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Kinetia

Modpack

by Lanthanum_mc

A big modpack centered about create and its many addons, balancing and linking everything together.

Type

Modpack

CurseForge Downloads

3,086

CurseForge ID

1034497

Last Updated

Jun 26, 2026

Description

Kinetia: the modpack based around Create and the kinetic energy used by its many blocks and contraptions.

Mods

This modpack features features a number of Create addons, as well as some more compatibility with them, not excluding world generation, food and optimisation. Thanks to the addition of mods such as Terralith, Tectonic and Oh the Biomes You'll Go, you'll be able to build a much more immersive and grand world.

As for the mechanic and kinetic part of the modpack, the addons make the experience worthwhile, not something bland but on the contrary new and interesting. For example Create Steam 'n' Rails overhauls the entire navitaging part of the experience, and Create Deco really adds something unique to Create. Create Sandpaper Overhaul adds new and unique ways to sand items, giving more endgame things to do, and Create Big Cannons adds new groundbreaking cannons and mortars to the game. Create Copycats+ adds new ways to add small little details to builds, and Slice and Dice together with Respite Creators add new ways to automate food.

In addition to that, Farmer's Delight together with Farmer's Respite add a more interesting touch to the more pacifist and farming part of this modpack, adding onto the unexplored food options part that is often missing. Let's not forget about inventory and item management: Inventorio and Simple Magnets help with a better experience with Minecraft's base limited inventory, adding more ways to manage it and collect items from the floor. Together with mods such as Pick Your Poison, that adds poison dart frogs, More Mob Variants, that adds more variation of the default mobs, and others like this, every aspect of the game is tweaked uniquely to fit well with everything else.

Mods like Sodium, Lithium, Mod Menu, Effective, Xaero's Worldmap and Xaero's Minimap, JEI and its addons, add the more refining touches to the modpack, polishing everything and adding new ways to play, graphically by optimizing everything and also visually by adding more animations, adding configs to everything and being able to see recipes.

Thanks to KubeJS and KubeJS Create, the recipes are fine-tuned to be as balanced as possible, making the early game much more difficult and of resource-managing but giving a lot more opportunities in the endgame, thanks to the renewability of certain items. Also, the endgame is rebalanced thanks to the reintroduction of chromatic compound, refined radiance and shadow steel, that will be used to craft end-game items such as the wand of symmetry.

Balancing

Kinetia has divided (almost) every functional block into six categories, based on their old crafting recipes, textures and utility in the world: kinetic, precision, pumping, enchanting, navigating and logic. Each block will now be available with either a smithing/deploying recipe or a stonecutting one, with the main item being the mechanism each block is a derivate from. Mechanisms can either be made from sequenced assemblies, for cheaper, or from the manual assembly from units, that cost twice as much and don't necessitate as much machinery to run.

Kinetic mechanisms make machines that are "crude", do a certain function (mostly) without filters and difficult mechanics (except the schematicannon). They only need andesite casing and andesite units in the early game, which are made from sticks and cogs, making them easy to make.

Precision mechanism make blocks that are more sophisticated machines, either having the opportunity to have filters or being difficult to understand and unique to use, requiring more refined materials such as gold, brass, and rose quartz for electron tubes.

Pumping mechanisms' derivates are the ones that have to be sealed, being able to transport all kinds of fluids, or process them accordingly. They need a lot of copper for that, and andesite and cogwheels to work well.

Enchanting mechanisms make powerful machines, made from lapis, obsidian and inky sheets, that harness the power of enchantments to automate it through machinery. Its actual functionality will be added once Create Enchantment Industry will update to a newer version of Create, right now it's almost useless.

Navigating mechanisms are the ones that are useful for trains, including many Steam 'n' Rails blocks, that help you build a strong rail network connecting your world. Being made from electron tubes, brass and iron (other than quite some obsidian) they are costly but are worth it to build amazing infrastructures.

Logic mechanisms make blocks that handle well redstone, including smart blocks that can analyze the contents of storages, to then transmit and calculate things to do in your factory. Quartz, brass, redstone and rose quartz help with the redstone and controls of the factory.

