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NaNny (Fix NaN Health / Absorption)

Mod

by qther

A Minecraft Neo/Forge mod that cleans up after mods that set entities' health and/or absorption to NaN.

Type

Mod

CurseForge Downloads

17,804,931

CurseForge ID

634392

Modrinth Downloads

1,142,449

Modrinth ID

6EpIGT2g

Last Updated

Sep 7, 2026

Description

# NaNny ## Because some mods can't keep their floats in control. NaNny is a Minecraft Neo/Forge mod that cleans up after mods that set entitys' health and/or absorption to NaN. This is accomplished by hooking into the following events and cancelling and optionally healing the affected entities: - LivingAttackEvent - LivingDamageEvent - LivingHealEvent - LivingHurtEvent NaNny creates a TOML configuration file in `world/serverconfig/nanny-server.toml` The configuration file has the following options at present: - doHeal - Enable setting the health of an entity when NaN is dealt or healed to them (Default true) - health - Percentage of max health to set the entity to when NaN dealt or healed to them (Default 1.0) - log - Whether or not to log events that set entitys' health to NaN (Default true)

Compatibility

Mod Loaders

Forge Neoforge

Game Versions

1.16.5 1.18 1.18.1 1.18.2 1.19 1.19.1 1.19.2 1.19.3 1.20.1 1.20.2 +3 more

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Included in Modpacks (123)

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External Resources