Inventorio Fixes
Modby quiltedhills
A dirty collection of patches for the mod Inventorio targeting mod support
Downloads
94,286
Type
Mod
CurseForge ID
1298725
Last Updated
Apr 12, 2026
Description
Inventorio… fixes?
Made specifically for the Hardrock TerraFirmaCraft 3 modpack!
This project exists as a separate mod due to the 1.18.2 version of Inventorio no longer receiving updates, and as such Inventorio no longer accepting pull requests. I also don't really trust myself to write reliable code yet, so making my own mod is lower stakes >.<
Please support Lizard of Oz, the original creator of Inventorio, and RubixDev, the current maintainer! You can find the modrinth page for the mod here.
List of patches:
Inventorio:
- Fixes an edge case where, if a tool slot is visible and an action wants to target the main hand, the incorrect slot is targeted leading to an item getting either deleted or duplicated
- Fixes incorrect mining speed being used when a tool is selected in the hotbar while another tool from a tool slot is active
- Fixes Inventorio slots not syncing on client correctly when changing dimensions
- Makes items within the active tool popup dynamically update the item being used, instead of keeping a static cache! This, for example, makes it so that when a tool from your tool slots loses durability, the displayed item will also reflect that instead of keeping the initial durability until it disappears and re-appears.
- Makes the temporary tool slot popup a little more responsive, like making the tool immediately go away when you try to hit a block that wants a different tool
- Adds extra convenience keybinds for explicitly opening a vanilla inventory, explicitly opening an Inventorio inventory, and changing the currently open inventory without having to reach your mouse to the switch in the top-right corner
The rest are "optional" and are only loaded when the matching mod is present:
TerraFirmaCraft:
- Fixes Inventorio slots not respecting item stack sizes in some cases
- Makes Inventorio slots count for overburdening effects
- Makes the Stack Food keybind work in the Inventorio inventory
Create Stuff 'N Additions:
- Fixes dropping an item applying a blank NBT tag to your offhand item, preventing it from stacking with other items of the same type (this is technically not caused by Inventorio but I still really needed to fix this :p)
Tinkers' Construct:
- Makes the Soulbound modifier work for items that are in an Inventorio slot
Hardcore Revival:
- Makes the "Press E to die" prompt work with the Inventorio inventory and not just the vanilla one
Usage in modpacks
Go ahead! :D
Though, as this mod depends on Inventorio, please give a careful read to Inventorio's terms first: https://github.com/RubixDev/Inventorio#use-in-modpacks-and-with-other-mods
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