Data Center in the Sky
Modpackby Reinay97
SkyBlock, but you build a data center. Real crypto market history, 270+ real PC components unlocking on their launch dates, servers you assemble yourself, and 221 quests of client contracts across the pack's tech mods.
Type
Modpack
CurseForge Downloads
459
CurseForge ID
1684694
Last Updated
Sep 25, 2026
Description
A SkyBlock pack where the resource you are short of is compute.
You start on a small island a few days before Bitcoin's genesis block, with a rack, a mining rig and just enough hardware to make the first dollar. There is no ore below you and no forest around you. What you have instead is a calendar that runs from 31 December 2008 forward, a market that moves on real historical data, and a hardware catalog that unlocks a piece at a time as the years go by.
The loop
Mine. Point a Mining Rig at Bitcoin, Ethereum, Kaspa, Chia, Monero, Litecoin or Dogecoin. Every coin runs on its real historical price, its real network hashrate and its real block reward schedule, including the real halvings and supply caps. Mining Bitcoin in 2009 with one CPU works exactly as well as it really did — which is to say, surprisingly well, and it will not last.
Sell. Coins convert to USD at that day's real closing price. Watch the chart or don't; the market does not care either way.
Buy. The Shop sells over 270 real components — Athlon 64s and Core 2 Quads, GeForce and Radeon cards from the GTX 200 series to the RTX 50 series, DDR1 through DDR5, power supplies, drives, fans and mainboards with real sockets. Each one appears on the date its real counterpart launched and carries its real launch price. If you want an RTX 4090, you will be waiting a while.
Build. Assemble servers at the Workbench: a mainboard decides how many CPUs, GPUs, RAM sticks, drives and fans fit, sockets have to match, and a GPU will not boot without a CPU. Slide the finished blade into a Rack and it produces Compute. Into a Mining Rig and it produces hashrate. Into a Hosting Rack and it produces rent.
Spend the compute. Compute travels over structured cabling — seven cable tiers and five switch tiers with real bandwidth limits — into Synthesizers that turn it into any item you name, and into Simulation Nodes that stand in for the things a sky island cannot have: a mine, the Nether, a mob grinder, a breeding pen, open terrain, and a radiation lab for the uranium the other mods want. An Enchantment Downloader lets you pick an enchantment off a list and pay for it in bytes instead of gambling at a table.
Keep it cool. Every watt you draw becomes heat in the room you built. Racks throttle and crash when they cook, dust accumulates, and filters wear out. Room fans, air conditioners and split systems with their own refrigerant lines are how you stay ahead of it — and the simulation knows the difference between a sealed server room and an open platform.
The contracts
The pack is built around a quest book of client contracts: 221 quests across 16 chapters. An onboarding chapter gets your first rack breathing and your first dollar earned. Your own facility gets chapters on cabling, cooling, the trading floor and cross-mod integration work, plus repeatable standing orders when you need cash. Then ten client chapters walk you through the tech mods in the pack, each framed as a customer with a problem: a refinery running on Mekanism, an archive on AE2, a foundry on Create, a heavy-industry client on Modern Industrialization and a second one for its reactors, an atomic authority on Nuclear Science, a regional grid on Mekanism's fission plants, a municipal utility on Electrodynamics, a bulk warehouse on Storage Drawers, and a manufacturing group that wants Extended Industrialization's wireless power.
Three of those clients build reactors, and all three do it in a completely different way — which is rather the point of putting them in the same pack.
Contracts for hardware you build pay in parts. Contracts for work you perform pay in cash.
Built on
Mekanism and Mekanism Generators · Applied Energistics 2 · Create · Modern Industrialization · Extended Industrialization · Nuclear Science and Electrodynamics · Solar Flux Reborn · Storage Drawers · Iron Chests and Ender Storage · Building Gadgets · FTB Quests, Teams and Ultimine · JEI, Jade and JourneyMap · Sodium and Iris.
The Data Center mod bridges into several of them directly: an AE2 Power Interface that runs an ME network on Compute instead of FE, a Compute Interlock that gates a Mekanism reactor on delivered computation, and a Compute Control Rod that plugs into a Nuclear Science reactor as a real part of the multiblock.
Shaders
This pack includes Rethinking Voxels by gri573, built on Complementary Shaders by Complementary Development — https://www.complementary.dev/
Any issues arising from the use of this shader pack within this modpack are the sole responsibility of the modpack author, not of the shader pack's authors.
The machines are built to be looked at: racks are open at the front so you can see the blades you installed, every blade carries its own drive and network activity lights blinking on its own rhythm, and a working machine throws a coloured pool of light onto the floor. It reads well without shaders and better with them.
Before you start
The starting island is deliberately bare. On your first login you are given the smallest viable setup — a rack, a mining rig, a hosting rack, a couple of assembled servers, cabling and a solar panel — because without a working mining rig from minute one, the entire economy is unreachable. Open the quest book first; the first chapter is the tutorial. No real cryptocurrency is involved
The prices, difficulty curves, network hashrates and block rewards in this pack are real historical data — bundled with the mod as plain files and read offline, so the simulation behaves the way the real market once did. That is where the connection ends.
