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Zombie Apocalypse Remastered

Modpack

by Chroma_PIE

Zombie Apocalypse, but focusing on plug-n-play experience

Type

Modpack

CurseForge Downloads

185,078

CurseForge ID

482630

Last Updated

Jun 12, 2026

Description

g6v6OO.jpg

 

 

 

Zombie Apocalypse Remastered will reboot updating after Vic's Modern Warfare's successor fork, known as Modern Warfare Cubed, publishes their first stable release. Please my friends, stay tuned.

The dedicated serverpack of this modpack is yet to be released, but if you have to copy & paste to run it on your server, make sure to delete sekcphysics and invmove mod on your server, they cause crash!

 

Created a Discord Server! Not only for this modpack or my future projects but probably will make a decent place to share and talk about any mods you've found and you like. Forge, Fabric, 1.12.2, 1.19.2, every mods for every modloaders and game versions. Click the link (zero fan base tho so expect some awkward silences) because you sure know some mad good mods that I don't.

 

 

The Mustard Virus has gone global and wiped out humanity.

You're all that remains, well - you and the endless waves of infected. How long can you last?

Will your base be strong enough to stop the horde?


The infected are relentless.

They're attracted to light, sound, and most of all - players.

Sunlight no longer has any effect on them, and they'll stop at nothing to get to you!

 

—— Zombie Apocalypse by Forge Labs

 

 

Zombie Apocalypse Remastered is a recreation modpack from Zombie Apocalypse originally by Forge Labs, focusing on a more balanced, progressive, and most importantly plug and play experience based on Zombie Apocalypse's modlist and configs.

 

I am one of the huge fans of Forge Labs' video series, and Survived 100 Days truly brought seas of us to its basis modpack, but not every single players could get access to that marvellous team and idea and scenario to work a masterpiece out. Well, players only want a kind of prgressive and exciting gameplay immersed in which one could fight against the zombie waves 24/7.

 

Feeling a little bit upset after found out that every "mutant" stuff are manually created and the modpack was born for content creators, but not folk players, I decided to remaster it with automatically progressive mechanics introduced by various mods, together with some tweaks on configs and by CraftTweaker.

 

 

 

Need a server to fight with zombie hordes with friends but tired of messy configurations?

Go to BisectHosting and get one, all set for you!

 Click on the pic above, use the code chromapie and get 25% off of your first month!

Zombie Apocalypse Remastered recommends a 3GB plan for the server. 

 

 

 

Mentionable Features

  • Your surviving story will begin with a starter kit from which you can select a loadout in case of being pinned down immediately after joining in, zombies won't wait until you made yourself a wooden sword! Each loadout have a class-specified set, currently including Assault, Explosion, Sniper and Medic;
  • We got Lost Cities in the pack and it's highly recommended to choose Lost Cities (BOP) world type when creating worlds, and in the Customize interface choose biosphere, onlycities, or wasteland to get the best experience;
  • YUNG's Better Caves to overhaul the underground terrain;
  • Every hostiles will drop money after death, they will derectly be in your FTB Money balance when getting close, in the FTBM Shop there are accessories like grips, suppressors, optic sights, and medkit etc. waiting for ka-chings;
  • Unlike ZA, ZAR is not designed for Hardcore mode, and managed to make death-related machanics balanced enough. Thanks to CraftTweaker, Corpse and Corpse Complex, after being killed you'll get a scroll (sorry for this bit of inappropriate smell of magic) to warp back to the death location and reclaim your things in your corpse, but it costs 3,500 per use, otherwise you would have to run back empty-handed, with some protective status effects in order to avoid being slained half way;
  • The more you travel away from your spawn point, the more powerful mobs would be, this is simultaneously realized by Danger Lies Ahead and Scaling Health. Strengthening yourself is also possible with DLA's upgrading system;
  • Mobs' mutant and siege gameplay is now automatically done by Scaling Health and Hostile Worls - Invasions. The difficulty is increased second by second, and every 5 days from the fifth game day by default a wave of well armed zombies and maybe more would come right to get you. Simple World Timer would help you to do the day count.
  • Nether Portal is disabled by No Nether Portals, but you still can get there with the help of Mini Portal;
  • Abandoned and replaced some of the mods, mostly client-side and visual enhancement mods which ZA originally has, in order to improve the pack's performance a bit, if you like, add them back!
  • More tweaks you would feel like enjoying while playing.

