Modscraper Modscraper Minecraft
Project Resonance - Ancient City logo

Project Resonance - Ancient City

Modpack

by ForgottenGames

A very lightweight modpack around the Project Resonance Mod for MineColonies

Type

Modpack

CurseForge Downloads

548

CurseForge ID

1415108

Last Updated

Jul 28, 2026

Description

Project Resonance – Rebuild the Ancient City using MineColonies

Latest update 1.5.1.:New Townhall & Portal Decorations!

Project Resonance is a MineColonies blueprint pack centered on reclaiming the Ancient City and uncovering the story of a civilization that listened too deeply.

description_d35f0345-04af-42f9-9ecd-2af5fa08d333.png

The vast halls of the Deep Dark are transformed into residential districts, guard towers, farms, plantations, and infrastructure, all built directly into the original ruins. Corridors become homes. Intersections become watch posts. Forgotten chambers grow food again.

 

Getting Started

1. Locate an Ancient City

Mountainous biomes have a significantly higher chance of generating Ancient Cities.
Tools like Xaero’s World Map, Xaero’s Minimap, or Nature’s Compass can greatly speed up the search.

Tips:

  • Enable cave mode on your minimap
  • Search around Y-50
  • Increasing render distance helps reveal large underground structures faster

2. Clear the Sculk — Carefully

Begin by clearing sculk veins and shriekers without triggering the Wardens.
You may choose to:

- Secure a small area first, or

- Fully cleanse the city before building

Both approaches are valid — choose your own level of risk.

description_54ac941b-1434-45f8-9082-3c02f9f2e33a.png

 

3. Start at the Central Access Tunnels

The recommended starting area is near the main tunnel with pillar structures leading toward the city center.

Many early-game buildings are located here, including:

  • Town Hall
  •  Mine

This area provides the smoothest early progression.

 

4. Evaluate the Ruin Before Committing

Not every Ancient City is ideal for rebuilding.

Before committing long-term, check whether the ruin supports:

  • Warehouse
  • University
  • Restaurant / Tavern

If key structures are missing or poorly placed, consider locating a different Ancient City for a better overall experience.

description_809d4cd2-e76a-4550-b711-896eeb990ba9.png

5. Understand Ruin Types & Building Placement

Not all buildings require the same amount of intact ruins.

The Town Hall uses multiple pillar structures and connected hallways

Most other buildings rely on smaller, localized ruins

If a specific ruin appears to be missing:

Look for highly decrepit remnants, some ruins consist of only a few remaining blocks

These fragments are still valid foundations for reconstruction

Alternatively, you may:

Clear a duplicate ruin and rebuild a different structure in its place

Be aware that this approach is more resource-intensive, as you lose the advantage of blocks already pre-placed by the ruined variant.

 

Progressive Restoration

Each structure evolves through five narrative-driven levels:

description_1de1b4a0-73b6-4136-bbf5-9a26f0c4d837.png

 

Level 1 – Ruin
Broken stone, cracked bricks, fences, torches, and bare essentials — barely functional, but survivable.

Level 2 – Repair
Structural damage removed, walls sealed, stability restored.

Level 3 – Restoration
Roofs, decoration, full functionality, and light use of Domum Ornamentum blocks.

Level 4 – Prosperity
Heavy decoration, architectural detail, and carefully placed rare blocks.

Level 5 – Resonant Decay
Sculk-integrated designs and very rare blocks — not excessive, but deliberate.
This stage represents the city’s fall, where sculk was once used as a regenerative material before it seeped into the foundations, multiplying with every echo.

description_4fdbfa61-d46a-4def-80ec-2b2fb8c14328.png

 

Lore Embedded in the City

Lore is not optional flavor — it is built into the structures themselves.

Many buildings can contain lecterns with written books, revealing fragments of the city’s history as you upgrade:

Why the city was built

How sculk was first discovered and used

How progress turned into obsession

How the city ultimately fell

As the colony grows, new fragments appear — written by scholars, builders, guards, children, and leaders who once walked these halls.