Nothing here touches an actual blockchain, exchange, wallet or payment system. The coins you mine are numbers in your world save. The dollars you earn buy pixels. None of it can be traded, transferred, cashed out, or connected to anything outside the game, and there is no account to create and no real money to spend. This is a simulation of a historical market in the same spirit as a game that simulates a stock exchange or a 1990s hardware catalogue — the history is real so that the decisions feel real, and that is the whole of it.
A note on how this was made
This pack and the Data Center mod at its centre were built with substantial help from AI. The design decisions, the playtesting and the direction are mine; a large share of the code, the models and the quest text was written with an AI assistant. I would rather say that plainly than have you wonder.
This is a work in progress. It is playable from start to a good few hours in, and I play it myself, but it is not finished and not fully balanced. Numbers will move between versions. Expect rough edges, expect things to change, and please report anything that looks broken — that feedback is what the next version gets built from.
Compatibility
Mod Loaders
Game Versions
Recommended Gear
AffiliateHardware and extras that pair well with this modpack.
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Contained Mods (63)
Just Enough Items (JEI)
View Items and Recipes
JourneyMap
Real-time map used for mapping in-game or your browser as you explore.
Architectury API
An intermediary api aimed to ease developing multiplatform mods.
Mouse Tweaks
Enhances inventory management by adding various functions to the mouse buttons.
AppleSkin
Adds some useful information about food/hunger to the HUD
Jade 🔍
Shows information about what you are looking at. (Hwyla/WAILA fork for Minecraft 1.16+)
Controlling
Adds a search bar to the Key-Bindings menu
Clumps
Clumps XP orbs together to reduce lag
Placebo
A library mod
Searchables
Searchables is a library mod that adds helper methods that allow for searching and filtering elements based on component...
FTB Library (NeoForge)
Common code for all GUI stuff in FTB Mods
Patchouli
Accessible, Data-Driven, Dependency-Free Documentation for Minecraft Modders and Pack Makers
Sodium
The fastest and most compatible rendering optimization mod for Minecraft. Now available for both NeoForge and Fabric!
Iris Shaders
A modern shaders mod for Minecraft intended to be compatible with existing Optifine shaders
Polymorph (Fabric/Forge/Quilt)
No more recipe conflicts! Adds an option to choose the crafting result if more than one is available.
FTB Teams (NeoForge)
Library for mods that can utilize team progression
SuperMartijn642's Config Lib
Config Lib makes dealing with config files just a bit easier.
SuperMartijn642's Core Lib
SuperMartijn642's Core Lib adds lots of basic implementations that allow for similar code between different Minecraft ve...
FTB Quests (NeoForge)
Questing Mod by FTB
Rhino
A fork of Mozilla's Rhino library, modified for use in mods
Create
Aesthetic Technology that empowers the Player
KubeJS
Edit recipes, add new custom items, script world events, all in JavaScript!
Toast Control
Control toasts, those popups in the corner!
Just Enough Resources (JER)
A JEI addon that adds mob drops, ore gen, ..
Applied Energistics 2
A Mod about Matter, Energy and using them to conquer the world..
FTB Ultimine (Forge)
Harvest multiple blocks at once
OpenBlocks Elevator
Port of OpenBlocks Elevator.
Fast Leaf Decay
Makes leaves decay faster when a tree is cut down.
Just Enough Professions (JEP)
A JEI addon that adds profession workstations
CodeChicken Lib 1.8.+
Contains various tools to make modding easier.
Mekanism
High-tech machinery, powerful energy generation, fancy gadgets and more. Now on Curse!
Storage Drawers
Interactive compartment storage for your workshops.
Building Gadgets
A collection of Gadgets to make building large structures a little bit easier!
Mekanism Generators
Advanced energy generation for Mekanism.
Titanium
Library for Horizon Studio
Iron Chests
Iron Chest mod
Applied Energistics 2 Wireless Terminals
An addon for Applied Energistics 2 that adds wireless versions of several Terminals
GuideME
A guidebook toolkit for mods and modpack makers alike with comfortable markdown formatting, and live 3d scenes!
Jade Addons (Neo/Forge)
Jade 🔍's additional mod supports for Neo/Forge
Industrial Foregoing
A collection of machines to make your minecraft builds easier to automate
Applied Mekanistics
The official Mekanism support addon for AE2
Ender Storage 1.8.+
linked color coded ender chests
Simply Light
Simple light for a complicated world.
ME Requester
Keep items and fluids in your Applied Energistics 2 ME-System in stock.
Simple Magnets
Simple Magnets adds Magnets that pickup items around the player!
Polymorphic Energistics
Polymorph support for Applied Energistics 2.
Just Enough Mekanism Multiblocks
Add JEI page for calculate mekanism multiblock cost
AE2 JEI Integration
Re-introduces JEI compatibility for Applied Energetics 2
Inventory Tweaks - ReFoxed
Inventory Tweaks for NeoForge
KubeJS Create
KubeJS Create integration
KubeJS Tweaks
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Modern Industrialization
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HammerLib
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Solar Flux Reborn
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KubeJS Mekanism
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Voltaic API
API for Electrodynamics, Nuclear Science and others of the Ampz mods
Electrodynamics
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Adds tag, component and other tooltips to items in F3+H mode
Data Center
Data Center turns compute into a real SkyBlock resource: build server Racks, power and cool them, then route compute ove...