Modscraper Modscraper Minecraft
Desolate Planet - A Crash Landing Remake logo

Desolate Planet - A Crash Landing Remake

Modpack

by pawjwp

Survive on a desolate planet with limited water, while managing heat and thirst. Progress through the quest tree, learn the secrets of the planet, and build up technology to escape!

Type

Modpack

CurseForge Downloads

214,672

CurseForge ID

1318843

Modrinth Downloads

58,682

Modrinth ID

Y5UhUxAD

Last Updated

Jul 25, 2026

Description

_A hardcore survival modpack inspired by [Crash Landing](https://www.curseforge.com/minecraft/modpacks/crash-landing) by Iskandar._ ![The Ship](https://cdn.modrinth.com/data/Y5UhUxAD/images/b3ecdfeb9a605862827233fbeb64703e35d1fca2.png) [![Available on Modrinth](https://cdn.jsdelivr.net/npm/@intergrav/devins-badges@3/assets/cozy/available/modrinth_vector.svg)](https://modrinth.com/modpack/desolate-planet) [![Available on Curseforge](https://cdn.jsdelivr.net/npm/@intergrav/devins-badges@3/assets/cozy/available/curseforge_vector.svg)](https://www.curseforge.com/minecraft/modpacks/desolate-planet) *** You have survived a crash landing on Planet T4L0S, an uncharted planet in the Varkin system. Preliminary scans indicate an arid environment with pockets of elevated radiation, high mineral content, and subterranean hydrocarbon reservoirs. You will need to brave the blazing heat, find sources of food and water, scour the planet for resources, build up technology, and search for a way to escape the planet. Desolate Planet is a challenging, quest-based modpack where you must struggle for survival on a dust planet with limited resources. The map is set to hardcore, you must use the [Sync](https://modrinth.com/mod/sync-fabric-rereported/) mod to build yourself more lives. ![The Nuclear Plant](https://cdn.modrinth.com/data/Y5UhUxAD/images/26717b9d9ab7cacc1e0d6605fc0bc932e9be0d32.webp) *** [![GitHub](https://cdn.jsdelivr.net/npm/@intergrav/devins-badges@3/assets/cozy/social/github-plural_vector.svg)](https://github.com/pawjwp/Desolate-Planet) [![Discord](https://cdn.jsdelivr.net/npm/@intergrav/devins-badges@3/assets/cozy/social/discord-plural_vector.svg)](https://discord.gg/4en3SpWtJg) **This pack is still under development.** This version will still have bugs, and feedback is welcome. Reach us directly on the Discord server: [https://discord.gg/4en3SpWtJg](https://discord.gg/4en3SpWtJg) Or through the Subreddit: [https://www.reddit.com/r/CrashLanding2Modpack](https://www.reddit.com/r/CrashLanding2Modpack) *** ## FAQ ### Q: How do I install the modpack? A: Download the Modrinth or Curseforge app, search for the name of the pack, and click install. Make sure you are using 6-8 GB of RAM in the modpack or launcher's settings. ### Q: How can I play multiplayer? A: The [e4mc](https://modrinth.com/mod/e4mc) mod is installed. To play multiplayer, simply open your world to LAN, and it will print an address in chat that other players can join with. ### Q: How do I set up a server? Do you have a server pack? A: If you _aren't_ experienced with server hosting, see the answer above. If you _are_ experienced with server hosting, server packs are available alongside most Curseforge releases (Modrinth no longer allows server pack publishing). To download the server pack, visit Curseforge's [project files](https://www.curseforge.com/minecraft/modpacks/desolate-planet/files/all) page, select the most recent one, go to the "Additional Files" tab, select the server pack, and click Download. Once downloaded, unzip the file and run it locally via the `run.bat` (Windows) or `run.sh` (Linux/Mac) files. If you use a server hosting provider, upload _all_ the contents of the server pack to your host and find instructions for how to set up a Forge server on that host. These instructions are different