SitOnEverything
ModSit on almost any block or entity with configurable seat positions, vanilla presets, and quick hotkey support.
Type
Mod
Modrinth Downloads
884
Modrinth ID
YGxct0Sg
Last Updated
Jun 5, 2026
Description
Sit On Everything lets you sit on almost any block or entity by turning it into a configurable seat target. The mod ships with auto-generated defaults for vanilla content and allows you to fine-tune the exact sitting positions for any block or mob!
Please report any bugs, errors, or feature suggestions on Discord: https://discord.gg/4XUPywnEyE
Install on the server. Client installation is optional (vanilla clients can join and use it seamlessly). Singleplayer note: Works perfectly in singleplayer. Just install it normally in your mods folder.
Features
- Sit Anywhere: Turn almost any block or entity into a comfortable seat.
- Intuitive Controls: Sit using the dedicated Sit on target keybind or simply Ctrl + Right Click on your desired seat.
- Vanilla Defaults Included: Automatically generates perfectly aligned sitting positions for vanilla blocks and mobs on the first launch.
- Highly Configurable: Fine-tune exact X, Y, and Z sitting offsets for any block or entity (even baby variants!) via JSON.
- Server & Client: Install on the server for core functionality. Client installation is required if you want to use the built-in hotkeys and Ctrl + Right Click features.
Configuration Made Easy
You have full control over seat positions and client controls. The mod uses two JSON files located in your config/ folder. Only blocks and entities present in the config can be sat on.
Client Config (config/sitoneverything-client.json) Manage your sitting controls:
- hotkeySittingEnabled — Toggles the dedicated keybind (Default: true).
- ctrlRightClickSittingEnabled — Toggles the Ctrl + Right Click shortcut (Default: true).
Server / Common Config (config/sitoneverything.json) Defines the exact seat transforms (offsets) for blocks and entities.
- blocks — A map of block IDs to seat positions.
- entities — A map of entity IDs to seat positions (supports baby variants like minecraft:cow#baby).
Example Setups
You can adjust coordinates precisely using x, y, and z, or use a single number for a quick, centered y height adjustment.
Simple Centered Height (Blocks):
"blocks": { "minecraft:stone": -0.6 }Precise Positioning (Stairs):
"blocks": { "minecraft:oak_stairs": { "x": 0.5, "y": -0.72, "z": 0.62 } }Custom Entity & Baby Variants:
"entities": { "minecraft:cow": { "x": 0.5, "y": 0.78, "z": 0.5 }, "minecraft:cow#baby": { "x": 0.5, "y": 0.56, "z": 0.5 } }Compatibility
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