Create Fuels Compat (IE Diesel Generator) (Datapack)
Unknown (6945)by LeFroshEh
Makes Different Create Addon's Fuel work in Immersive Engineering Diesel Generator.
Type
Unknown (6945)
CurseForge Downloads
857
CurseForge ID
1593784
Last Updated
Aug 13, 2026
Description
Create Fuels for IE Diesel Generator
Lets fluids from Create-based fuel mods power the Immersive Engineering Diesel Generator — Create: Diesel Generators, Create: The Factory Must Grow, and Create: Crafts and Additions are all supported.
- Diesel (Create: Diesel Generators) → 322 burn time
- Biodiesel (Create: Diesel Generators) → 250 burn time, matching Immersive Engineering's Biodiesel
- Diesel (TFMG) → 322 burn time
- Creosote (TFMG) → 20 burn time
- Kerosene (TFMG) → 208 burn time
- BioFuel (Create Crafts and Additions) → 125 burn time
Originally made for and intended to be used with Immersive Factory - Create and Immersive Petroleum, a NeoForge 1.21.1 modpack built around Create and Immersive Petroleum's oil/fuel production. This pack closes the gap so fuels produced through Create's various refining chains are just as usable in IE's generator as Immersive Petroleum's own fuels.
What it does
This data pack adds generator_fuel recipes so Immersive Engineering's Diesel Generator multiblock recognizes fluids from Create: Diesel Generators, TFMG, and Create: Additions as valid fuels.
No assets, code, or files from any of these mods are included — this pack only references their public fluid and recipe IDs, the same way any IE-compatible addon does.
Requirements
- Immersive Engineering (provides the Diesel Generator and the generator_fuel recipe type)
- At least one of the following, depending on which fluids you want supported:
- Create: Diesel Generators
- Create: The Factory Must Grow
- Create: Crafts And Additions
- Minecraft 1.21–1.21.1, pack_format 48
You don't need all three fuel mods installed — recipes for fluids from mods you don't have simply won't match anything, with no errors or conflicts.
Does not require Immersive Petroleum. If you happen to have it installed, there's no conflict — this pack uses its own separate fluid entries.
Compatibility / Version Notes
This pack targets pack_format 48 (Minecraft 1.21–1.21.1). If you're on a different Minecraft or Immersive Engineering version, the pack may fail to load silently — check /datapack list after /reload.
If the fluid IDs above, or Immersive Engineering's generator_fuel recipe type, change in a future update, this pack may need to be updated accordingly.
License:
MIT license. If you use and code/files of my mod in a other mod please specify you did so. Usage in a modpack, no attribution is required.
Permissions
Feel free to edit, tweak, or rebalance anything in this pack to suit your needs — burn times, fluid tags, supported mods, whatever. This applies whether you're using it in a personal world, a private pack, or including it in a public modpack. No need to ask permission first; go ahead and edit all you want.
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