Fantastic Frontier
Modpackby MatuLives
Dark Fantasy RPG with Tech
Description
A custom Minecraft 1.20.1 RPG world built over five years of development.
Fantastic Frontier is a handcrafted modpack with its own town, economy, guild work, dungeons, class systems, orbital threats, custom tech, altered endgame, and original systems built specifically for this... Fantastic Frontier.
This is not a random mod list with quests taped onto it. You arrive in a world with history under the ground, machinery in the sky, and several problems that have been waiting longer than you have.

JOIN THE DISCORD SERVER
Updates, bug reports, server news, testing, screenshots, support, and future development happen in the Discord.
▶ JOIN THE FANTASTIC FRONTIER DISCORD ◀
If you play the pack, join the Discord. Most communication around the project happens there.
We also have a public server: play.fantasticfrontier.xyz

SUPPORT DEVELOPMENT
Fantastic Frontier is free to play, but it is not small to build.
Support helps cover server costs, development time, commissioned work, custom assets, testing, bug fixing, and the amount of time I can realistically keep putting into the project.
Ko-fi: https://ko-fi.com/matulives PayPal: https://paypal.me/MattLeTwat
Downloads help. Support decides how far the project can grow.


Main Features
- Little Hope, a central town built as the spine of the pack
- Big Raku economy with a huge item/block sell table
- Guild jobs, delivery work, encounter missions, reputation, task tiers
- Frontier Codex, a custom class framework with mastery and rebirth systems
- NEMESIS, an orbital threat system built around surveillance and escalation
- Frontier Works, a custom tech foundation with machines and multiblocks
- Entropi, a custom enchanting pressure layer built around Apotheosis
- Doomed, a completely optional class with an entire body-simulation system behind it
- Custom dungeons, story fragments, altered encounters, boss work, and endgame events
A lot of Fantastic Frontier is built through custom KubeJS systems and custom mod work rather than just config changes. The pack includes custom economy data, quest logic, class progression, machines, medical systems, orbital events, GUI work, tooltip systems, and pack-specific mechanics that exist specifically for this world. Translations for other languages will be worked on as well.


Little Hope - the central hub of the Frontier.
LITTLE HOPE IS NOT JUST A SPAWN
Little Hope is the spine of Fantastic Frontier.
It is a town full of traders, NPCs, services, questlines, progression hooks, and systems that keep pulling you back from the wilderness.
Your dungeon loot comes back here. Your money moves through here. Your guild work starts here. Your place in the Frontier begins here. Every single new playthrough will always begin through here, there are many valueable traders and with every new playthrough you will probably find new ones.
The pack is built so exploration, money, reputation, gear, danger/heat, and story keep returning to Little Hope instead of scattering into disconnected modded clutter.


Big Raku turns almost anything you drag back from the world into money.
A REAL ECONOMY
Fantastic Frontier has a custom economy built around Big Raku.
The current sell table contains over 28,000 priced item and block entries, letting almost anything in the modpack become part of your progression.
That changes the basic loop:
- Explore the world
- Bring back what you can carry
- Sell what you do not need
- Spend money in town
- Push deeper into the Frontier
Junk from a dungeon run is not always junk. Mining leftovers are not always dead weight. Strange drops can become money. Money feeds back into traders, rare goods, materials, upgrades, and progression items. Better yet, there is also a stockmarket system built into Big Raku.
Big Raku is designed to reduce the usual modded problem where half your loot becomes storage clutter. The goal is to make more of the pack feed back into progression instead of becoming dead inventory weight.


Quest book, guild jobs, task tiers, questlines, and reputation
GUILD WORK, SLAYER TASKS, AND REPUTATION
Fantastic Frontier uses a large custom quest book, guild reputation, delivery contracts, encounter missions, and Slayer-style task tiers to give the world structure.
Some work is simple, and it developers into harder work:
- Deliver a parcel
- Bring back supplies
- Help a trader
- Finish a contract
- Travel to marked coordinates
- Trigger an encounter
- Survive what arrives
- Come back paid
The Frontier has people who need things done, places that need clearing, enemies that need names, and rewards that make the trip matter. Inspired by my favorite RPG-like anime such as Goblin Slayer.