Each mechanism comes with its respective unit, as it has been said before, that can be used to make a "unit gauntlet", an item used in the sequenced assembly for the chromatic catalyst that is going to be used for the potatocannon, extendo grip and wand of simmetry.

Future projects

Right now I'm working towards the 1.2.0, doing these things:

  • Adding tin, bronze and steel

These are some future plans for the modpack:

  • Create Enchantment Industry and its integration once it updates
  • Create: Interactive (and Valkyrien Skies) and its integration once it doesn't crash
  • Create Big Cannons lacks steel and bronze, will see what alloyed does
  • Create: The Factory Must Grow and integration if it ports for fabric
  • Create: New Age and integration
  • New rocks and stones such as porphyry and marble
  • Adding more decorative basalt blocks like Create does for the other stones
  • Maybe more performance/qol mods such as distant horizons
  • Always updating mods
  • Quests (?)
  • Other stuff, comment to let me know what is needed

Compatibility

Mod Loaders

Fabric

Game Versions

1.19.2

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Just Enough Items (JEI)

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GeckoLib

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Cloth Config API (Fabric/Forge/NeoForge)

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Architectury API

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Mod 410,342,392
Mouse Tweaks

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Enhances inventory management by adding various functions to the mouse buttons.

Mod 505,075,958
AppleSkin

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Adds some useful information about food/hunger to the HUD

Mod 470,152,476
Jade 🔍

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Shows information about what you are looking at. (Hwyla/WAILA fork for Minecraft 1.16+)

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Controlling

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Mod 411,488,385
Xaero's Minimap

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Entity Culling Fabric/Forge

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Xaero's World Map

Xaero's World Map

Adds a fullscreen worldmap which shows you what you have explored in the world. Can work together with Xaero's Minimap.

Mod 275,603,006
Fabric API

Fabric API

Core API library for the Fabric toolchain

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[ETF] Entity Texture Features - [Fabric & Forge]

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Mod 137,058,282
YetAnotherConfigLib

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Mod 201,870,357
Sodium

Sodium

The fastest and most compatible rendering optimization mod for Minecraft. Now available for both NeoForge and Fabric!

Mod 305,910,357
Nature's Compass

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SuperMartijn642's Config Lib

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Mod 194,449,087
Carry On

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Carry On allows you to pick up Tile Entities and Mobs and carry them around!

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SuperMartijn642's Core Lib

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Rhino

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KubeJS

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Mod 167,584,322
Fusion (Connected Textures)

Fusion (Connected Textures)

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Mod 105,090,283
No Chat Reports

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Makes chat unreportable (where possible)

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Lithium (Fabric/NeoForge)

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Mod 189,815,693
Chat Heads

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Just Enough Resources (JER)

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A JEI addon that adds mob drops, ore gen, ..

Mod 238,366,474
CorgiLib

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Mod 96,163,421
Mod Menu

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Just Enough Professions (JEP)

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FerriteCore (Fabric)

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Reese's Sodium Options

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Mod 132,662,587
Fabric Language Kotlin

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Continuity

Continuity

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Mod 114,587,999
Terralith

Terralith

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Mod 86,371,109
Rechiseled

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Mod 68,680,682
Sodium Extra

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Features that shouldn't be in Sodium

Mod 142,266,372
Dynamic FPS

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Improve performance when Minecraft is in the background

Mod 100,233,065
Create: Copycats+

Create: Copycats+

All the copycats you've ever wanted, combined into a single mod!

Mod 45,928,760
Zoomify

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A zoom mod with infinite customizability.

Mod 91,738,464
Simple Magnets

Simple Magnets

Simple Magnets adds Magnets that pickup items around the player!

Mod 59,297,200
LambDynamicLights

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Mod 85,830,653
Balm (Fabric Edition)

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Create: Steam 'n' Rails

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Tectonic

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Mod 42,686,761
Create Slice & Dice

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Mod 53,965,011
Indium

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Mod 88,872,028
Rechiseled: Create

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Mod 28,796,368
KubeJS Create

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TerraBlender (Fabric)

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CIT Resewn

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bad packets

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Your Options Shall Be Respected (YOSBR)

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Your options shall be respected.

