No Z-Fighting
Texture Packby StormDragon77
Fixes those annoying flickering glitches
Type
Texture Pack
CurseForge Downloads
22,760
CurseForge ID
568410
Last Updated
Apr 13, 2026
Description
What is Z-fighting?
Z-fighting is when 2 faces of a block, item, entity etc. are on similar or the same coordinates. The game doesn't know which one to render over the other so it attempts to render both at the same time which makes the textures clip through each other, producing a flickering effect that looks bad and can even strain the eyes if it's intense. Some models and textures either have not accounted for z-fighting or haven't separated the faces far enough. This pack fixes a ton of these issues with mainly model files and a few texture files.
Most of the entity fixes require OptiFine.
I cannot guarantee compatibility with other packs but it should be compatible with most small vanilla packs and other packs that don't make large changes to models.
This pack should be put under other packs most of the time to avoid compatibility issues.
The pack is not done, there are some more fixes to add but I've added the most notable ones, the rest are a lot harder to notice (or just can't be fixed by me).
There are a few things that I cannot add due to limitations of resource packs and OptiFine such as anything player model related
All Z-Fighting Fixes Included:
- Iron bars with ground and ceiling
- Floating flickering pixels to the sides of reins on armored horse
- Piglin and zombified piglins' legs
- Cat tail and body when running
- Sign post when placed on another sign
- Item frame and pressure plate (+ carpet and rails)
- Vertical fire and block from a distance
- Enchanting book cover and pages from a distance
- Map item frames from a distance
- Villager taiga outfits by neck
- Panda head and body
- Drowned head and torso and legs
- Skeleton legs and pelvis
- Sign with block on top
- Pig legs and body when walking
- Spider's legs
- Horse ears and head
- Seagrass against block at certain coordinates
- Armor stand holding spyglass
- Anvil in item frame and torch
- Small armor stand head and shoulders
- Hanging root when held in hand
- Connected fence and lead knot from below
- Bat head and body when hanging on ceiling
- Boat floors when up against trapdoors, snow layers and end portal frames with an eye of ender in it
- Minecart against block
- Dispensed boat against dispenser
- Different colored shulkers when opened and next to each other
- Snow golem pumpkin and body
- Chicken beak and head (internal)
- Small pufferfish eyes (internal)
- Villager head and body (internal)
- Lever and buttons with items in item frame
- Pressed button and painting
- Item frame and block from underneath
- Wall posts and the connecting parts from below and above when glass blocks are on top of them
- Parrot tail and body
- Skeleton horse skull inside and reins
- Bamboo raft when pushed into slab
- Button and item in item frame
- Banner top in item frame
- Spawners, trial spawners, and vaults when next to blocks
- Mob feet when using shaders
- Armor models
- Bottoms of heads when wearing mob heads
- Inside of skulls when on a wall
This is a small pack that takes features from my large, vanilla-like pack, Stormilla in case you only wanted these changes in particular.
More standalones to come.
Stormilla Villa Discord Server
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© 2021 StormDragon77 | Some Rights Reserved | CC BY-NC-SA

Screenshots
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