THE FRONTIER CODEX
Classes That Actually Change the Run
Fantastic Frontier includes a custom RPG class framework built for the pack.
The system tracks class identity, Field Study experience, mastery stages, rebirths, universal attributes, skill trees, ultimates, branch classes, limit break progression, and long-term character growth.
Current Class Routes
- Titan Heavy melee tank with Grit, shockwaves, armor-break pressure, and Unstoppable Force.
- Forgotten Magic tank built around stillness, lunar resistance, spell-eating, and La Black Luna Gate.
- Rogue Melee execution class with speed, invisibility, kill pressure, and Bankai.
- Shade Ranged rogue route built around invisibility, marks, projectile execution, and Selected Atomization.
- Archer Ranged control class with orbit arrows, detonation windows, and Fantastic Undertale.
- Engineer Utility progression class with repairs, crafting access, supply cache support, and technical rewards.
- Warium Scrapper Anti-machine Engineer branch for fighting Warium systems, salvaging enemy parts, and suppressing machines.
- Saint Knight Support class with healing, death prevention, ally protection, and Domain Expansion.
- Apostle of Mordred Magic attacker built around forbidden scriptures, blood-script pressure, and Creedbreaker.
- Sinned Ordeal duelist with Guilt, Stains, Penance, execution pressure, and the Seventh Gate.
- Doomed A completely optional affliction class with its own medical systems, WITNESS diagnostics, body simulation, treatment tools, countdown pressure, and no clean heroic rescue.
- Corebound The absolute pinnacle of all classes, obtaining it is a mystery and extremely difficult.
Each class is meant to feel like a different way of belonging to the Frontier.
Doomed is not a global survival overhaul forced onto every player. It is one optional class route. The WITNESS diagnostics, body simulation, treatment systems, trauma logic, and collapse states exist because that one class needed to feel fundamentally wrong instead of merely harder.



NEMESIS does not behave like a normal boss. It watches sectors, reads heat, escalates doctrine, and punishes infrastructure.
NEMESIS: THE SKY STARTS KEEPING SCORE
NEMESIS can watch, hunt, lock down, escalate, and commit heavier doctrine as your sector becomes more interesting. It checks for players congregating around the world and locks them down. It escalates severely if you start looting Warium dungeons such as Oil Rigs or Warium Encampments, this is made so that players who prefer playing peacefully essentially never have to worry about Nemesis so long they stay in their lane of being a peaceful/neutral player.
Things that can matter
- Powered machines
- Mekanism infrastructure
- Create machinery
- RF signatures
- Exposed bases
- Bad cover
- Signal jammers
- Decoys
- Reinforced concrete
- Underground movement
It is an orbital campaign layer. Your base can become evidence. Your machines can make the sky look twice. Countermeasures exist, but they are not free wins. Signal jammers, decoys, reinforced cover, and buried shelter can buy time. Bad decisions can make the attention worse.

The intent is to make late-game industry feel powerful but unsafe. If the player builds loud enough, hot enough, or exposed enough, the sky should eventually start feeling like part of the enemy roster. A lot of this heat can be avoided by not killing Warium machines or looting their 'dungeons/bases' in the first place though.


FRONTIER WORKS
Custom Tech Built for the Pack
Fantastic Frontier includes its own tech foundation through Frontier Works.
This system adds custom machines, components, fluids, hatches, buses, recipes, GUI work, multiblock validation, JEI integration, and a projector tool for building machine structures.
Current Frontier Works Systems
- Frontier Pulverizer
- Powered Furnace
- Magma Crucible
- Oil Pump with pump hoses
- Storage Matrix Assembler
- Storage Core Controller
- Circuit Assembly Line
- Chemical Tower
- Bulk Press Line
- Ore Refinery Array
- Reactant Column
- Coolant Plant
- Heat Exchanger Stack
- Frontier Dynamo Hall
- Pattern Foundry
- Warium Leaching Vat
- Heavy Assembly Gantry
- Satellite Cleanroom
- Orbital Fabrication Dock
- Dimensional Stabilizer
- Reality Compiler
The goal is to make technology feel like part of the Frontier’s world instead of another imported machine list. This is heavily inspired by Gregtech progression and Thermal Foundation UI.


ENTROPI
Apotheosis Pushed Into Containment
Fantastic Frontier adds its own Entropi layer onto Apotheosis enchanting.
Entropi is a pressure system around enchanting tables, marked artifacts, illegal enchantment steps, stabilizing structures, chamber quality, and containment infrastructure.
It adds Entropi readouts to enchanting screens and tooltips, plus Jade integration where available.
Entropi Structure Blocks
- Entropi Damper
- Entropi Anchor
- Entropi Telescope
- Entropi Ring Emitter
- Entropi Core
- Entropi Beam Emitter
- Entropi Lens
- Entropi Pylon
- Entropi Stabilizer
- Entropi Governor
This has been made to no longer make it so that Reaper 7, Sharpness 8 etc. are easily obtained and put on a one-shotting miracle weapon.