 

 

Vic's Modern Warfare Gun Tooltips Overhaul

Zombie Apocalypse Remastered highlights the most mentionable feature done mainly via CraftTweaker --- Overhauling every single tooltips of the guns to more detailed, accurate and nice-looking ones, currently it's not completely done yet, but more than half of them is available for English (US) and Simplified Chinese now. All the texts, if from actual item names, would honor the corresponding items' current names, so excluding the titles, it should be ok with other languages.

 

Independent VMW gun tooltips overhaul is now available HERE.

(Obsolete feature in the next update as VMW has already implemented localizable tooltips itself)

  1. Download the zip
  2. Install three required mods: CraftTweakerZen UtilsResource Loader
  3. Drag and drop the two folders in the zip directly into your .minecraft and here you go!

 

Below are some previews about this feature.

gcP6C4.pnggcP2vR.pnggcPfDx.png

 

 

PLAN

  • ZAR hasn't done much to the recipes provided by Vic' Modern Warfare yet. It deserves a deep discover on what could be done to remake a more interesting way to produce the materials like gunmetals, and the bullets.
  • The initial recipes for the guns are also sometimes unreasonable, maybe it'd be fun to create a branch progressing line encouraging players to research gun technology at first to make path for actually making the guns, it might be done with the help of Research Table mod.
  • The variety of mobs is surely going to be increased and balanced, and Mob Stages mod would help to make it progressive too.
  • Mission and reward system

 

The modpack includes lines of localizable strings mainly for VMW Tooltips, located in oresources/zarcus/lang, you would be hugely appreciated for contributing localizations for more languages! 

 

 

TROUBLESHOOTING

Click the "issue" tag above, submit and keep track of the issues there. Any suggestions, feature request etc. should go to the comment below.

 

Current issues:

Its compatibility to multiplayer is yet to be implemented. Players at inferior permission groups may have messages informing low command permission when picking up money items on the ground. However it won't stop money items from going into the balance. It is caused by an aggresive way taken used in the event. Hopefully fixed the problem in 0.1.2b, not tested.

 

 

NOTE

Like Zombie Apocalypse, ZAR also requires OptiFine for the best performance. The pack is developed with preview_OptiFine_1.12.2_HD_U_G6_pre1 installed and Sora Shaders enabled, all configs has been editted to make all stuff compatible as possible.

 

 

PERMISSION

See the custom license.

 

 

CREDIT

Forge Labs, for making my recreation possible

Youyihj, ZenScript troubleshooter

 

And all the authors of mods contained in this modpack.

 

 

MODLIST

 

               

Compatibility

Game Versions

1.12.2

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Just Enough Items (JEI)

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Mod 637,727,651
Mouse Tweaks

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FTB Quests (NeoForge)

FTB Quests (NeoForge)

Questing Mod by FTB

Mod 203,063,865
CoroUtil

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Mod 147,201,892
Corpse

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Mod 121,980,360
AI Improvements

AI Improvements

Performance and logic upgrades for mod AIs

Mod 154,282,111
Biomes O' Plenty

Biomes O' Plenty

Adds 50+ unique biomes to enhance your world, with new trees, flowers, and more!

Mod 243,610,211
Quark

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A Quark is a very small thing. This mod is a collection of small things that improve the vanilla minecraft experience.

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Mod 99,200,796
AutoRegLib

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FallingTree

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Mod 62,612,243
Silent Lib (silentlib)

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Mod 100,455,083
The Lost Cities

The Lost Cities

The Lost Cities is a world generation mod

Mod 94,250,264
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Bad Mobs

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Mod 55,546,164
Shadowfacts' Forgelin

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Mod 130,290,986
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Mod 67,793,710
Resource Loader

Resource Loader

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Mod 121,248,413
The One Probe

The One Probe

More immersive alternative for WAILA

Mod 96,578,281
ItemPhysic Lite

ItemPhysic Lite

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Mod 27,640,279
Tissou's Zombie Pack

Tissou's Zombie Pack

This turns all undead to deadly horrifying walker-like creatures.

