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Double Doors

Mod

by Serilum

🚪 Multiple identical double doors, trapdoors and fence gates can be opened simultaneously.

Type

Mod

CurseForge Downloads

57,905,249

CurseForge ID

348831

Modrinth Downloads

9,432,655

Modrinth ID

JrvR9OHr

Last Updated

Nov 7, 2026

Description

A Serilum Mod. Made with love. Lots of active mods for Fabric, Forge and Neo!

CurseForge Modrinth Patreon YouTube

About the mod

Double Doors is a minimalistic mod which adds the ability for identical double doors, trapdoors and fence gates to be opened simultaneously. This can be done by clicking any of the (wooden) doors, or via a single pressure plate or button. By default the mod will also find other connected door-type blocks and open those, up to a maximum of 10 blocks away. This can be toggled in the config. Villagers are also able to open double doors!

Crouching will disable the double door feature and open/close the single block only.

If you want fence gates and trapdoors to be opened "double", make sure to enable it in the config! If the mod is only installed on the server, the other door can open with a short delay. When also installed on the client, this delay is removed.



Dependencies

Requires Collective
Included in The Vanilla ExperienceIncluded in Serilum's RPG Bundle
Environment: Server




Configurable

Configuration guide

   All available config options:

Show Spoiler

enableRecursiveOpening  default true
Whether the recursive opening feature should be enabled. This allows you to for example build a giant door with trapdoors which will all open at the same time, as long as they are connected. The 'recursiveOpeningMaxBlocksDistance' config option determines how far the function should search.

recursiveOpeningMaxBlocksDistance  default 10, min 1, max 64
How many blocks the recursive function should search when 'enableRecursiveOpening' is enabled.

enableDoors  default true
When enables, the mod works with double doors.

enableFenceGates  default false
When enables, the mod works with double fence gates.

enableTrapdoors  default false
When enables, the mod works with double trapdoors.

doorBlockBlacklist  default ""
A comma separated list of block ids the mod ignores, so they keep opening one at a time. Works for doors, trapdoors and fence gates. For example 'create:andesite_door,supplementaries:gold_door'.

enableModIncompatibilityCheck  default true
Checks if there are other mods loaded with double door functionality, such as Quark. If found, it edits a line in their config to disable double doors. Fixes doors not opening due to code being ran twice.





Showcase

Works with all the double door configurations, but also recursively with all others!


Any connected door-type block will be found recursively and opened:

Show Spoiler

 

By default the recursive function will open blocks 10 blocks away, but this can be changed with the 'recursiveOpeningMaxBlocksDistance' config:

Show Spoiler

 

Click on any of the two doors and the other one will open as well:

Show Spoiler



Open iron doors with a single button, or any other configuration.

Show Spoiler

gif1

 

Works with trapdoors and fence gates on top of each other, by click or pressure plate/button.

Show Spoiler

gif2



Villagers are able to open double doors too!

Show Spoiler




Notes and links

You may freely use this mod in any modpack, as long as the download remains hosted within the CurseForge or Modrinth ecosystem.

Serilum.com contains an overview and more information on all mods available.

For issues, ideas, suggestions or anything else there is the Github repo. Thanks!


Compatibility

Mod Loaders

Fabric Forge Neoforge Quilt

Game Versions

1.16.5 1.18.2 1.19.2 1.19.3 1.19.4 1.20 1.20.1 1.20.2 1.20.3 1.20.4 +19 more

Recommended Gear

Affiliate

Hardware and extras that pair well with this mod.

As an Amazon Associate I earn from qualifying purchases.

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External Resources