Oct-Path
Shaderby Puppy_Mud
Minecraft shaderpack with Octree-like acceleration structure for its raytracing
Type
Shader
CurseForge Downloads
14,815
CurseForge ID
1214535
Last Updated
Jun 6, 2026
Description
About
Oct-Path is a Minecraft shaderpack based on Octray Rewrite, an open source ray tracing shader developed by Bruce KnowsHow.
"Octray Rewrite" is an innovative ray tracing shader that supports unlimited render distance, i.e., raytracing the entire render distance (64x chunks, 384 height), and allows casting long distance rays at high speeds by implementing an Octree-like acceleration structure for ray tracing.
While "Octray Rewrite" has an excellent ray tracing mechanism, it was incomplete because it omitted drawing entities and omitted translucent processing including water, and so on. Therefore, Oct-Path was born to take advantages of this shader while not interfering with Minecraft gameplay.
Requirements
- OptiFine 1.16.5 or newer (Iris is not supported)
- Graphics card supporting OpenGL 4.0 or later (newer ones are preferable)
Installation
As a precondition, OptiFine is installed
- Minecraft > Video Settings... > Shaders... > Shaders Folder so the shaderpacks folder is opened.
- Place the downloaded Oct-Path zip file in the shaderpacks folder. (No need to unzip the zip file)
- Select Oct-Path from the Shaders list.
Special Thanks
Special thanks to BruceKnowsHow who developed "Octray Rewrite".
"Octray Rewrite" has been declared open source by the author, and moreover, BruceKnowsHow has also given his approval when I released Oct-Path, saying "Yep, you are free to release it".
Screenshots
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