for each server host, so find instructions specific to the one you are using. ### Q: Why does my game/world gets stuck while loading in? A: Make sure you have allocated at least 6 GB of RAM to the modpack. I usually recommend 8 GB if your computer has enough. ### Q: How can I disable hardcore? A: I strongly recommend learning to use the sync shells for extra lives, it's what the game was balanced around. If you select the easy route, you'll start with enough power for 3 shells. Follow the steps in the Sync quest for a detailed guide. However, if you've tried that and still want to disable hardcore, you can edit the hardcore setting in `config/globalgamerules-common.toml`. On a server, the steps are slightly different. Download [this file](https://cdn.modrinth.com/data/Y5UhUxAD/versions/YopX3hzh/Non-Hardcore_Server_Files.zip) and replace the files on the server with the files in that zip. I recommend backing up the target files before replacing them. ### Q: Why do I have debuffs like weakness, mining fatigue, or hunger? A: You are likely malnourished. Check your nutrition by clicking the Diet button in your inventory. Aim to get a balanced diet by keeping the four main food groups above 50%. Higher values will give buffs, lower ones will give debuffs. The one exception is the sugars group, which isn't necessary to maintain. The sugars group will give speed buffs at moderate levels, but be careful because you will get debuffs if your meter goes over 80%. Read about the specific buffs and debuffs from the Diet mod on the wiki page [here](https://github.com/pawjwp/Desolate-Planet/wiki/Nutrition-and-Diet). ### Q: How do I update the modpack? A: In most launchers, open the modpack from your library and click the “Change Version” or “Update” button in the top-right. ### Q: Will updating to a new version break my world? A: Generally no, you won't have any issues. Only major releases break anything and there will be a description of exactly what they break near the start of the changelog. However, it is always a good idea to frequently back up your world. ### Q: What is the best power source? A: The quests include 3 recommended energy sources. The first is the _Pitiful Generator_, which is powered by burnable fuel and very slow. Once you get oil refining set up, you can use the _Compression Dynamo_ to burn various types of oils. Finally, you can get a _Nuclear Reactor_ in the end-game, which is a highly effective generation method. The quests will guide you through these three recommended methods, but other generators can be built along the way. ### Q: Why does the modpack use Hardcore Questing Mode (HQM) instead of FTB Quests? A: HQM was initially chosen because it was used in the original Crash Landing modpack. We've stuck with the mod both because of that and because FTB quests is licensed in a restrictive way. Due to the FTB team's exclusivity with Curseforge, modpacks using their mods are not allowed on Modrinth. There are a few other quest mods available (Better Questing and Odyssey Quests), but I find the gameplay experience to be lacking a bit compared to HQM and FTB Quests. ### Q: How do I get seared bricks/grout for a smeltery? A: There is a Tinker's Construct smeltery building in the cities, containing crumbling seared brick blocks. Break those with a hammer or pulverize them to get seared bricks. ### Q: How can I change the thermometer to Celsius? A: Go to the Options menu, click the Cold Sweat button on the left, and change the units option in the top-left. ### Q: Why do structures generate in the same spot on every world? A: All worlds currently use the same seed, which allows gameplay to be balanced more tightly. This way, we can ensure players spawn in the right biome and that the late-game structures are further from spawn than