AE2: Full BackPort | White & Black
Texture Packby PoTTall_Official
Would you like to have a new experience playing with AE2 on an older version? - If so, this set is for you.
Type
Texture Pack
CurseForge Downloads
1,970
CurseForge ID
1287283
Last Updated
Jul 30, 2026
Description
Full backport of new textures for AE2 from 1.21 to 1.12.
It's just a port. All original rights belong to the original AE2 developers.
And also, for the black theme, this is the AE2 Blackout port.

I will be very grateful if you subscribe to Lena's OPG | Textures.
Features:
- New AE2 Style for GUI's.
- All blocks and items models have been migrated.
- All textures of blocks and items are transferred.
- Fixed rear models of terminals, buses, P2P tunnels, etc.
- There's a lot more, install and see for yourself!
I plan to update this set in the future and add new interesting features to it, here are some of them.
Note: If you see gray text instead of white when using the black theme, remember, this is not a bug, but just a flaw that WILL BE fixed in future versions! Don't get upset.
Planned in the future:
- Redraw all GUI's in fashion for a new style - Included in version 1.1!
- Port strings in .lang files, names of items, blocks, and messages for English and Russian.
- Maybe add support for addons like AE2: Stuff, etc.
Note: Due to the features of version 1.12 and the old version of AE2, there are some unrecoverable bugs that are unlikely to be fixed in the future. I will try to do something about them, and I will be glad to anyone who wants to help, for now I can only provide a list of known problems.
Known issues:
- Right side of the inserted cells in the ME drive is shifted 1 pixel to the right (Use AE2: UEL for fix).
- Dense smart cables will have a hole due to the finer texture of the displayed channels (Use AE2: UEL for fix).
- Base of the wooden handle rotates with it, although it should be stationary.
- ME wireless access point in the slot is displayed slightly out of position where it should be.
- Back texture of the P2P tunnels has strange blinking pixels (Everything is fine in the hand) - Flickering is fixed in version 1.1!
- Color applicator, which has a colored ball in it, breaks its model in the inventory, and becomes slightly larger in the hand.
- Color of the displayed elements on terminals is different from that on 1.21, but it still looks fine.
- Note: The back of the terminals uses its own texture (To avoid transparent pixels on the buses).
- Some terminals have a gray text input field in the search. This is a problem with the mod itself on version 1.12.2;;
- Enter button is displayed very strangely in the interface of switching (using a quartz knife on a block from a mod);
- Storage bus interface breaks down when capacity cards are added;
- In the interface of the wireless template terminal, the terminal itself in the slot is reduced by 2 pixels in the AE2: UEL version.
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Screenshots
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