloads

219,058

CurseForge ID

857310

Modrinth Downloads

782,625

Modrinth ID

7tKn1fLd

Last Updated

Apr 26, 2026

Description

Mob Captains

Rare Mob Captains will spawn in your world, dropping illegally enchanted loot!

items.png

 

I have not yet included CurseForge in my regular routine, so if there haven't been updates in some time or I don't answer, try checking the following locations: (I'm sorry for it being such a hassle ^^)

Modrinth: Here are the most recent versions and the changelog

Planetminecraft: If you want to get my attention with a comment

Discord: Add puckisilver if you want to speak to me directly

 

Overview

Mob Captains of common, uncommon, rare and legendary difficulty will spawn in your world.

 

The Mob Captains are buffed based on their rarity!

Common
+50% Max Health
+2 Armor
+15% Movement Speed
+70% Attack Damage
+3% Knockback Resistance
Uncommon
+90% Max Health
+4 Armor
+25% Movement Speed
+120% Attack Damage
+10% Knockback Resistance
Rare
+180% Max Health
+8 Armor
+40% Movement Speed
+210% Attack Damage
+50% Knockback Resistance
Legendary
+270% Max Health
+15 Armor
+80% Movement Speed
+300% Attack Damage
+100% Knockback Resistance

 

These Mob Captains will drop items that are enchanted in a way that is not possible in the vanilla game.

You can easily configure the data pack to your liking.

This data pack is inspired by Atomic Stryker's legendary Infernal Mobs mod.

Configure the Pack

Many aspects of this data pack can be configured by simply changing some score values.

You can access a chat based configuration menu while ingame by running the command /function ps-mob:config if you have operator permissions.

 

Set the scoreboard values of the ps-mob.config scoreboard to your desired values!

Name Default Description .cool_down 60 The time, in seconds, to stop trying to spawn a captain after successfully spawning one .spawn_chance 10 The maximum chance, that a mob becomes a Mob Captain, with 1 being 0.1% and 1000 being 100% .notify_on_spawn 2 What rarity of Mob Captain is announced to chat and with a sound, with 0 being for none, 1 only for legendaries and 4 being for all rarities of Mob Captain .notify_with_sound 1 If a Mob Captain is announced to chat, a sound to all nearby players will play, with 0 being disabled and 1 being enabled .should_glow 0 If a Mob Captain's silhouette should show through blocks, with 0 being disabled and 1 being enabled .beam_on_spawn 1 If Mob Captains should create a particle beam when spawning that shows their location for about 1 second, with 1 being turned on and 0 it being turned off .weight_common 55 Weight for a Mob Captain being of common rarity .weight_uncommon 30 Weight for a Mob Captain being of uncommon rarity .weight_rare 9 Weight for a Mob Captain being of rare rarity .weight_legendary 1 Weight for a Mob Captain being of legendary rarity

 

To adjust the loot tables' weights, just modify the values at /data/ps-mob/loot_tables/captains/<rarity>.json.

If you want to alter the items themselves, edit the loot tables at /data/ps-mob/loot_tables/base/<rarity>.json.

Check me out on other platforms:

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