Modscraper Modscraper Minecraft
Mod Menu logo

Mod Menu

Mod

by Prospector

Adds a mod menu to view the list of mods you have installed.

Type

Mod

CurseForge Downloads

79,985,864

CurseForge ID

308702

Modrinth Downloads

141,544,374

Modrinth ID

mOgUt4GM

Last Updated

Sep 10, 2026

Description

Screenshot of the Mods screen, showing a list of a few mods on the left side below a search bar and filters button, where Mod Menu is selected. On the right side of the screen, it shows more details about the mod, such as authors, a description, links, credits, and a button to configure the mod.

Mod Menu lets you view the mods you have installed and, if supported by the mod, enables quick and easy access to the mod's config screens.

Mod Menu also supports some more advanced features, such as translatable mod names and descriptions, support for QuickText formatting in mod descriptions thanks to Patbox's Text Placeholder API, filters library mods out from regular mods, a mod update checker for mods hosted on Modrinth or that provide their own update sources, and deep configuration for all the features we provide.

Snapshot, Pre-release, and RC versions

CurseForge has stopped allowing us to tag these versions, which effectively prevents us from uploading them (if we did, then folks would get breakage in their modpacks...).  If you are looking for ModMenu for any kind of pre-release, please visit Modrinth instead of CurseForge.

Supported Platforms

Mod Menu is currently available for Fabric or Quilt on Minecraft: Java Edition 1.14 or newer.

Developers

Mod Menu includes a number of APIs for developers to improve how their mod appears in Mod Menu. These come in the form of language keys, JSON metadata, and even a Java API.

Translation API

You can translate your mod's name, summary, and description all without touching any Java code. Simply add translation keys in the supported format to any language you'd like.

<details> <summary>Translation API Documentation</summary>

Here's an example of Mod Menu's translations into Pirate Speak. To create your own, simply replace modmenu at the end (NOT the one in the beginning) of the translation key with your own mod ID, for example modmenu.descriptionTranslation.traverse.

en_pt.json

"modmenu.nameTranslation.modmenu": "Menu o' mods!", "modmenu.descriptionTranslation.modmenu": "Menu o' mods ye installed matey!", "modmenu.summaryTranslation.modmenu": "Menu o' mods ye installed matey!"

The summary translation is redundant here and does not need to be included because it's the same as the description, but it was included to show that you may translate the summary (a short, one-sentence description of the mod) separately from the description, even in English!

</details>

Fabric Metadata API

There's a number of things you can add just with metadata in your fabric.mod.json.

All of these are added to a custom block in your fabric.mod.json for Mod Menu's metadata. Here's an example usage of many of the features this API provides:

fabric.mod.json

{ ... "custom": { "modmenu": { "links": { "modmenu.discord": "https://discord.gg/jEGF5fb" }, "badges": [ "library", "deprecated" ], "parent": { "id": "example-api", "name": "Example API", "description": "Modular example library", "icon": "assets/example-api-module-v1/parent_icon.png", "badges": [ "library" ] }, "update_checker": true } } }

Fabric Metadata API Documentation

Badges ("badges": [ ])

While the Client badge is added automatically to mods set as client-side only (set "environment": "client" in fabric.mod.json to do this.), other badges such as the Library and Deprecated badges require definition here.

Supported values:

  • library - should be assigned to mods that are purely dependencies for other mods that should not be shown to the user by default unless they toggle them on.
  • deprecated - should be assigned to mods that exist purely for legacy reasons, such as an old API module or such.

Any others will be ignored, and Mod Menu does not support adding your own badges. You may open an issue here if you have a compelling use case for a new badge.

Links ("links": { })

The links object allows mod authors to add custom hyperlinks to the end of their description. If you specify a sources contact in the official fabric.mod.json metadata, it will also be included in the links section.

Any key in the links object will be included in the links section, with the key being used as a translation key. For example, this:

fabric.mod.json

"custom": { "modmenu": { "links": { "modmenu.discord": "https://discord.gg/jEGF5fb" } } }

will show as a link with the text "Discord", since "Discord" is the English translation of "modmenu.discord" provided by Mod Menu.

Mod Menu provides several default translations that can be used for links. A full list can be seen in Mod Menu's language file here. All default link translation keys take the form modmenu.<type>.

You can also provide your own translations if you would like to add custom links. Make sure to use your own namespace (as opposed to modmenu) for any custom keys.