DOOMED
One Optional Class With an Entire Body System Behind It
Doomed is a completely optional class.
It is not a mandatory medical overhaul. It is not something every player has to deal with. You choose it, and the class drags you into a different kind of survival. Perhaps... you will even be rewarded for it once your transformation completes...
WITNESS Diagnostics
The WITNESS diagnostic tablet tracks vitals such as:
- Heart rate
- Blood pressure
- SpO2
- Blood volume
- Consciousness
- Core temperature
- System load
- Prognosis
Body-Level Survival
The medical system includes:
- Limb damage
- Bleeding
- Fractures
- Dislocations
- Infection
- Sepsis pressure
- Pain
- Consciousness
- Radiation
- Stamina
- Wetness
- Temperature
- Treatment tools
Treatment Equipment
- Bandages, splints, sutures, transfusions, antibiotics, defibrillators, AED logic, chest drains, syringes, infections, injections, medical tools, wearable extra gear, trauma rigs, treatment screens

DUNGEONS WITH WEIGHT
Fantastic Frontier has custom dungeons, structure loading, world anchors, hidden locations, ritual content, boss work, and handcrafted spaces made for the pack.
Some places are dangerous immediately and you will be rewarded once you deal with the threat, others hide journals, artifacts, old machinery, single-use abilities, buried rooms, or pieces of story that only make sense once the rest of the world starts clicking together. They are not just loot boxes made of stone.
The Godloop has closed us off from everything we used to be.


The Frontier carries its story through ruins, diaries, NPCs, systems, and the things that refuse to stay buried.
A WORLD WITH ITS OWN VOICE
Fantastic Frontier uses environmental storytelling, diaries, named forces, custom locations, altered encounters, recurring symbols, and strange remnants to make the world feel remembered rather than generated. Some of it is obvious, however some wait until you have played long enough to notice the pattern. The pack is built around the feeling that the Frontier has history beneath it, and not all of that history is dead.


The Frontier Storm - a reworked Wither Storm encounter with a stronger identity inside the pack.
ENDGAME THAT DOES NOT STOP AT VANILLA
Fantastic Frontier pushes past ordinary Minecraft progression with custom boss work, altered encounters, stronger presentation, special items, reworked systems, and large-scale threats designed to feel like events rather than recycled milestones.
The Frontier Storm is one of the clearest examples: a reimagined Wither Storm with changed sound work, altered music, a different visual identity, and a stronger place inside the world of the pack.


Custom weapons, relic items, special abilities, Epic Fight work, and pack-specific combat systems push the Frontier beyond default modded combat.
COMBAT WITH CUSTOM IDENTITY
Fantastic Frontier uses custom Epic Fight weapon work, class abilities, unique items, altered progression, special encounters, stronger enemies, and handcrafted reward loops to make combat feel connected to the world around it.
A fight should feel like it belongs to the same world as the town, the economy, the dungeons, the machines, and the thing watching from orbit. As I was working on this modpack, some events gave me goosebumps and then I knew it was finally "good enough."


FUTURE DEVELOPMENT
Fantastic Frontier is still actively being built.
Development is currently pushing harder into:
- Class progression
- NEMESIS escalation
- Entropi containment
- Frontier Works industry
- World events
- Stronger presentation
- "They Are Billions" inspired infection, where the world becomes sieged by billions of enemies
Some systems are simple to maintain however it costs a lot of time and my own money to be allowed to work on this.
Support directly affects how much testing, custom asset work, commissioned help, and development time can go into future updates.

Five years of development, rewriting, worldbuilding, testing, and obsessive detail shaped the Frontier into what it is now.

JOIN THE DISCORD SERVER
Updates, support, testing, bug reports, screenshots, server news, and future development happen here.
▶ https://discord.gg/5cyJsuqgef ◀
SUPPORT FANTASTIC FRONTIER
If you want the project to keep growing at a larger scale, support helps more than downloads alone.
Ko-fi: https://ko-fi.com/matulives PayPal: https://paypal.me/MattLeTwat

