Modscraper Modscraper Minecraft
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DynamicRenderDistance

Mod

by NightMirror21

Automatically changes your render distance based on your frame rate (FPS). Fully configurable, client-side only.

Type

Mod

CurseForge Downloads

14,313

CurseForge ID

1505683

Modrinth Downloads

1,692

Modrinth ID

iRY0NHSh

Last Updated

Jun 29, 2026

Description

[![JOIN OUR DISCORD](https://img.shields.io/badge/JOIN%20OUR%20DISCORD-5865F2?style=for-the-badge&logo=discord&logoColor=white)](https://discord.gg/4XUPywnEyE) Fully client-side mod that automatically scales your view distance up or down in real-time based on your current frame rate. It keeps your game running smoothly in heavy areas and lets you see further when performance allows it. ### Features - **100% Client-Side:** Install it only on your client. No server-side installation is required, meaning you can use it on any vanilla or modded server. - **Smart Scaling:** Automatically increases or decreases render distance to stay within your desired FPS range. - **One-Click Presets:** Apply a tuned **Quality**, **Balanced**, or **Performance** profile instantly from the config screen or with `/drd preset`. Presets only change performance settings and keep your toggles. - **Optional On-Screen HUD:** A compact overlay showing your current render distance and FPS, color-coded by status (grey = off, red = below your min FPS, green = above your max FPS, yellow = in range). Automatically hidden while the F3 debug screen is open. - **Configurable Limits:** You set the minimum and maximum chunks — it will never drop below or rise above the limits you define. - **Anti-Oscillation Cooldowns:** Includes smart cooldown timers so your screen doesn't constantly flicker between distances. - **Rebindable Keybinds:** Open the settings (default `F8`), toggle the mod on/off, or toggle the HUD — all rebindable in **Options → Controls**. - **In-Game UI & Commands:** Fully configurable via an in-game settings screen or chat commands. **Please report any bugs, errors, or feature suggestions on Discord:** https://discord.gg/4XUPywnEyE ### How It Works The mod samples your current FPS every second and maintains an average window. Based on your `Check Interval` (default: 5 seconds), it makes a decision: 1. **FPS is too low?** If your average FPS drops below your `Min FPS` threshold, the mod reduces your render distance. 2. **FPS is high?** If your average FPS rises above your `Max FPS` threshold, it increases your render distance. 3. **Cooldown:** After any adjustment, a cooldown timer prevents further changes to ensure stability and prevent visual jittering. By default, the mod decreases render distance *faster* than it increases it. This prioritizes game stability immediately when you enter a laggy area, and gracefully restores your view distance once performance stabilizes. Each adjustment is applied in a **single step**. Minecraft rebuilds chunk rendering whenever the render distance changes, so the mod never changes it gradually — that would only trigger the rebuild (and its brief flicker) several times in a row. One change = one rebuild. ## Configuration & Controls You have complete control over how aggressive or relaxed the mod should be. Press **`F8`** in-game (rebindable) or use the command `/drd open` to access the settings menu. ### Available Settings | Setting | Default | Description | | :--- | :--- | :--- | | **Enabled** | ON | Toggle the mod entirely. | | **Show Messages** | ON | Display a small action bar notification when render distance changes. | | **Show HUD** | OFF | Show a small top-left overlay with the current render distance and FPS. | | **Min FPS** | `45` | If average FPS drops below this, reduce render distance. | | **Max FPS** | `75` | If average FPS rises above this, increase render distance. | | **Min RD** | `6` | Minimum allowed render distance (in chunks). | | **Max RD** | `32` | Maximum allowed render distance (in chunks). | | **Decrease Step** | `2` | How many chunks to remove per lag spike. | | **Increase Step** | `1` | How many chunks to add when performance is good. | | **Check Interval** | `5.0s` | How often to check the average FPS. | | **Cooldown** | `10.0s` | How long to wait after a change before adjusting again. | The config screen also has **Quality / Balanced / Performance** preset buttons that fill in all of the above at once. ### Keybinds All keybinds can be changed in **Options → Controls** (category *Dynamic Render Distance*): - **Open config** — default `F8`. - **Toggle the mod on/off** — unbound by default. - **Toggle the HUD** — unbound by default. ### Commands You can tweak settings directly from the chat using `/dynamicrenderdistance` (or `/drd` for short). *Examples:* - `/drd status` *(shows current stats)* - `/drd preset performance` *(apply a preset)* - `/drd minFps 60` - `/drd showHud true` - `/drd cooldown 15` ## For Modpack Creators Dynamic Render Distance is highly optimized for inclusion in modpacks. - **Configuration File:** All settings are saved locally to `config/dynamicrenderdistance.json`. You can easily pre-configure this JSON file and ship it with your modpack to provide players with a standardized "performance mode" out of the box. - **Localization:** The mod ships translated into 10 languages (`en_us`, `ru_ru`, `es_es`, `de_de`, etc.). You can override any UI string or chat message via a standard resource pack targeting `assets/dynamicrenderdistance/lang/`.

Compatibility

Mod Loaders

Fabric Forge Neoforge

Game Versions

1.19.2 1.20.1 1.21.1 1.21.11 26.1 26.1.1 26.1.2

Screenshots

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Included in Modpacks

External Resources