Creature Feature
ModFeatures 10 unique Hostile Creatures in various parts of the game
Type
Mod
Modrinth Downloads
3,991
Modrinth ID
7nEkcq0F
Last Updated
Jul 17, 2026
Description
Here are the following Creatures, Featured in this mod. Careful, for the Feature of the Creatures is divided into 4 sections, with more to come. Eventually:tm: A fabric port will happen.
The Galenic.
Minds, The Unthinking Undead
A zombie with an oversized brain, enrages when hit.
I wonder if you could pop it...
Appears in warm biomes, such as Savannahs, drops the same things you'd expect for a zombie to drop. With some poisonous lead if Oreganized is installed.
Sinister, The Mirror, rirroM
A mass of silver tarnish, holding a mirror that reflects damage.
What if you hit the mass itself?
Appears in deep caves, drops the mud it's made of and Silver, if Oreganized is installed.
Beauty, The Beauty.
A lanky humanoid plant, seems to shrug off all attacks by parrying them.
What if you hit it while it's parrying another attack?
Appears in Lush caves, drops moss.
Machination, The Raging Machine.
A small, electrum golem(?) which attacks by kicking you. Can wind up a flying kick if far away enough.
And sometimes leaps directly into the lava below.
The NeverEnding.
All of these creatures and their features appear in the End.
Eeper, Whom dreams forever.
A distant relative of the creeper. Hops and scotches and marches directly towards you. Makes you fall asleep (slower speed, no jump, forced 3rd person) if it explodes.

Blitz, Whom does not retreat.
An elemental of. Something? Some thing. often leaps, dealing damage around itself and then dashes backwards or strafes.

MinedFlayer, Whom floats without worry.
A cosmic jellyfish, thinking of nothing. Floats around, floats to you if it spots you.
Doesn't deal any substantial damage, only disorienting you by rotating your camera and moving the player.
NoThing, Whom.

The Untamed.
Vertigo
A Sickened goat(?) equine(?) pig(?) deer(?).

Appears in dark forests, rarely in taigas. Charges towards the player as a regular walking enemy would. Rarely Sneezes(Spits?) at the player, knocking them back if caught in the attack cone and applying damage over time.
Canary
A Metallic lion(?) snake(?) bird(?) object(?).
Appears in very deep caves. Circles the player and tries to hit them with it's face plate (mask?). Inflicts delayed health loss, alongside simple melee damage.
The tail segments deal minimal damage to YOU, but the Canary takes full damage if those are hit.
Runaway
A Bigfin squid? Hermit crab? Sea skipper? Scagenger?.

Appears on beaches. Hovers over the player and traverses terrain using it's legs. Bobs down to hit you. Has pretty weak attacks, but vast health.
Try running under it.
Dreamweaver
A Spider? Thought? Lingering moment? Sac of spiders?

Appears in the outer end, behaves similarly to a spider, becoming way more erratic after the abdomen ruptures, which ruptures after taking enough damage and spawns the enemy stored within it.
Try to throw the ones with another spider in them off the island.
The Friendful.
Fiend, a Fully Fiendish Fella.
Appears in Nether wastes, kicks blocks at the player while approaching to attack in close range. Sometimes may carry a skeleton.

Try moving to the left or right to avoid the punted blocks.
Fend, a Fierceness, Finally Full.
Appears in sunflower fields and other flowery biomes. Has 3 variants. One simply chases you, one shoots at you with a bow, one charges at you with a sword.

Even if shot with a bow, they will not infight.
Friend, a Friendly, Friendly, Friend.
Appears on the nether roof.
Your Friend, that is.
Randomly moves side to side and forwards. Your friend, that is.

Feles pariunt. Creates Smaller versions of itself, they die after around 15 seconds or a single hit. Goes down after being hit and flees for a moment.
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