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Safepaths (MineColonies)

Mod

by ahm3tak1f616

Safepaths mod allows players (and friendly NPCs like colonists and visitors from MineColonies) to naturally create paths by walking over the same blocks repeatedly, with configurable settings

Type

Mod

CurseForge Downloads

4,879

CurseForge ID

1600734

Modrinth Downloads

2,578

Modrinth ID

ec6ewft2

Last Updated

Sep 26, 2026

Description

# Bring your world to life with dynamic, organic Safepaths! **Safepaths** allows players (and friendly NPCs like colonists and visitors) to naturally create dirt paths simply by walking over the same blocks repeatedly. Established paths reward you with a configurable speed boost, making travel through your base or village faster and more immersive. ## ✨ Features: - **Organic Path Creation**: Walk over blocks (like grass or dirt) multiple times to naturally form a path over time. - **Speed Boost**: Traveling on paths grants a seamless movement speed bonus to you and colonists. - **Smart Decay System**: Unused paths will naturally revert to dirt over time, keeping your world dynamic. - **100% MineColonies Compatible (Optional but recommended)**: Citizens, visitors, and mercenaries can create paths and use the speed boost! Barbarians are strictly blocked from messing with your roads. - **Farmland Protection**: MineColonies fields and buildings are completely safe and will never be trampled into paths. - **Fully Configurable**: Easily tweak the required passes, speed multiplier, construction limits, and decay timers in the config file to suit your modpack's playstyle, server-side. Spoiler Can be used in a modpack, just inform me

Compatibility

Mod Loaders

Neoforge

Game Versions

1.21.1

Recommended Gear

Affiliate

Hardware and extras that pair well with this mod.

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Similar Mods

Included in Modpacks (3)

External Resources