Shipwrecks!
Modby ThWinslow
Adds shipwrecks to oceans and beaches
Type
Mod
CurseForge Downloads
582,555
CurseForge ID
291608
Last Updated
Aug 15, 2026
Description

Description
Adds ships to the world generation and a diving suit to make underwater exploration easier. Currently adds rowboats, sailboats (upright and sideways), sloops, schooners, and the Waverunner to oceans and beaches.
Features
Random generation for each ship (various torn sails, holes in the hull, and broken masts). A config with options for rarity and min/max distance between ships.
The larger the ship the better the loot (rowboats have nothing, they are purely cosmetic).
Also adds a Diving Suit! The full suit adds the ability to breath underwater by giving the player the waterbreathing buff (which also slightly improves underwater vision. The suit is fairly durable and strong (as well as not being too expensive) however each piece of armor adds slowness when you are not in the water.

(the spawn rates were greatly increased to show the variations in the Waverunner for this shot)
Compatibility:
This mod should be compatible with any mods though wrecks may not generate in modded ocean or beach biomes (depending on the naming convention of said mods).
Credits:
The sloop and waverunner were designed by MCElex. You can check out more of his ships here.
Recommended Gear
AffiliateHardware and extras that pair well with this mod.
As an Amazon Associate I earn from qualifying purchases.
Screenshots
Similar Mods
MMV - Moog's Missing Villages
This is a mod which adds in the missing jungle and swamp villages in a vanilla friendly way and style
DarkTimer - RPG Clear Entity Lag
RPG Style, Automatically clears and removes dropped items every 10 minutes to reduce server lag
Equipment Tooltips
Stat icons for quickly comparing tools, weapons, and armor
Fruitful Fun 🍊
Introduces insightful content featuring fruits and beekeeping
Ex Nihilo: Sequentia - Mekanism Addon
Addon for Ex Nihilo: Sequentia to support Mekanism
Bobby Reforged
Allows for render distances greater than the server's view-distance setting