Mod 50,901,384
Blur+

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Mod 22,023,432
More Mob Variants

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Mod 28,042,805
MixinTrace

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Mod 42,523,163
Create Fabric

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Mod 28,912,370
Language Reload

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Reduces load times and adds fallbacks for languages

Mod 61,369,865
More Chat History

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Increases the size of the chat history.

Mod 34,620,938
Better Mount HUD

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Mod 38,682,894
Puzzle

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Mod 42,512,144
OptiGUI

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Mod 33,323,514
Nuit Interop (formerly FabricSkyBoxes Interop)

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Mod 14,911,254
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Mod 20,971,288
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Mod 4,363,281
Create Deco Fabric

Create Deco Fabric

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Mod 5,915,265
Enhanced Block Entities

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Mod 15,175,926
[Deprecated] Farmer's Delight [Fabric]

[Deprecated] Farmer's Delight [Fabric]

Fabric port of the Farmer's Delight mod. This is a mod that gently expands upon farming and cooking in Minecraft.

Mod 26,406,108
Shulker Box Tooltip [Fabric/Forge/NeoForge]

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Mod 47,764,908
Create: Design n' Decor

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Mod 11,863,005
Fabric Capes

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Mod 32,944,125
Animatica

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Mod 35,208,773
Pick Your Poison 🐸

Pick Your Poison 🐸

Poison dart frogs, new potion effects and poison darts!

Mod 946,229
Crafting Tweaks (Outdated Versions)

Crafting Tweaks (Outdated Versions)

Allows you to rotate, balance or clear the crafting matrix by the press of a button, in any (supported) crafting window.

Mod 8,626,924
Farsight [Fabric]

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See far chunks on clientside, even if the server has low view distance, Fabric

Mod 12,349,270
Fabrishot

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Take large screenshots because why not

Mod 30,096,669
AntiGhost

AntiGhost

Remove Ghost blocks / request the server to resend blocks around the player

Mod 17,565,537
Cull Less Leaves

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Cull leaves while looking hot!

Mod 13,741,779
Starlight (Fabric)

Starlight (Fabric)

Rewrites the light engine to fix lighting performance and lighting errors

Mod 36,634,778
NoFog

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A highly configurable client-side Fabric, Forge(<=1.20.1) and NeoForge(1.20.2+) mod that removes all fog

Mod 7,938,451
MidnightControls

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Adds controller support and enhanced controls overall.

Mod 5,546,012
Item Model Fix (Fabric)

Item Model Fix (Fabric)

Fixes gaps in default item models

Mod 10,495,762
Colormatic

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Mod 7,459,898
LambdaBetterGrass

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Adds better grass and snow to the game.

Mod 10,592,599
Oh The Biomes You'll Go Refabricated

Oh The Biomes You'll Go Refabricated

An Adventure & Exploration mod like no other with unique, magical, realistic, and detailed biomes!

Mod 12,583,763
Gamma Utils (Fullbright)

Gamma Utils (Fullbright)

Fully client side Gamma / Brightness / Night Vision mod, making it easy to see in the dark. Basically Fullbright for Fab...

Mod 13,333,483
Borderless Mining

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Changes Fullscreen to use a borderless window.

Mod 13,781,976
Smooth Boot (Fabric)

Smooth Boot (Fabric)

Tweak Java thread settings and prevent Minecraft from lagging your computer when loading up.

Mod 10,007,306
Respite Creators [Fabric] (Create and Farmer's Respite Addon)

Respite Creators [Fabric] (Create and Farmer's Respite Addon)

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Mod 710,067
Farmer's Respite (Fabric)

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Mod 2,940,708
Effective

Effective

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Mod 8,701,113
Create Decoration Casing

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Mod 822,588
Custom Entity Models (CEM)

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Mod 5,698,333
No Fade

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Mod 4,376,304
KronHUD

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Mod 392,564
DarkKore

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Mod 168,904
Inventory Essentials (Outdated Versions)

Inventory Essentials (Outdated Versions)

Basic inventory tweaks. Lightweight and compatible.

Mod 571,183
Inventorio (Fabric)

Inventorio (Fabric)

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Mod 239,677
Create Sandpaper Overhaul

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External Resources