Modscraper Modscraper Minecraft
Desolate Planet - A Crash Landing Remake logo

Desolate Planet - A Crash Landing Remake

Modpack

by pawjwp

Survive on a desolate planet with limited water, while managing heat and thirst. Progress through the quest tree, learn the secrets of the planet, and build up technology to escape!

Type

Modpack

CurseForge Downloads

257,565

CurseForge ID

1318843

Modrinth Downloads

74,253

Modrinth ID

Y5UhUxAD

Last Updated

Nov 6, 2026

Description

A hardcore survival modpack inspired by Crash Landing by Iskandar.

The Ship

Available on Modrinth Available on Curseforge


You have survived a crash landing on Planet T4L0S, an uncharted planet in the Varkin system. Preliminary scans indicate an arid environment with pockets of elevated radiation, high mineral content, and subterranean hydrocarbon reservoirs.

You will need to brave the blazing heat, find sources of food and water, scour the planet for resources, build up technology, and search for a way to escape the planet.

Desolate Planet is a challenging, quest-based modpack where you must struggle for survival on a dust planet with limited resources. The map is set to hardcore, you must use the Sync mod to build yourself more lives.

The Nuclear Plant


GitHub Discord

This pack is still under development. This version will still have bugs, and feedback is welcome.

Reach us directly on the Discord server: https://discord.gg/4en3SpWtJg

Or through the Subreddit: https://www.reddit.com/r/CrashLanding2Modpack


FAQ

Q: How do I install the modpack?

A: Download the Modrinth or Curseforge app, search for the name of the pack, and click install. Make sure you are using 6-8 GB of RAM in the modpack or launcher's settings.

Q: How can I play multiplayer?

A: The e4mc mod is installed. To play multiplayer, simply open your world to LAN, and it will print an address in chat that other players can join with.

Q: How do I set up a server? Do you have a server pack?

A: If you aren't experienced with server hosting, see the answer above. If you are experienced with server hosting, server packs are available alongside most Curseforge releases (Modrinth no longer allows server pack publishing). To download the server pack, visit Curseforge's project files page, select the most recent one, go to the "Additional Files" tab, select the server pack, and click Download.

Once downloaded, unzip the file and run it locally via the run.bat (Windows) or run.sh (Linux/Mac) files. If you use a server hosting provider, upload all the contents of the server pack to your host and find instructions for how to set up a Forge server on that host. These instructions are different for each server host, so find instructions specific to the one you are using.

Q: Why does my game/world gets stuck while loading in?

A: Make sure you have allocated at least 6 GB of RAM to the modpack. I usually recommend 8 GB if your computer has enough.

Q: How can I disable hardcore?

A: I strongly recommend learning to use the sync shells for extra lives, it's what the game was balanced around. If you select the easy route, you'll start with enough power for 3 shells. Follow the steps in the Sync quest for a detailed guide.

However, if you've tried that and still want to disable hardcore, you can edit the hardcore setting in config/globalgamerules-common.toml. On a server, the steps are slightly different. Download this file and replace the files on the server with the files in that zip. I recommend backing up the target files before replacing them.

Q: Why do I have debuffs like weakness, mining fatigue, or hunger?

A: You are likely malnourished. Check your nutrition by clicking the Diet button in your inventory. Aim to get a balanced diet by keeping the four main food groups above 50%. Higher values will give buffs, lower ones will give debuffs. The one exception is the sugars group, which isn't necessary to maintain. The sugars group will give speed buffs at moderate levels, but be careful because you will get debuffs if your meter goes over 80%. Read about the specific buffs and debuffs from the Diet mod on the wiki page here.

Q: How do I update the modpack?

A: In most launchers, open the modpack from your library and click the “Change Version” or “Update” button in the top-right.

Q: Will updating to a new version break my world?

A: Generally no, you won't have any issues. Only major releases break anything and there will be a description of exactly what they break near the start of the changelog. However, it is always a good idea to frequently back up your world.

Q: What is the best power source?

A: The quests include 3 recommended energy sources. The first is the Pitiful Generator, which is powered by burnable fuel and very slow. Once you get oil refining set up, you can use the Compression Dynamo to burn various types of oils. Finally, you can get a Nuclear Reactor in the end-game, which is a highly effective generation method. The quests will guide you through these three recommended methods, but other generators can be built along the way.

Q: Why does the modpack use Hardcore Questing Mode (HQM) instead of FTB Quests?

A: HQM was initially chosen because it was used in the original Crash Landing modpack. We've stuck with the mod both because of that and because FTB quests is licensed in a restrictive way. Due to the FTB team's exclusivity with Curseforge, modpacks using their mods are not allowed on Modrinth. There are a few other quest mods available (Better Questing and Odyssey Quests), but I find the gameplay experience to be lacking a bit compared to HQM and FTB Quests.

Q: How do I get seared bricks/grout for a smeltery?

A: There is a Tinker's Construct smeltery building in the cities, containing crumbling seared brick blocks. Break those with a hammer or pulverize them to get seared bricks.

