Build Events
ModAdds build events to track block placements and breaks within an area
Type
Mod
Modrinth Downloads
2,566
Modrinth ID
fzSM8IMo
Last Updated
Jul 28, 2026
Description
Build Events (Fabric)
This server-side mod allows you to create build events to track the amount of block placements and breaks within an area using scoreboard objectives.
Details
When a new build event is added, one or two objectives are created.
/buildevents add foo 3 1 4 1 5 9 both will create two objectives: foo_place and foo_break.
You can change how an objective's name is displayed on the sidebar using /scoreboard objectives modify foo_place displayname <plaintext or json>.
If an objective named foo_place exists prior to creating the foo event, then it will be used instead of creating a new one.
Usage
/buildevents add ... to create events. Optionally, end with in <dimension> to track actions in the specified dimension or with in !!global for every dimension, instead of the one the executor is in.
/buildevents remove ... to remove events. Optionally, end with remove_objectives to also remove the objectives.
/buildevents set <eventName> predicate ... to attach a predicate, in order to conditionally track actions. Here is an example for tracking specific blocks.
/buildevents set <eventName> predicate to remove an event's predicate.
/buildevents set <eventName> dimension ... to change an event's dimension or make it global(every dimension).
/buildevents set <eventName> total ... to toggle displaying the total amount of actions on the sidebar for each of the two actions.
/buildevents pause ... to stop tracking actions until re-enabled with /buildevents unpause ....
/buildevents list to view all existing events. Optionally, end with active or paused to view those specifically.
Syntax
/buildevents add <eventName> <from> <to> (place|break|both) [in] (!!global|<dimension>)
/buildevents remove <eventName> [remove_objectives]
/buildevents set <eventName> predicate [<predicate>]
/buildevents set <eventName> dimension (!!global|<dimension>)
/buildevents set <eventName> total (true|false)
/buildevents (pause|unpause) <eventName>
/buildevents list [active|paused]
Compatibility
Mod Loaders
Game Versions
Recommended Gear
AffiliateHardware and extras that pair well with this mod.
As an Amazon Associate I earn from qualifying purchases.
Similar Mods
Equipable Twilight Forest Charms (TFC)
A small patch addon to Twilight Forest and Curios API which allows for Twilight Forests Charms to be equipped in a Curio...
Just Barricades
Breakable and repairable barricade blocks for zombie apocalypse
Desire
This mod mainly focuses on building blocks and gamplay changes
Stealth by Karl Karlmann
Replaces the fixed mob detection radius with vision and hearing. Also: stabby stab stab.
Logistics Bridge Extended Life
Bridge between Logistics Pipes, AE2EL, and Refined Storage
Project TARDIS
Adds recipes to the Exterior and Squareness Gun from New TARDIS Mod