Parents ("parent": "mod_id" or { })

Parents are used to display a mod as a child of another one. This is meant to be used for mods divided into different modules. The following element in a fabric.mod.json will define the mod as a child of the mod 'flamingo':

fabric.mod.json

"custom": { "modmenu": { "parent": "flamingo" } }

However, if you want to group mods under a parent, but the parent isn't an actual mod, you can do that too. In the example below, a mod is defining metadata for a parent. Make sure that this metadata is included in all of the children that use the fake/dummy parent. This can also be used as a fallback for an optional parent, it will be replace by the mod's real metadata if present.

fabric.mod.json

"custom": { "modmenu": { "parent": { "id": "this-mod-isnt-real", "name": "Fake Mod", "description": "Do cool stuff with this fake mod", "icon": "assets/real-mod/fake-mod-icon.png", "badges": [ "library" ] } } }

Dummy parent mods only support the following metadata:

  • id (String)
  • name (String)
  • description (String)
  • icon (String)
  • badges (Array of Strings)

Disable update checker ("update_checker": false)

By default, Mod Menu's update checker will use the hash of your mod's jar to lookup the latest version on Modrinth. If it finds a matching project, it will check for the latest version that supports your mod loader and Minecraft version, and if it has a different hash from your existing file, it will prompt the user that there is an update available.

You can disable the update checker by setting update_checker to false in your Mod Menu metadata like so:

fabric.mod.json

"custom": { "modmenu": { "update_checker": false } }

Quilt Metadata API

Since Mod Menu supports Quilt as well, the same APIs in the Fabric Metadata API section are also available for Quilt mods, but the format for custom metadata is slightly different.

Instead of a "modmenu" block inside of a "custom" block, you put the "modmenu" block as an element in the root object. So it should look like:

quilt.mod.json

{ ... "modmenu": { // Here's where your links, badges, etc. stuff goes } }

Java API

To use the Java API, you'll need to add Mod Menu as a compile-time dependency in your gradle project. This won't make your mod require Mod Menu, but it'll be present in your environment for you to test with.

build.gradle

// Add the Terraformers maven repo to your repositories block repositories { maven { name = "Terraformers" url = "https://maven.terraformersmc.com/" } } // Add Mod Menu as a dependency in your environment dependencies {
// Prior to Minecraft 26.x, use "modImplementation" instead implementation("com.terraformersmc:modmenu:${project.modmenu_version}") }

Then, define the version of Mod Menu you're using in your gradle.properties. You can get the latest version number here, but you may need a different version if you're not using the latest Minecraft version. See the versions page for a full list of versions.

gradle.properties

modmenu_version=VERSION_NUMBER_HERE

If you don't want it in your environment for testing but still want to compile against Mod Menu for using the Java API, you can use modCompileOnly instead of modImplementation (this will work even if Mod Menu is not updated to the version of Minecraft you're running).

Java API Documentation

Getting Started

To use the API, implement the ModMenuApi interface on a class and add that as an entry point of type "modmenu" in your fabric.mod.json like this:

fabric.mod.json

"entrypoints": { "modmenu": [ "com.example.mod.ExampleModMenuApiImpl" ] }

Mod Config Screens

Mods can provide a Screen factory to provide a custom config screen to open with the config button. Implement the getModConfigScreenFactory method in your API implementation to do this.

The intended use case for this is for mods to provide their own config screens. The mod id of the config screen is automagically determined by the source mod container that the entrypoint originated from.

Provided Config Screens

Mods can provide Screen factories to provide a custom config screens to open with the config buttons for other mods as well. Implement the getProvidedConfigScreenFactories method in your API implementation for this.

The intended use case for this is for a mod like Cloth Config to provide config screens for mods that use its API.

Modpack Badges

Mods can give other mods the Modpack badge by implementing the attachModpackBadges method, such as through the following:

@Override public void attachModpackBadges(Consumer<String> consumer) { consumer.accept("modmenu"); // Indicates that 'modmenu' is part of the modpack }

Note that 'internal' mods such as Minecraft itself and the mod loader cannot be given the modpack badge, as they are not distributed within a typical modpack.

Static Helper Methods

ModMenuApi also offers a few helper methods for mods that want to work with Mod Menu better, like making their own Mods buttons.

Creating a Mods screen instance

You can call this method to get an instance of the Mods screen:

Screen createModsScreen(Screen previous)

Creating a Mods button Text

You can call this method to get the Text that would be displayed on a Mod Menu Mods button:

Text createModsButtonText()

Recommended Gear

Affiliate

Hardware and extras that pair well with this mod.

As an Amazon Associate I earn from qualifying purchases.

Screenshots

Similar Mods

Included in Modpacks (2,353)