Texture Pack 26,161,282
Zombie Awareness

Zombie Awareness

- Smarter more aware zombies (and skeletons), they track you down via blood scent, sound, and light source awareness

Mod 39,390,867
Mob Sunscreen

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Mod 22,649,109
Mob Spawner Control

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Mod 24,607,069
Dynamic Surroundings

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Alters the fabric of Minecraft experience by weaving a tapestry of sound and visual effects

Mod 73,357,325
Inventory Tweaks [1.12 only]

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Tweaks to inventory handling for ease of use, including sorting and automatic replacement of broken tools or exhausted s...

Mod 140,765,421
Scaling Health

Scaling Health

Change player/mob health and more! Spiritual successor to Difficult Life.

Mod 36,194,620
Foam​Fix

Foam​Fix

Simple, targetted optimizations for a popular block game

Mod 110,769,650
Particle Culling

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Stops rendering particles that the player cannot view

Mod 17,154,341
Phosphor (Forge)

Phosphor (Forge)

Performance improvements for Minecraft's lighting engine

Mod 52,819,170
Mixin 0.7-0.8 Compatibility

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Allows mods that use 0.7 or 0.8 mixin to be compatible with each other

Mod 17,526,195
Corpse Complex

Corpse Complex

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Mod 21,835,250
Entity Culling

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Skip rendering of hidden entities

Mod 19,482,386
OreLib

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Support library for OreCruncher's mods

Mod 50,296,888
Surge

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An open source performance enhancement mod.

Mod 30,337,340
YUNG's Better Caves (Forge/NeoForge)

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Overhauled cave generation, underground lakes and rivers, lava oceans, and more!

Mod 54,931,043
Bloodmoon

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Mod 41,006,995
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Mod 34,212,469
Redstone Flux

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Mod 85,657,524
Client Tweaks

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Mod 81,415,169
ValkyrieLib

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Mod 86,154,512
FTB Money (Forge)

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Mod 17,202,873
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Mod 2,137,283
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Mod 6,557,763
BetterFps

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Mod 101,044,299
FTB Library (Forge) (Legacy)

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Mod 98,061,958
RandomTweaks

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Mod 18,781,430
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Mod 4,236,434
Modernity

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Texture Pack 977,131
MixinBooter

MixinBooter

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Mod 11,325,085
VanillaFix

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Mod 29,931,188
Portable Crafting Table

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This mod adds a Portable Crafting Table(a item) for crafting without the need to place anything

Mod 4,327,798
Thicc Entities

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Rescale and apply attributes to nearly any entity in the game.

Mod 5,933,186
Zen Utils

Zen Utils

Your final CraftTweaker 1.12 Solution (Command, CoT expansion, Reload, Native access and so on)

Mod 2,159,208
Borderless Mining

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Changes Fullscreen to use a borderless window.

Mod 13,612,013
Unloader

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Mod 10,788,106
Vic's Modern Warfare Mod [Discontinued]

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Mod 11,340,208
project-296057

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Mod 3,609,809
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Durability101 Forge/Fabric 1.12-1.21.11

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Mod 103,852
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Mod 182,804
Never Enough Currency Lite

Never Enough Currency Lite

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Mod 112,244
Move Plus

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Mod 669,724
Better Invisibility

Better Invisibility

True Invisibility: Hide particle effects, armor, weapons, and from mobs

Mod 2,137,603
LCPatches

LCPatches

Coremod, that fixes some things in 1.12.2 Lost Cities Mod

Mod 158,724
[LEGACY] InvMove (Forge)

[LEGACY] InvMove (Forge)

Adds the ability to walk around while in inventories.

Mod 1,189,432
Stronghold Compass

Stronghold Compass

Stronghold compass finds the nearest stronghold in the world

Mod 496,771
CQC

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Companion mod for Vic's Modern Warfare

Mod 174,234
Danger Lies Ahead

Danger Lies Ahead

Making the world more dangerous

Mod 115,371
Hostile Worlds - Invasions

Hostile Worlds - Invasions

Every few nights zombies will invade and dig into your base

Mod 1,270,426
The Bappy Stick

The Bappy Stick

It's an anvil on a stick! It's a paxel! It's has modular enchantments! It's an autosmelter! It does it all!

Mod 101,607
Homing Exp Orbs

Homing Exp Orbs

Makes experience orbs fly towards you.

Mod 322,440

External Resources