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Disabler

Mod

by waterflane

A mod that allows you to block dimensions, items, and the spawning of mobs, structures, and biomes.

Type

Mod

CurseForge Downloads

1,259

CurseForge ID

1537081

Modrinth Downloads

554

Modrinth ID

nms8WkBg

Last Updated

Jul 4, 2026

Description

![icon with text](https://cdn.modrinth.com/data/cached_images/a559f081237eefffbac2fb4938ac215545e3432d_0.webp) [![Source](https://img.shields.io/badge/GitHub-Source-black?logo=github)](https://github.com/waterflane/Disabler) [![Patreon](https://img.shields.io/badge/Patreon-Support-orange?logo=patreon)](https://patreon.com/waterflane_dev) # Disabler: Spawn, Biome, Dimension, Structure & Item Control ## About A server-side utility mod that gives admins control over mob spawns, structure generation, dimension access, world composition, items, loot, and inventories - powered by a simple config file. ## You can control: > __**Block mob spawns**__ - Remove mobs from biome spawn lists - Cancel runtime spawn attempts __**Disable structures**__ - Prevent entire structure types from generating - Remove their custom mob spawn overrides > __**Remove biomes**__ - Fully exclude specific biomes from world generation - Cleanly prevent them from appearing in new worlds - Keep land replacements on land and water replacements in water - Includes extra compatibility handling for Alex's Caves cave biome generation paths > __**Disable dimensions**__ - Cancel dimension travel before entities enter blocked dimensions - Prevent new Nether portals from forming when `minecraft:the_nether` is blocked - No spawn-teleport fallback: players stay where they are > __**Block items**__ - Remove configured items from generated loot - Prevent blocked item entities from remaining in the world or entering player inventories - Clean crafting, smelting, player inventory, ender chest, equipment, and open-container results - Optionally scan loaded modded and vanilla storages at a configurable interval > __**Simple JSON file**__ - No commands, no GUI - Server-side only - No client install required - Optional singleplayer support - Same `config/disabler-server.json` format on NeoForge, Forge, and Fabric ## Configuration The config file is located at: ```text .minecraft/config/disabler-server.json ``` ```json { "blocked_mobs": [], "blocked_biomes": [], "biome_exceptions": [ "minecraft:mushroom_fields" ], "blocked_structures": [], "blocked_dimensions": [], "blocked_items": [], "storage_scan": { "enabled": true, "interval_ticks": 300, "block_entities_per_tick": 512, "skipped_namespaces": [] } } ``` ### Parameters - **`blocked_mobs`**: Entity type ids that cannot spawn or join a server level. Example: `minecraft:zombie`. - **`blocked_biomes`**: Biome ids excluded from newly generated chunks. Replacements are selected by climate and preserve the land/water category. Example: `minecraft:plains`. - **`biome_exceptions`**: Biomes that cannot be selected as replacements. `minecraft:mushroom_fields` is excluded by default because it has special terrain requirements. - **`blocked_structures`**: Structure ids prevented from starting in newly generated chunks. Example: `minecraft:village_plains`. - **`blocked_dimensions`**: Vanilla or modded dimension ids that entities cannot enter. Travel is cancelled before changing level. Example: `minecraft:the_end`. - **`blocked_items`**: Vanilla or modded item ids removed from loot, item entities, player inventories, crafting and furnace results, open menus, and supported storages. Example: `minecraft:elytra`. - **`storage_scan`**: Group of settings for periodic removal of blocked items from loaded block-entity inventories. - **`storage_scan.enabled`**: Enables or disables periodic storage scanning. Event-based item and loot blocking continues to work when this is `false`. - **`storage_scan.interval_ticks`**: Delay between complete storage scan cycles. The default is `300` ticks, approximately 15 seconds. - **`storage_scan.block_entities_per_tick`**: Maximum number of queued block entities checked per tick. The default limit is `512`. - **`storage_scan.skipped_namespaces`**: Mod namespaces whose physical storages must not be scanned. Example: `["examplemod"]`. The mod also creates `.minecraft/config/DisablerGuide.md` with the same parameter explanations. Unopened loot-table containers are left untouched until their loot is generated, preventing interference with Lootr conversion. If an old `.minecraft/config/disabler-server.toml` exists and JSON does not, known settings are migrated automatically. The TOML file is retained as a backup, while all further configuration uses JSON. Watch on [GitHub](https://github.com/waterflane/Disabler) how it works!

Compatibility

Mod Loaders

Fabric Forge Neoforge

Game Versions

1.20.1 1.21.1

Screenshots

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Included in Modpacks

External Resources