IMPORTANT INFO
All server packs for version0.1.6xare compatible with any0.1.6xrelease. For example, a server pack made for0.1.65will also work with0.1.66.
This does not apply to0.1.7xand later, since those versions may include mod updates that require a newer server pack.
Compatibility
Mod Loaders
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AffiliateHardware and extras that pair well with this modpack.
Minecraft Enderman Character Plush
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A low-power box that can sit in a cupboard and run a modded server around the clock.
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Colorful Hearts
A client side mod that replaces multiple vanilla heart rows with a single row using colored hearts
Lionfish API
Very Light Animation API
Nullstar
World Annihilating Star
Paxi (Forge)
Global data & resource packs made easy.
Traveler's Titles (Forge/NeoForge)
Epic, RPG-like titles when entering biomes & dimensions!
YUNG's Bridges (Forge/NeoForge)
Adds beautiful naturally generated bridges throughout the world
YUNG's Extras (Forge/NeoForge)
Extra structures, features, and vanilla+ content suitable for any modpack
Galosphere
This mod aims to improve the underground by adding new cave biomes, mobs, ores... etc
ProbeJS
Greatly enhances your KubeJS scripting experience by adding VSCode support.
Create Big Cannons
Artillery engineering comes to Create
FastFurnace
A performance upgrade for the furnace.
Toast Control
Control toasts, those popups in the corner!
FastSuite
A performance upgrade for the JSON recipe system.
Integrated Dungeons and Structures
Integrated Dungeons and Structures (aka IDAS) is a mod that adds heavily detailed structures using blocks and mobs from...
Create: Radars
Adding advanced surveillance technologies to Create!
Refined Storage
An elegant solution to your hoarding problem.
Discord & Chat Images
MineCraft mod for combining the game chat with discord, chat customizing and chat image displaying.
Easy NPC: Config UI
Provides a configuration UI for the Easy NPC mod, allowing players to customize NPC settings easily.
Easy NPC: Core
Provides the core functionallity for the Easy NPC mod.
Create: Propulsion
A mod that adds optical sensors and thruster to the Create mod. All stuff works with Valkyrien Skies 2!
Almost Unified
Unify all resources.
Fast Leaf Decay
Makes leaves decay faster when a tree is cut down.
Sculk Horde
This mod adds endgame content where you fight to preserve your world from being taken over.
CC: VS
A simple ComputerCraft x Valkyrien Skies integration addon
KubeJS Thermal
KubeJS Thermal Expansion integration
Easier Sleeping
Only a percentage of players has to sleep.
VS: Clockwork
The power of mechanical contraptions meets the wackiness of physics- with a magical twist!
Zeta
Comprehensive Load-Bearing Library for Modular Mods
Create
Aesthetic Technology that empowers the Player
Create: Tweaked Controllers
A Create mod Addon that adds a way of controlling contraptions using an advanced controller.
Create Deco
Industrial decoration themed for the Create mod.
Kambrik
A Kotlin Library Framework
Starlance
Cosmic Horizons x Valkyrien Skies
Valkyrien Skies (Forge/Fabric)
Take your Minecraft builds sailing or flying across the world with you with realistic physics. Choose from a variety of...
Mekanism Generators
Advanced energy generation for Mekanism.
Mekanism
High-tech machinery, powerful energy generation, fancy gadgets and more. Now on Curse!
Naturally Charged Creepers
🔋 Allows creepers to spawn charged in order to increase the game's difficulty.
Overloaded Armor Bar
Allows the armor bar to wrap and change color with better than diamond armor
Mowzie's Mobs
Powerful overworld enemies and more!
FerriteCore ((Neo)Forge)
Memory usage optimizations
Valkyrien Warium
This mod is an Addon to Warium and Valkyrien Skies, serving as a bridge between the two mods allowing players to build v...
Warium
A semi-vanilla weapons tech mod which adds Cannons, Guns, Bombs, Rockets, Nukes. and the machinery required to produce t...
Tips
Adds a tip section to various loading screens.
Ritchie's Projectile Library
A Minecraft modding library for better projectiles.
Smart Particles
A performance mod that greatly optimizes particle rendering and particle limits.
Blocks You Need (BYN) - Industrial, Steampunk, Laboratory, Space & more!
Adding blocks to your palette that are integrated into the minecraft world!
Second Chance (Forge)
No more one-shot deaths!
Trackwork
Wheels and Tracks to drive around your world
Better Ping Display
Displays ping in milliseconds in the player list in a configurable way
playerAnimator
player animation library
Warium Extras
Brings extra detail to your gameplay
The Impossible LIbrary
A library mod that makes the impossible possible in Minecraft
KubeJS Create
