Create: Fluid
Modby Adonis_Baffin
Enhance fluid logistics and processing system for Create
Downloads
609,763
Type
Mod
CurseForge ID
1346709
Last Updated
Apr 9, 2026
Description
Create: Fluid
Welcome to Create Fluid 1.2.1!
This mod is designed to enhance the fluid logistics and processing system for the Create mod. It currently supports only Minecraft 1.20.1 with Forge, and support for NeoForge 1.21.1 will be added soon. This mod will receive regular updates, with introductory videos published each month.
✨Core Features
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Mechanical Pipette: A specialized block that functions similarly to the Mechanical Arm but focuses on fluid interactions. It can drain or inject fluids from/to containers like basins, drains, or fluid interfaces. The pipette supports creative applications by interacting with unique blocks and displays its fluid content via a gauge.
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Conductor's Baton: A versatile tool for configuring interaction points for the Mechanical Arm, Mechanical Pipette, and Ejector Depot. Right-clicking with the baton enters "conducting mode," allowing you to highlight and adjust interaction points without needing to hold the respective block.
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Centrifugal Pump: A new pump better than mechanical pump, transport further and faster, but consume more stress. Can be encased by copper casing.
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Copper Tap: Right click to switch, can fill cauldrons and basins below, can perform spout process on depots below.
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Fluid Interface: A proxy block that enables direct fluid interaction with adjacent containers using buckets or other fluid containers, simplifying fluid management.
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Smart Fluid Interface: An advanced version of the Fluid Interface with filtering capabilities. It restricts fluid types based on a configured filter, acting as a gated pathway to prevent unwanted fluids from passing through.
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Honeycomb Mold: Used in honeycomb compacting recipes, enabling specialized fluid-based crafting processes.
If you have issues about this mod, here is the github link: https://github.com/adonis-baffin/CreateFluid
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