the early-game ones. Soon we will switch to a different world generation system which allows greater control over biome and structure placement. After that update, a preset seed will still be used, but manually setting a custom seed will no longer completely break the balance of the world. ### Q: Can I help develop/contribute to the modpack? A: Absolutely! * For simple suggestions, create an [issue](https://github.com/pawjwp/Desolate-Planet/issues) or let us know on the [Discord](https://discord.gg/4en3SpWtJg). * For simpler submissions like textures, models, buildings, or other small files, you can send those to us and we can do the implementation work for you (if approved). * For anything more complicated like full game mechanics, complex scripts, or large-scale config adjustments, you can submit a [pull request](https://github.com/pawjwp/Desolate-Planet/pulls) on GitHub. See our [Contributing Guide](https://github.com/pawjwp/Desolate-Planet?tab=contributing-ov-file) for information about setting up the modpack dev environment on your computer. ### Q: Can I help translate the modpack? A: Absolutely! * I have done my best to make all text in the modpack translatable through Minecraft's localization files and the modpack was recently translated into Portuguese. * If you want to translate anything into your language (or correct any existing translations), feel free to send me them via [Discord](https://discord.gg/4en3SpWtJg) or by submitting a [pull request](https://github.com/pawjwp/Desolate-Planet/pulls) on our [Github](https://github.com/pawjwp/Desolate-Planet). * The following files are available to translate: * [Custom Items and Tooltips](https://github.com/pawjwp/Desolate-Planet/blob/main/kubejs/assets/desolate_planet/lang/en_us.json) * [Quests](https://github.com/pawjwp/Desolate-Planet/blob/main/kubejs/assets/hardcorequesting/lang/en_us.json) * [Tips](https://github.com/pawjwp/Desolate-Planet/blob/main/kubejs/assets/tips/lang/en_us.json) * [Diet Notifications](https://github.com/pawjwp/Desolate-Planet/blob/main/kubejs/assets/diet/lang/en_us.json) * [Diet Mod Text](https://github.com/pawjwp/Desolate-Planet/blob/main/kubejs/assets/a_balanced_diet/en_us.json) * [Legume Delight Items](https://github.com/pawjwp/Desolate-Planet/blob/main/kubejs/assets/legumedelight/en_us.json) * [Scarcity Mod Items](https://github.com/pawjwp/Desolate-Planet/blob/main/kubejs/assets/scarcity/en_us.json) * [RAM Allocation Warnings](https://github.com/pawjwp/Desolate-Planet/blob/main/config/crash_assistant/crash_assistant_localization_overrides/en_us.json) ### Q: Do you have a roadmap/list of planned updates? A: Yes, the most up-to-date roadmap is in [our discord](https://discord.gg/nP9jaNze8e). I have many plans for the future of this modpack and the roadmap details the next 6-8 major updates. Feel free to let me know what you think and what you think the future of this modpack should include. *** ## Credits Developed by: * [Pawjwp](https://modrinth.com/user/pawjwp) (Current lead developer) * [MarkSDR](https://modrinth.com/user/MarkSDR) (Former lead developer) * [ULSTICK](https://linktr.ee/ULSTICK) (Builder and developer) Other contributers: * Nagasakii (Early development work and initial quests) * [QinlingP](https://www.curseforge.com/members/qinlingp/projects) (Packwiz setup and preset seed mod) * herobrian903 (Create quest line prototyping) * [Kilometers](https://modrinth.com/user/kilometersperhour) (Early development work) * Mei-Nanita (Early recipe work) * Pand1024 (Early github maintenance) Original pack developer: * [Iskandar](https://x.com/iskan_dar) ![The Wasteland](https://cdn.modrinth.com/data/Y5UhUxAD/images/469e0228d64aa83a156b8817a1a5cc74ee8bdf6a.png) _All proceeds from this modpack will be donated to [GiveWell](https://www.givewell.org/)._