Your choices determine whether you repeat their mistakes or carve a more sustainable future from the same stone.

description_27f3e3a9-816b-4e84-b469-9e379b7ac125.png

 

Living Infrastructure

The city sustains itself through:

Underground farms and plantations

Vertical agriculture and water-integrated growth

Practical layouts adapted to cavern life

Everything is designed to feel grown into the ruins, not placed on top of them.
description_d3116303-74a3-4894-af9c-c6fa70902cfd.png

 

New Changes:
Added starter kit and introduction book! find the Deep Dark fast with a free Nature's Compass!


Added both `Arda's Sculk` and `Deeper and Darker` mods. - It will give you 2 options to open the portal (warden heart of the igniter) and best to find a second ancient city if you want to see both. `Deeper and Darker` will add hostiles in the Ancient City as well (on breaking vases).

You will spawn above a Deep Dark biome, but it may not contain an Ancient City.

 

Required Mods:
- MineColonies
- Structurize
- Domum Ornamentum

Recommended Mods:
- Xaero's World Map
- Nature's Compass

Compatibility

Mod Loaders

Neoforge

Game Versions

1.21.1

Recommended Gear

Affiliate

Hardware and extras that pair well with this modpack.

As an Amazon Associate I earn from qualifying purchases.

Screenshots

Similar Modpacks

Contained Mods (47)

Just Enough Items (JEI)

Just Enough Items (JEI)

View Items and Recipes

Mod 688,308,755
GeckoLib

GeckoLib

A 3D animation library for entities, blocks, items, armor, and more!

Mod 466,199,222
Architectury API

Architectury API

An intermediary api aimed to ease developing multiplatform mods.

Mod 435,488,037
Mouse Tweaks

Mouse Tweaks

Enhances inventory management by adding various functions to the mouse buttons.

Mod 526,898,218
AppleSkin

AppleSkin

Adds some useful information about food/hunger to the HUD

Mod 494,594,293
Balm

Balm

Abstraction Layer for Multi-Loader Mods

Mod 304,606,709
Jade 🔍

Jade 🔍

Shows information about what you are looking at. (Hwyla/WAILA fork for Minecraft 1.16+)

Mod 328,457,894
Bookshelf

Bookshelf

An open source library for other mods!

Mod 409,228,815
Waystones

Waystones

Teleport from waystone to waystone or craft magical scrolls to warp.

Mod 335,995,399
Curios API (Forge/NeoForge)

Curios API (Forge/NeoForge)

A flexible and expandable accessory/equipment API for users and developers.

Mod 331,102,971
Xaero's Minimap

Xaero's Minimap

Displays the nearby world terrain, players, mobs, entities in the corner of your screen. Lets you create waypoints which...

Mod 347,980,134
Clumps

Clumps

Clumps XP orbs together to reduce lag

Mod 402,165,102
Xaero's World Map

Xaero's World Map

Adds a fullscreen worldmap which shows you what you have explored in the world. Can work together with Xaero's Minimap.

Mod 304,086,035
Sophisticated Backpacks

Sophisticated Backpacks

Yet another backpack mod this time with backpack you can place in world, color in different color combinations, upgrade...

Mod 254,761,352
FancyMenu

FancyMenu

Customize Minecraft's menus with ease!

Mod 277,372,907
Collective

Collective

🎓 Collective is a shared library with common code for all of Serilum's mods.

Mod 319,343,086
Melody

Melody

OpenAL-based library mod for playing background music.

Mod 191,771,813
Konkrete

Konkrete

Just another boring library mod.

Mod 281,097,513
Enchantment Descriptions

Enchantment Descriptions

Adds in-game descriptions for enchantments to tooltips.