Q: How can I change the thermometer to Celsius?

A: Go to the Options menu, click the Cold Sweat button on the left, and change the units option in the top-left.

Q: Why do structures generate in the same spot on every world?

A: All worlds currently use the same seed, which allows gameplay to be balanced more tightly. This way, we can ensure players spawn in the right biome and that the late-game structures are further from spawn than the early-game ones. Soon we will switch to a different world generation system which allows greater control over biome and structure placement. After that update, a preset seed will still be used, but manually setting a custom seed will no longer completely break the balance of the world.

Q: Can I help develop/contribute to the modpack?

A: Absolutely!

  • For simple suggestions, create an issue or let us know on the Discord.
  • For simpler submissions like textures, models, buildings, or other small files, you can send those to us and we can do the implementation work for you (if approved).
  • For anything more complicated like full game mechanics, complex scripts, or large-scale config adjustments, you can submit a pull request on GitHub. See our Contributing Guide for information about setting up the modpack dev environment on your computer.

Q: Can I help translate the modpack?

A: Absolutely!

Q: Do you have a roadmap/list of planned updates?

A: Yes, the most up-to-date roadmap is in our discord. I have many plans for the future of this modpack and the roadmap details the next 6-8 major updates. Feel free to let me know what you think and what you think the future of this modpack should include.


Credits

Developed by:

Other contributers:

  • Nagasakii (Early development work and initial quests)
  • QinlingP (Packwiz setup and preset seed mod)
  • herobrian903 (Create quest line prototyping)
  • Kilometers (Early development work)
  • Mei-Nanita (Early recipe work)
  • Pand1024 (Early github maintenance)

Original pack developer:

The Wasteland

All proceeds from this modpack will be donated to GiveWell.

Compatibility

Mod Loaders

Forge

Game Versions

1.20.1

Recommended Gear

Affiliate

Hardware and extras that pair well with this modpack.

As an Amazon Associate I earn from qualifying purchases.

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KubeJS Create

KubeJS Create integration

Mod 53,315,732 125.8K this week
Global GameRules

Global GameRules

A mod that allows for global/default gamerules

Mod 35,713,797 126.6K this week
Thirst Was Taken

Thirst Was Taken

Modern take on thirst, compatible with Create, Farmer's Delight & more

Mod 9,865,881 19.5K this week
Forced seed

Forced seed

Automatically forces a fixed seed for all new worlds

Mod 237,187 606 this week
Mob Grinding Utils

Mob Grinding Utils

A Mod that adds fun ways to make mob farms

Mod 121,799,916 360.2K this week
Compressed Creativity

Compressed Creativity

Bridging Create and PneumaticCraft: Repressurized together

Mod 4,373,462 12.9K this week
Chipped Express

Chipped Express

Mod addon for Chipped to allow to craft ANY recipe with stonecutter

Mod 7,363,252 13.2K this week
KubeJS Additions

KubeJS Additions

[NEW] Custom JEI Categories & Jade Integration

Mod 9,329,436
Forge CIT

Forge CIT

Ports Optifine Custom Item Textures to Forge

Mod 21,553,283 123.9K this week
Mob Grinding Utils: Vanillafied (16px)

Mob Grinding Utils: Vanillafied (16px)

Complete, handcrafted rework of Mob Grinding Utils mod textures

Resource Pack 53,275
Simply Light

Simply Light

Simple light for a complicated world.

Mod 84,683,096 332.3K this week
Ender Storage 1.8.+

Ender Storage 1.8.+

linked color coded ender chests

Mod 147,144,281 334.8K this week
Ender Storage

Ender Storage

linked color coded ender chests

Mod 18,443,783
Advanced Backups

Advanced Backups

A powerful and customisable backup mod for any minecraft version.

Mod 4,042,832 7.1K this week
Embeddium

Embeddium

A powerful, mod-friendly, FOSS client performance mod for NeoForge

Mod 192,038,557
Immersive Weathering

Immersive Weathering

An abundance of new natural systems to make your world feel more alive than ever.

Mod 2,881,391
Immersive Weathering [FORGE]

Immersive Weathering [FORGE]

An abundance of new natural systems to make your world feel more alive than ever.

Mod 26,404,013 184.1K this week
Bigger Reactors

Bigger Reactors

Official Continuation of Erogenous Beef's Big Reactors

Mod 21,120,795 23.1K this week
Phosphophyllite

Phosphophyllite

Library for the BiggerSeries of mods.

Mod 21,889,877 23.4K this week
Oculus

Oculus

Unofficial Fork of "Iris", made to work with FML

Mod 218,909,269 119.1K this week
Chipped

Chipped

Every block deserves a friend.

Mod 156,955,077 179.8K this week
Botarium

Botarium

A crossplatform API for devs that makes transfer and storage of items, fluids and energy easier, as well as some other h...

Mod 65,726,350 121.5K this week
Thermal Foundation

Thermal Foundation

The Foundation of a Thermally Expanding World!