Compatibility

Mod Loaders

Forge

Game Versions

1.20.1

Screenshots

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Factory Blocks [Forge/Fabric/NeoForge]

Factory Blocks [Forge/Fabric/NeoForge]

Addon to Chisel Refabricated's Blocks to add Factory Blocks

Mod 17,071,889
Global GameRules

Global GameRules

A mod that allows for global/default gamerules

Mod 33,578,080
MrCrayfish's Gun Mod [Unofficial]

MrCrayfish's Gun Mod [Unofficial]

An unofficial port of MrCrayfish's Gun Mod

Mod 5,308,520
Diet (Fabric/Forge/Quilt)

Diet (Fabric/Forge/Quilt)

A customizable food group-based nutrition and diet system.

Mod 17,368,530
Enhanced AI

Enhanced AI

Creepers Breaching, Zombies mining and Skeletons sniping

Mod 20,456,021
Complementary Shaders - Unbound

Complementary Shaders - Unbound

Transforming the visuals of Minecraft with exceptional quality, detail, and performance.

Shader 169,539,377
CFM Refurbished: Watt About Power?

CFM Refurbished: Watt About Power?

Introduces a circuit breaker block that powers the electricity network in "MrCrayfish's Furniture Mod: Refurbished" usin...

Mod 5,041,126
Forge CIT

Forge CIT

Ports Optifine Custom Item Textures to Forge

Mod 19,504,110
Complementary Shaders - Reimagined

Complementary Shaders - Reimagined

Preserving the elements of Minecraft with exceptional quality, detail, and performance.

Shader 221,407,595
Chipped Express

Chipped Express

Mod addon for Chipped to allow to craft ANY recipe with stonecutter

Mod 5,644,885
Ad Astra

Ad Astra

Live long and prosper, Ad Astra!

Mod 44,017,351
Ex Deorum

Ex Deorum

Port of the original Ex Nihilo to 1.20 and beyond.

Mod 5,721,040
CB Multipart

CB Multipart

An opensource library for having multiple things in the one block space

Mod 71,223,003
Bigger Reactors

Bigger Reactors

Official Continuation of Erogenous Beef's Big Reactors

Mod 20,695,737
Chunk Loaders

Chunk Loaders

Chunk Loaders allows you keep chunks loaded with different tiers of chunk loaders!

Mod 18,433,824
Create Mechanical Extruder

Create Mechanical Extruder

A mechanical extruder block. Can be used to generate any block or item from adjacent blocks/fluids.

Mod 7,849,506
Phosphophyllite

Phosphophyllite

Library for the BiggerSeries of mods.

Mod 21,458,151
Quartz

Quartz

Quartz rendering library

Mod 13,269,156
Thermal Integration

Thermal Integration

Thermal integrates with others!

Mod 26,401,917
Immersive Weathering [FORGE]

Immersive Weathering [FORGE]

An abundance of new natural systems to make your world feel more alive than ever.

Mod 23,287,761
JEI Integration

JEI Integration

Providing Integrations & Tooltips - Forge 1.10+

Mod 70,422,247
MrCrayFish's Furniture Mod (Legacy Continued) + Nosiphus Furniture Mod

MrCrayFish's Furniture Mod (Legacy Continued) + Nosiphus Furniture Mod

Port of MrCrayFish's Furniture Mod (Legacy) to newer versions of Minecraft. Formerly an addon that readded missing furni...

Mod 2,605,185
KubeJS Additions

KubeJS Additions

[NEW] Custom JEI Categories & Jade Integration

Mod 7,765,316
PowerfulJS

PowerfulJS

KubeJS integration for Forge's Capability system, including Curios, Botania, FE and fluid handling.

Mod 2,929,491
KubeJS Mekanism UNOFFICIAL

KubeJS Mekanism UNOFFICIAL

Unofficial port of KJS Mekanism to 1.20.1

Mod 1,795,236
Time Control

Time Control

Want longer or shorter in-game days/nights? So did I.

Mod 3,906,964
Project Red - Core

Project Red - Core

Core module for the Project Red series

Mod 47,341,058
Starter Structure

Starter Structure

🏛️ Allows the creation of buildings on initial world generation at spawn via schematic files.

Mod 2,364,386
I dont want portal yet

I dont want portal yet

disable nether, end, otherside, twilight forest, blue skies and divine rpg portals

Mod 336,259
Mob Grinding Utils: Vanillafied (16px)

Mob Grinding Utils: Vanillafied (16px)

Complete, handcrafted rework of Mob Grinding Utils mod textures

Texture Pack 1,660,807
Hardcore Questing Mode [FORGE/FABRIC]

Hardcore Questing Mode [FORGE/FABRIC]

Hardcore Questing Mode

Mod 17,295,464
Thirst Was Taken

Thirst Was Taken

Modern take on thirst, compatible with Create, Farmer's Delight & more

Mod 8,877,526
Scarcity

Scarcity

Scarcity adds options to make resources a bit more scarce, including configurable hunger values, nerfed falling block ph...

Mod 206,150
Hang Glider

Hang Glider

Soar through the skies and explore the world's beauty with your brand-new hang glider!

Mod 9,307,156
Mekanism Additions

Mekanism Additions

Additions module for Mekanism, contains things that don't quite fit in the other modules.

Mod 29,975,911
Simply Jetpacks 2

Simply Jetpacks 2

RF powered, tier based Jetpacks

Mod 54,714,013
Project Red - Transmission

Project Red - Transmission

Transmission module for the Project Red series

Mod 8,208,111
Cable Facades

Cable Facades

Facade support for all cables and blocks in the game!