Mod 320,437,890
Sophisticated Core

Sophisticated Core

Library mod for Sophisticated mods

Mod 218,388,369
Patchouli

Patchouli

Accessible, Data-Driven, Dependency-Free Documentation for Minecraft Modders and Pack Makers

Mod 325,784,861
Nature's Compass

Nature's Compass

Nature's Compass is an item that allows you to locate biomes anywhere in the world.

Mod 317,861,395
SuperMartijn642's Config Lib

SuperMartijn642's Config Lib

Config Lib makes dealing with config files just a bit easier.

Mod 209,558,997
SuperMartijn642's Core Lib

SuperMartijn642's Core Lib

SuperMartijn642's Core Lib adds lots of basic implementations that allow for similar code between different Minecraft ve...

Mod 197,885,595
Fusion (Connected Textures)

Fusion (Connected Textures)

Fusion allows resource packs to use additional texture and model types such as connected textures!

Mod 115,692,015
AllTheLeaks (Memory Leak Fix)

AllTheLeaks (Memory Leak Fix)

This mod fixes memory leaks of some mods, Neoforge and Minecraft until they implement their fixes.

Mod 71,012,930
Deeper and Darker

Deeper and Darker

Deep Dark expansion mod adding new mobs, items, blocks and a new dimension.

Mod 104,873,845
Prickle

Prickle

Prickle is a JSON based configuration file format brought to Minecraft.

Mod 57,713,521
Rechiseled

Rechiseled

Rechiseled allows you to chisel blocks into various decorative blocks with connected textures!

Mod 74,842,580
Iron Chests

Iron Chests

Iron Chest mod

Mod 220,421,513
Inventory Sorter

Inventory Sorter

Simple inventory sorting tweaks

Mod 87,814,450
Multi-Piston

Multi-Piston

Multi-directional Piston Block

Mod 45,471,047
TownTalk

TownTalk

Minecolonies Addon for more Voice Lines

Mod 31,738,559
BlockUI

BlockUI

Easy to Use UI library for Forge mods

Mod 53,133,958
Domum Ornamentum

Domum Ornamentum

Millions of unique block variants and all stairs/slabs/walls/fence and more vanilla Minecraft forgot

Mod 54,679,564
Structurize

Structurize

Copy structures, paste structures, manipulate structures (100% GUI)

Mod 75,043,463
MineColonies

MineColonies

Grow your Own Massive Colony with Automation, Defense Structures, Raids and more

Mod 87,300,690
GraveStone Mod

GraveStone Mod

Places a gravestone with your inventory items inside when you die

Mod 102,431,317
Biome Spawn Point

Biome Spawn Point

🌲 Allows specifying which biome players will spawn in on new world creation.

Mod 14,033,980
Hide Experimental Warning

Hide Experimental Warning

❌ Hides the Experimental Settings Warning when trying to create or load a modded world.

Mod 3,250,831
DarkRTP - RTP RPG Random Teleport

DarkRTP - RTP RPG Random Teleport

RPG Theme, Random Teleport (RTP) allows you to teleport to random locations

Mod 4,248,357
Project Resonance for MineColonies

Project Resonance for MineColonies

A blueprint pack aimed to restoring the Ancient City using MineColonies

Mod 168,363
Sculk Transporting

Sculk Transporting

Allows to transport items via sculk signals.

Mod 678,500
Veinminer Enchantment (Fabric/Forge/NeoForge/Quilt)

Veinminer Enchantment (Fabric/Forge/NeoForge/Quilt)

New enchantment for pickaxes to mine multiple matching connected ores!

Mod 16,733,876
Homebound

Homebound

A more balanced approach to teleporting home.

Mod 40,174
Easy Homes

Easy Homes

Easy and lightweight /sethome mod

Mod 138,668
Arda's Sculks (Ancient City Portal / Deep Dark Dimension)

Arda's Sculks (Ancient City Portal / Deep Dark Dimension)

Arda's Sculks mod is a mod that improves the ancient city in the game and offers the ability to open the ancient portal...

Mod 171,430

External Resources