The Zombie Mod
Modby BarchamMal
Adds TONS of new zombies... 11 to be precise.
Type
Mod
CurseForge Downloads
6,009
CurseForge ID
1070380
Last Updated
Jul 17, 2026
Description
The Zombie Mod
You know how in Minecraft theres only one type of zombie (Hello MOJANG!!! Ever heard of diversity and inclusion?) well, I know it too, but now I unknow it, cause it's not the case anymore.
The Zombie Mod Adds 11 new zombies, they all act basically the same (umm, mob griefing should be turned off for those of you who fear forest fires) but have a few interesting quirks. heres the features (the real ones, not the oversold ChatGPT-ed ones.)
- Moooooooore Zoooombies!: Burnt ones, frozen ones, sandy ones, headless ones, you name it.
- Extra Loot: Collect valuable loot specific to each zombie type.
- Compatibility: Designed for Fabric, with a focus on newer Minecraft versions.
- Configurable: You can control zombie health, and whether they basically replace all other mobs or not
Get any more questions, or found a bug? or something else? Check out the GitHub repository.
If you don't want to have weak zombies and TONS of them, you can set zombieHealth to 20 and zombiesTakeOver to false. This will make them as strong as normal zombies and spawn pretty often.
F.A.Q:
Q: May I use this mod in my Modpack?
A: But of course! That's what mods are for right? Just provide a link to this or to my GitHub Repo.
Q: Is or will this mod be available for older versions of Minecraft?
A: Ahh… no. Well, maybe, if enough people want it. But otherwise it's forward only.
This project was created under the MIT License
NOTE! The config will not be generated the first time you start the game, you will have to quit the game (not the launcher) and restart it.
Do not re-upload, please, and thank you.
oh, and one more thing, I wrote this now, not ChatGPT.
Other mods by me:
Completed Elemental Enchantments
MC-Extended: Vanilla+
The Skinning Mod
Brother's Alchemy
No More Saplings
Screenshots
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