Mod 177,271,484 184.8K this week
Thermal Integration

Thermal Integration

Thermal integrates with others!

Mod 27,920,927 57.8K this week
CoFH Core

CoFH Core

Contains Core Functionality for all Team CoFH mods. Also does some really cool stuff on its own!

Mod 214,485,987 272K this week
Thermal Innovation

Thermal Innovation

Thermal Technology marches on. Adds Thermal-style tools and equipment!

Mod 102,197,660 128.7K this week
Thermal Expansion

Thermal Expansion

Expanding Minecraft Thermally! A server-friendly and content-rich blend of magic and technology!

Mod 162,565,795 167.2K this week
Thermal Dynamics

Thermal Dynamics

Thermal gets Dynamic! Adds ducts - transportation for Redstone Flux, Fluids, and Items!

Mod 123,660,684 148.8K this week
Quartz

Quartz

Quartz rendering library

Mod 13,629,028 19.4K this week
Odyssey Claims

Odyssey Claims

A land claiming mod that allows users to claim land to protect your home from thieves, bandits and monsters, and admins...

Mod 1,728,144
Experimental Settings Disabler

Experimental Settings Disabler

Disables the experimental world icon, loading, and generation warning settings.

Mod 10,059,158 43K this week
I dont want portal yet

I dont want portal yet

disable nether, end, otherside, twilight forest, blue skies and divine rpg portals

Mod 386,052 859 this week
Time Control

Time Control

Want longer or shorter in-game days/nights? So did I.

Mod 4,255,472 13.2K this week
JEI Integration

JEI Integration

Providing Integrations & Tooltips - Forge 1.10+

Mod 71,837,944 80.1K this week
Diet (Fabric/Forge/Quilt)

Diet (Fabric/Forge/Quilt)

A customizable food group-based nutrition and diet system.

Mod 19,237,516 2.4K this week
MrCrayfish's Furniture Mod (Legacy)

MrCrayfish's Furniture Mod (Legacy)

Adds over 80 unique pieces of furniture into Minecraft!

Mod 122,333,064 167.9K this week
CreateBetterFps

CreateBetterFps

Improve your Create FPS when shaderpack is on, up to 50%

Mod 2,639,519
MrCrayfish's Gun Mod [Unofficial]

MrCrayfish's Gun Mod [Unofficial]

An unofficial port of MrCrayfish's Gun Mod

Mod 6,343,143 60.2K this week
CFM Refurbished: Watt About Power?

CFM Refurbished: Watt About Power?

Introduces a circuit breaker block that powers the electricity network in "MrCrayfish's Furniture Mod: Refurbished" usin...

Mod 6,348,668 76.4K this week
MrCrayFish's Furniture Mod (Legacy Continued) + Nosiphus Furniture Mod

MrCrayFish's Furniture Mod (Legacy Continued) + Nosiphus Furniture Mod

The greatest furniture mod ever made, updated and extended for modern versions of Minecraft.

Mod 2,886,568 26K this week
PowerfulJS

PowerfulJS

KubeJS integration for Forge's Capability system, including Curios, Botania, FE and fluid handling.

Mod 3,394,414 27.9K this week
KubeJS Mekanism UNOFFICIAL

KubeJS Mekanism UNOFFICIAL

Unofficial port of KJS Mekanism to 1.20.1

Mod 2,077,710 24.8K this week
Mob Grinding Utils: Vanillafied (16px)

Mob Grinding Utils: Vanillafied (16px)

Complete, handcrafted rework of Mob Grinding Utils mod textures

Texture Pack 2,160,336 31.4K this week
TagTooltips

TagTooltips

Adds a keybind to show an item's tags in its tooltip. Handy for tag-based sorting systems and debugging!

Mod 408,895 2.9K this week +1%
KubeJS Industrial Foregoing

KubeJS Industrial Foregoing

A KubeJS addon that lets you create recipes for Industrial Foregoing

Mod 877,435 7.7K this week +1%
Tinkers Tool Leveling 2

Tinkers Tool Leveling 2

A remake of an addon for Tinker's Construct that adds Tool Exp and a leveling system to Tinker's tools.

Mod 529,842 1.1K this week +0%
Special Mobs

Special Mobs

Adds many RPG-style mob variants fitting with vanilla Minecraft.

Mod 5,246,185 13.2K this week
Lighty

Lighty

The Light Overlay Mod with a twist!

Mod 7,777,275
LaserIO Unofficial Extended Life

LaserIO Unofficial Extended Life

A fork of LaserIO which aims to add new features and support the 1.20.1 version

Mod 1,391,435 27.1K this week
Tinker's Planner  Reborn

Tinker's Planner Reborn

Tinkers' Blueprint is a client-side add-on for Tinkers' Construct 3 that allows players to preview assembled tools in a...

Mod 1,656,874 4.1K this week
The Varkin System

The Varkin System

An addon mod for Ad Astra, adding a new solar system

Mod 58,440 2K this week +4%

External Resources