Modscraper Modscraper Minecraft
project-1275461 logo

project-1275461

Unknown (6945)

by Aarods

Integrated Dungeons Arise is a Datapack that overhauls WDA with integration

Type

Unknown (6945)

CurseForge Downloads

12,566

CurseForge ID

1275461

Last Updated

Jun 6, 2026

Description

___________________________________________________________________________________ 

WHAT IS INTEGRATED DUNGEONS ARISE?

    Integrated Dungeons Arise is a datapack that overhauls heavily detailed structures of "When Dungeons Arise", using blocks and mobs from Quark, Create, Supplementaries, and many other mods. I really felt bad when I saw no plans in integrate this mod, so I decided to take the step and do it by my own with some of the most iconic structures and also bringing back other ones that were removed with a new style!

___________________________________________________________________________________ 

3qUnc4j.png

Structure List:

# Keep Kayra:

4B3ZJhv.jpeg

L85PFVA.png

# Infested Temple:

j4KByK6.jpeg

bxUHSDo.png

# Kisegi Sanctuary:

tRRxzNf.jpeg

fxW0tes.png

# Desert Hall:



fTbymET.png

# Thornborn Towers:

yTKGzO3.jpeg

XihjUb9.png

# Bathhouse:

GdOQF1X.jpeg

IhoTh52.jpeg

# Abandoned Temple:

jHM2Q6N.jpeg

NUKODhm.jpeg

# Merchant Campsite:

muBbUM8.jpeg

TfYTGBi.png

# Illager Campsite

8qM20Ly.jpeg

VYNvUr9.png

# Mechanical Nest:

P8xUiXt.png

WYfZYLn.png

# Greenwood Pub:



# Mining Complex:

t9cxwzS.jpeg

XWh60If.png

# Foundry:

DsDWnXQ.jpeg

CWKDSGV.png

# Plague Asylum:

Wf1ppuA.jpeg

n4MTKds.png

# Scorched Mines:

ZQoB58C.jpeg

cv5v6ZR.png

# Bandit Towers:

YTB7Fc7.jpeg

9DKV8iK.png

# Bandit Village:

MLIBONJ.png

tNeyfAj.png

# Heavenly Rider:

9VJVir3.jpeg

W78xh5s.png

# Heavenly Conqueror:

JEyqD1Y.jpeg

iFyN8Cq.png

# Heavenly Challenger:

YBtGLVe.jpeg

ksxwQvC.png

___________________________________________________________________________________ 

MAIN FEATURES

    Structure Generation: This datapack improves the generation of all structures, making them generate in a smooth terrain for keep a good experience.

  Worldgen Compatibility: Lucky, Integrated API got their own tags for compatibility with other worldgen mods

Loot Tables: Another big revamp, was for all the loot tables of the mod, this was a big issue with the original mod that I decide to adrees by making the loot only worth it if you loot all the structure. 

Spawners: Other thing is that there are no modified mobs anymore, this is because Integrated mods use vanilla mobs, and leaving the previous ones would make the experience a bit out of place and unbalanced, but this is not bad as it sounds, because all the spawners have bigger range and spawn more mobs around them.

If don't like their default stats, you can easily go into the structure processors and modify their stats and the mobs that are spawned.

Optional Integration: Finally, there are some dungeons that are optional, meaning that they are only able to generate if you install an especific mod, for get the "Heavenly Rider, Conqueror, Challenger", you must install "BetterEnd", and for get the "Mining Complex", you need "Trials Backport".

___________________________________________________________________________________

Showcase Trailer:

Frequently Asked Questions:

Q: What biome mods are compatible?

A: Most biome mods should be compatible including Terralith, BOP, and BYG.

Q: Why are there so many dependencies?

A: Yes.

Q: Can I use this datapack in a modpack?

A: Yes! This Datapack was made for go in company of IDAS and his addons, but if you use all the dependencies by itself, everything should be fine.

Q: How can I config this Datapack?

A: You can modify all the mobs from spawners in the area of "integrated_structure_spawners", and for modify the data of spawners, you should go to "processors_list".

Q: Are you going to add integrations to all structures?

A: Not all, only some structures that I consider able to get integrations and the ones that are not duplicated to IDA'S (e.x: Fishing Hut, Lighthouse).

Credits:

This datapack/mod was a rework of all the structures of "When Dungeons Arise" made by  Aurelj, DiamondTown, Zephyrusj, Wyll_ and MercyWhistles, the main builders of the original mod.

Dependencies:

Screenshots

Similar Unknown (6945)s

Included in Modpacks

External Resources