Rise of Heroes
Modby Jenoko
**Epic Fight – Rise of Heroes** adds a sleek Class, Level, Stats, Quest System
Type
Mod
CurseForge Downloads
87,411
CurseForge ID
1349882
Last Updated
Jun 28, 2026
Description
> 🏗️ **Anyone out there willing to share a big build for this mod?**
> Would mean the world 🙏 — just DM me on [Discord](https://discord.gg/pQTFAApnRy)!
🎯 Quick Info
**🧩 Required Mod** *Iron's Spells Mod* — mandatory for spell features **⚙️ UI / HUD** Fully configurable through the in-game config file **💸 Hosting Discount** Exclusive code via [kcbhosting.com/aff/jenoko](https://kcbhosting.com/aff/jenoko) **🌐 Languages** 🇰🇷 KOR · 🇬🇧 ENG · 🇷🇺 RU · 🇨🇳 CN **💬 Community**🚀 What This Mod Adds
🗡️ Class System — Warrior, Paladin, Berserker, Reaper, Sorcerer, each with unique weapons & identity
📈 Level & Stat Progression — invest points and build your own combat style
👹 Mob Level System — enemies scale from Lv.1–20 with HP, damage, and drops changing dynamically
📜 Job & Sub Quests — masters, villagers, and a dedicated Quest Book UI
🤝 Party System — teleport to allies, track them, and fight as a team
📘 Book-based UI — clean, diegetic menu for classes, quests, party, and settings
💡 Found a bug? Send a screenshot or message on Discord — I'll fix it personally ASAP.
📘 Book UI
A custom Book UI replaces cluttered menus with something that feels like part of the world.
Everything — from quests to party management — flows through this book to keep the RPG immersion consistent.
⚔️ Playable Classes
Each class starts with its own signature weapon:
Class Signature Weapon 🗡️ Warrior Katana · Yamato · Tachi 🛡️ Paladin Sword ⚔️ Berserker Great Sword ☠️ Reaper Dagger 🔮 Sorcerer Staff / Spellbook⚠️ Using a non-class weapon applies a −90% Attack Speed penalty — your weapon choice matters.
You level up, gain EXP, and invest in stats to shape your own build.
🧩 Mob Level System
Every monster now spawns with a random level (1–20) that directly affects:
- ❤️ Health
- 🗡️ Attack Power
- 💎 Drop Rarity
Experience is granted based on the monster's level, not just the player's.
Monster Level XP Range Description 🐾 Lv. 1–5 💫 10–60 XP Early-stage monsters ⚙️ Lv. 10 💥 100–130 XP Mid-level enemies 🔥 Lv. 15 ⚡ ≈ 250 XP High-tier monsters 👑 Lv. 20 🌟 ≈ 500 XP (max) Boss-tier threat📈 Higher-level monsters follow a progressive growth curve — making high-level areas truly dangerous, and truly rewarding.
⚔️ Main Quests
The main storyline consists of 13 fully crafted main quests, forming a continuous narrative.
✨ Want to customize the story?
Join our Discord server to download the Main Quest Template.
From there you can add new quests, edit the storyline, or delete any parts you don't need — everything is fully customizable.
To locate them, a new item has been added — the Job Compass.
Talk to your master, clear their trials, and progress your job quests through the Book UI.
📖 Sub Quests
- 🎲 5% chance to appear from Villagers
- ✅ You can accept or decline each quest
- 📓 Accepted quests are tracked in the Quest Book
- 🗑️ You can abandon them any time if plans change
🧭 Ancient Journey
Once you've completed 9 main quests, you'll receive the Ancient Journey as a reward.
This item will guide you straight to your job master — no more wandering!
🤝 Party System
The Party System lets you form a team, share location, and travel together.
Press M to open the book, then head to the Map tab — create a party, invite, kick members, everything is handled there.
Key Features
- 🚫 No PvP between party members
- 🌀 Teleport to any party member
- 📍 Track party members on the map
### 🎮 Ready to play?
Hit **Install**, jump in, and forge your legend.
*Made with ⚔️ by Jenoko*
Screenshots
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