KubeJS Create integration
Brandon's Core
This is the core mod that will be used by most of my mods from now on
Bocchium
Forge port of Bedrodium, culling bedrock sides for better performance.
Dungeons And Combat
Mod focused on the adventure RPG field
Caelus API
A coremod and API to provide developers access to elytra flight mechanics through an entity attribute.
Sodium/Embeddium Options API
Config API for adding Sodium/Embeddium options with a better categories menu
Sodium/Embeddium Extras
An add-on mod for Sodium (and Embeddium) that adds new features and customization.
KubeJS Additions
[NEW] Custom JEI Categories & Jade Integration
Faster Ladder Climbing
Quickly climb up or down ladders by looking in the direction you want to go.
Saturn
A performance mod designed to optimize Minecraft's memory usage.
Embeddium
A powerful, mod-friendly, FOSS client performance mod for NeoForge
Immersive Weathering [FORGE]
An abundance of new natural systems to make your world feel more alive than ever.
Oculus
Unofficial Fork of "Iris", made to work with FML
Game Stages
An API for adding stages, for modpacks and other mods to use!
Better Cave Dweller
Gives the already horrifying monster everybody knows as the cave dweller a scarier look and better animations
Alex's Mobs
85+ New mobs with stylistic quality above the default game.
Cracker's Wither Storm Mod
Adds a mutant, ginourmous, evolved variant of the Wither programmed to hunt you down while destroying everything it can.
Botarium
A crossplatform API for devs that makes transfer and storage of items, fluids and energy easier, as well as some other h...
Thermal Foundation
The Foundation of a Thermally Expanding World!
CoFH Core
Contains Core Functionality for all Team CoFH mods. Also does some really cool stuff on its own!
Thermal Expansion
Expanding Minecraft Thermally! A server-friendly and content-rich blend of magic and technology!
Decorative Blocks
Some new blocks to build with
JEI Integration
Providing Integrations & Tooltips - Forge 1.10+
Construction Wand
Construction Wands make building easier! (A new take on the Builder's Wand)
SebastrnLib
A common mod project for all Sebastrn's mods
Fungal Infection: Spore
It adds an aggressive fungal infection
Weapons of Miracles - epic fight
Improve epicfight with more weapon, more animations, more skills, more epic and more FIGHT!
XXL Packets
XXL Packets is a fork of XL Packets which raises the packet size limit from 2MB to the Java Integer limit (2.147483647 G...
Eureka! Ships! for Valkyrien Skies (Forge/Fabric)
Eureka! Build ships in Minecraft out of ordinary blocks, with physics.
KubeJS Iron's Spells
An addon for KubeJS and Iron's Spells and Spellbooks that allows for creating new spells.
Explosion Overhaul: A new level of destruction
(Mod is in active development. Stay tuned)This mod overhauls Minecraft explosions for realism. Unique sounds based on di...
Create: Ender Transmission
Energy/Item/Fluid transmission with no space limit
Draconic Evolution Render Patcher
Fix render issues between Draconic Evolution and Embeddium/Sodium
Cosmic Horizons
A space mod never seen before!!! Revolutionising and Adding True Space to Minecraft....
P1nero's Better Structure Block
A StructureBlock without size limit, also add some useful function for mod developer.
Epic Fight x Iron's Spells: Enhanced Animations
Adding custom spells casting animation for Iron's Spellbook using Epic Fight animation style
Dave's Building Extended
More Decorations for Create! Anything from the Steam Age to the Near Future!
Area Effect Clouds 3D
Replace those flat Area Effect Clouds with new 3D version of them
KubeJS Addon - Blood Magic
Adds Blood Magic support to KubeJS
Fang's Textiles and Trinkets ✦ Annihilation Update
A building centered mod that focuses on adding blocks and furniture that can work across a multitude of building styles.
Kaleidoscope Tavern
Focused on tavern-themed content, adding a complete brewing system along with a rich selection of decorative blocks to b...
Warium Ponder & JEI
Ponder scenes and additional JEI integration for Warium
Warium Additions
An addon for warium with many addditions and other mods integrations
Fantastic Frontier Box
A mod for the Fantastic Frontier modpack.
Frontierworks
Adds multiblock machines
Cavestalkers - Terrible Realistic Spiders
Adds realistic spiders to your game
Apothentropia
Overhauls Apotheosis with Entropi, a chaos instability system.
Fantastic RPG Class System
Adds RPG classes
Frontier Flight
Experimental Create-based player-built ships with physical flight, multiplayer crews, safe landing, and orbital travel!
Frontier Engine
The campaign, galaxy-map, and pack-specific optimization framework powering Fantastic Frontier!
DOOMED: SOLDATS
Soldats invade your world as you transform, bringing rifles, grenades and C4 through breaches in reality...