Mod 7,893,850
AStages

AStages

Restrict nearly every aspect of gameplay based on progression.

Mod 367,797
Cold Sweat

Cold Sweat

Adds a survival-focused temperature system to Minecraft, with lots of customization!

Mod 9,770,695
Sync Re-Re-Ported

Sync Re-Re-Ported

One mind. Many bodies. Transfer your consciousness between shells.

Mod 181,194
Odyssey Claims

Odyssey Claims

A land claiming mod that allows users to claim land to protect your home from thieves, bandits and monsters, and admins...

Mod 1,577,113
TagTooltips

TagTooltips

Adds a keybind to show an item's tags in its tooltip. Handy for tag-based sorting systems and debugging!

Mod 351,824
KubeJS Industrial Foregoing

KubeJS Industrial Foregoing

A KubeJS addon that lets you create recipes for Industrial Foregoing

Mod 792,456
Tinkers Tool Leveling 2

Tinkers Tool Leveling 2

A remake of an addon for Tinker's Construct that adds Tool Exp and a leveling system to Tinker's tools.

Mod 445,696
KubeJS Thermal

KubeJS Thermal

KubeJS Thermal Expansion integration

Mod 26,252,753
Crust

Crust

A modding and testing toolkit with a few other minor utilities.

Mod 2,280,520
BetterBlockZ

BetterBlockZ

BetterBlockZ(Ztones Continuation) adds a variety of decorative block sets, ranging from modern and futuristic to fantasy...

Mod 2,093,593
Experimental Settings Disabler

Experimental Settings Disabler

Disables the experimental world icon, loading, and generation warning settings.

Mod 9,028,536
Project Red - Integration

Project Red - Integration

Integration module for the Project Red series

Mod 44,531,335
Forced seed

Forced seed

Automatically forces a fixed seed for all new worlds

Mod 194,113
Create: Cold Sweat

Create: Cold Sweat

Bridge mod between Create and Cold Sweat

Mod 709,986
Special Mobs

Special Mobs

Adds many RPG-style mob variants fitting with vanilla Minecraft.

Mod 4,996,447
Lighty

Lighty

The Light Overlay Mod with a twist!

Mod 6,984,102
Legume Delight

Legume Delight

Farmer's Delight add-on that adds legumes and legume-based foods.

Mod 203,432
Advanced Backups

Advanced Backups

A powerful and customisable backup mod for any minecraft version.

Mod 3,616,104
LaserIO Unofficial Extended Life

LaserIO Unofficial Extended Life

A fork of LaserIO which aims to add new features and support the 1.20.1 version

Mod 1,071,107
Ender Storage

Ender Storage

linked color coded ender chests

Mod 18,196,985
CodeChicken Lib

CodeChicken Lib

Contains various libraries for 3D math and transformations, rendering, networking, configs, and much, much more.

Mod 2,828,350
Ender IO

Ender IO

Ender IO is a full-featured tech mod. It has armor, tools, weapons, machines, conduits, inventory management, mobs, etc...

Mod 827,925
Compressed Creativity

Compressed Creativity

Bridging Create and PneumaticCraft: Repressurized together

Mod 4,063,558
Tinker's Planner  Reborn

Tinker's Planner Reborn

Tinkers' Blueprint is a client-side add-on for Tinkers' Construct 3 that allows players to preview assembled tools in a...

Mod 1,411,936
Tag Tooltips

Tag Tooltips

Adds a keybind to show an item's tags in its tooltip. Handy for tag-based sorting systems and debugging!

Mod 68,137
A Balanced Diet

A Balanced Diet

A customizable food group-based nutrition and diet system, forked from the Diet mod.

Mod 63,948
Mob Grinding Utils: Vanillafied (16px)

Mob Grinding Utils: Vanillafied (16px)

Complete, handcrafted rework of Mob Grinding Utils mod textures

Resource Pack 42,600
The Varkin System

The Varkin System

An addon mod for Ad Astra, adding a new solar system

Mod 23,324
The Varkin System

The Varkin System

An addon mod for Ad Astra, adding a new solar system

Mod 3,918

External Resources