Show fewer
Songs of War RPG Songs of War RPG DreamCraft (Dreamcore) DreamCraft (Dreamcore) The Grand Quest The Grand Quest Forever Perfectly Simplified (FPS) Forever Perfectly Simplified (FPS) Official AvP Fabric Server Official AvP Fabric Server Cobblemon Dimensions Cobblemon Dimensions Sylix Cobblemon Sylix Cobblemon Pony Pony Panic Pony Pony Panic LoKendGat's pvp modpack LoKendGat's pvp modpack DanilDrem3 Vanila Optimized(FPS BOOSTER) DanilDrem3 Vanila Optimized(FPS BOOSTER) Dungeons Mode Dungeons Mode Vanilla+ 10000 Vanilla+ 10000 Classic Console Pack Classic Console Pack Better Creative [FABRIC] Better Creative [FABRIC] HCT - Hexandcube's Client Tweaks HCT - Hexandcube's Client Tweaks DragLed Optimized DragLed Optimized Smooth Journey Smooth Journey Client Collection Client Collection Cobble Cove QOL Modpack Cobble Cove QOL Modpack ALBOE! [FABRIC] ALBOE! [FABRIC] Modern Beta Modern Beta Mods MC Mods MC VanillaEnhancedCraft VanillaEnhancedCraft Craftville Modpack Craftville Modpack The Next Tomorrow Cobblemon (NO LONGER IN USE) The Next Tomorrow Cobblemon (NO LONGER IN USE) Vital Collection Vital Collection Horror Backrooms [Remastered] Horror Backrooms [Remastered] SIMPLY: Survival SIMPLY: Survival Velocity Velocity PvP Perfect PvP Perfect Best PVP Modern Pack (BPMP) Best PVP Modern Pack (BPMP) Spyro Modpack Spyro Modpack Journey's End Vanilla Journey's End Vanilla Muoh Optimize Modpack (Pojav + Pc) Muoh Optimize Modpack (Pojav + Pc) Everwild (Cobblemon) Everwild (Cobblemon) VictoriaCraft VictoriaCraft StarterCraft -  Beginner Edition | Beta 26.1! StarterCraft - Beginner Edition | Beta 26.1! Axolotl PVP+ Axolotl PVP+ ImmersiveMC - IMC2 ImmersiveMC - IMC2 MysticCraft Divivded Kingdoms MysticCraft Divivded Kingdoms Banjo's Lightly Salted Banjo's Lightly Salted BasicPackage BasicPackage NovaMTR Modpack NovaMTR Modpack Cobblemon Journeys End Cobblemon Journeys End NEEPMeat Official Modpack NEEPMeat Official Modpack StaTech Industry: GoG StaTech Industry: GoG Extraction - A Looter Shooter Experience Extraction - A Looter Shooter Experience Legacized Legacized Ignacia SMP Ignacia SMP VisualCraft by Moizoref VisualCraft by Moizoref On A Journey On A Journey Performance Eternal Performance Eternal Cobblefam Cobblefam True: Calamity True: Calamity Realistika (Realistic) Realistika (Realistic) G-Craft G-Craft StudiousGoose's SMP Additions StudiousGoose's SMP Additions I can't believe it's not Optifine! I can't believe it's not Optifine! The New Exploration!!! The New Exploration!!! MirageCraft Pixelmon MirageCraft Pixelmon Salted Caramel Salted Caramel ATOMLAND Optimized ATOMLAND Optimized Hearths of Middle Earth - HoME Hearths of Middle Earth - HoME Carlcraft MTR Server Carlcraft MTR Server Virtua Frontier Virtua Frontier Better Than Ocelots [A Modern Better Than Wolves Port!] Better Than Ocelots [A Modern Better Than Wolves Port!] Winter Arc Winter Arc FPS Unlock - Optimization [FABRIC] FPS Unlock - Optimization [FABRIC] Backrooms By Error Backrooms By Error Client S ( Fps Boost ) Client S ( Fps Boost ) Cobblemon Unbound Cobblemon Unbound Vulkanized Pojav Vulkanized Pojav asphyxia mods asphyxia mods Bombastic Fantastic World Experience Bombastic Fantastic World Experience Damine optimized Damine optimized Just Vanilla Things Just Vanilla Things Aetherial Airships Aetherial Airships ImmersiveMC - IMC1 ImmersiveMC - IMC1 Optimization Plus Optimization Plus The Pookie Bears The Pookie Bears Sitrus Cobblemon - [MOBILE] Sitrus Cobblemon - [MOBILE] Chunk by Chunk (Maggi's Edition) Chunk by Chunk (Maggi's Edition) JoJos Requiem JoJos Requiem Dungeons & Crafting Dungeons & Crafting Simonuwu Fabric Project Simonuwu Fabric Project Visual Vanilla Visual Vanilla PvP Remaked PvP Remaked FPS + PVP BOOST FPS + PVP BOOST TPSRX - Enchanted TPSRX - Enchanted Smoother Adventures+ Smoother Adventures+ Cobblemon Vulkan (Performance Pack) Cobblemon Vulkan (Performance Pack) Cobblemon Empire Cobblemon Empire Cobblemon: Path Of Legends Cobblemon: Path Of Legends Bare Bone's Basic's Bare Bone's Basic's PokeWild Cobblemon PokeWild Cobblemon Dev Relief Dev Relief Zecoar Modpack Zecoar Modpack VulkanPojav VulkanPojav Zenavia Cobblemon Academy Zenavia Cobblemon Academy Optimizng Optimized Optimizng Optimized

External Resources