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Structurify

Mod

by Faboslav

A structure configuration mod that eliminates the need for datapacks. Spread out structures, prevent overlap, enforce flat terrain, customize size and biomes.

Type

Mod

CurseForge Downloads

16,236,483

CurseForge ID

1087551

Modrinth Downloads

2,959,481

Modrinth ID

yz7AM2zx

Last Updated

Sep 10, 2026

Description


Structurify
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Structurify is a configuration mod that makes configuring everything related to structures very easy and accessible, eliminating the hassle of creating multiple datapacks.

structurify_configuration.webp

**Core Features:** * **Globally disable all structures:** Easily disable all structures across your world with a single setting, simplifying your world generation process. * **Disable individual structures:** Disable specific structures individually, giving you precise control over which ones generate in your world. * **Manage biomes for specific structures:** Customize the list of biomes for individual structures, ensuring they only generate in selected biomes. * **Globally set structure spread for all structures:** Set global spacing and separation modifiers for all structure sets, enabling consistent structure spread throughout your world. * **Individually set structure spread:** Adjust spacing and separation values for specific structure sets, allowing for customized generation distances between them. **Other Features:** * **Set Salt and Frequency:** Customize salt and frequency values for individual structure sets, allowing for consistent yet varied generation on the same world seed. * **Flatness check:** The structure will only generate if the terrain within the specified distance is flat enough based on the specified threshold. * **Biome check:** Limit structure generation to areas where all nearby biomes fall within a defined list, useful for avoiding cases like villages spawning across rivers. **Available Commands:** * **/structurify dump:** Dumps complete config file with default settings to the file. **Future plans:** * Exclusion Zones * Disable individual structure pieces * Change weight of individual structure pieces * Utility commands related to the structures * Presets for specific settings
# 💡 How to use the mod This mod is designed for in-game configuration, so it requires the **[YACL (YetAnotherConfigLib)](https://modrinth.com/mod/yacl)** mod. ## Fabric/Quilt If you’re using Fabric or Quilt, you’ll also need the [Mod Menu](https://modrinth.com/mod/modmenu) mod or another mod that provides access to mod configs. ## NeoForge/Forge No extra mods are needed.
# 🖥️ In-Game configuration ## Structure settings Structures are organized into categories based on the mods and datapacks in use (namespaces), making them easier to manage. It is possible to disable the generation of structures and manage a list of biomes where specific structures should generate. ![Structures settings](https://raw.githubusercontent.com/Faboslav/structurify/master/.github/assets/images/structures_settings.webp) Specific structures can also be easily searched for across these categories. ![Search](https://raw.githubusercontent.com/Faboslav/structurify/master/.github/assets/images/structures_search.webp) ## Biome managment for specific structures Each structure has its own configuration, allowing specific biomes to be added and/or removed to adjust structure generation. ![Search](https://raw.githubusercontent.com/Faboslav/structurify/master/.github/assets/images/structures_structure_biome_blacklist.webp) ## Structure Sets (Structure Spread) settings Custom structure spread can be configured via global spacing and separation modifiers or through per-structure specific spacing and separation values. * Spacing is the average distance in chunks between structures within the same structure set (group of structures). * Separation is the minimum distance in chunks between structures within the same structure set (group of structures). The separation value cannot be greater than the spacing value. Additionally both salt and frequency can be configured for each specific structure set. ![Structure Spread settings](https://raw.githubusercontent.com/Faboslav/structurify/master/.github/assets/images/structure_spread_settings.webp)
# 📝 JSON file configuration All configurations mentioned in the `In-Game` section of this guide are mirrored and saved in a JSON file located at `config/structurify.json`. This file is particularly useful for managing configurations on the server side. For that case it is recommended to configure everything based on the `In-Game` section of this guide. # ⚙️ Compatibility Structurify is designed to be fully compatible with most of the world/structure generation mods and datapacks, and it currently offers enhanced compatibility with the following: ### Global datapack loaders: * [Paxi](https://modrinth.com/mod/paxi) * [Open Loader](https://modrinth.com/mod/open-loader) * [Global Packs](https://modrinth.com/mod/globalpacks) * [Global Datapacks](https://modrinth.com/mod/datapacks) ### Mods: * [Repurposed Structures](https://modrinth.com/mod/repurposed-structures-fabric) * [YUNG's mods](https://modrinth.com/user/YUNGNICKYOUNG/mods) * [Structure Gel API](https://modrinth.com/mod/structure-gel-api) * [Terra](https://modrinth.com/plugin/terra) Since structure generation is a complex system, things can occasionally break, especially with mods that implement their own custom structure generation logic or heavily alter vanilla generation behavior.
# 💬 Community Feel free to join our community at the discord server to chat, share your creations, ask any question or to simply be updated about the latest development of the mod and notified when the new release is out. Also don't hesitate to report any crash or bug via GitHub issues.
# 👋 Support I will continue developing my mods as a hobby because I truly enjoy it. If you'd like to support me, you can do so on [Patreon](https://www.patreon.com/Faboslav) or [Ko-fi](https://ko-fi.com/faboslav). Your support is greatly appreciated.
# 📜 License The mod is licensed with [CC BY-NC-ND 4.0](https://raw.githubusercontent.com/Faboslav/structurify/master/LICENSE.txt) license. Please feel free to explore my code for examples of how I've tackled and solved various challenges while developing this mod. You're welcome to incorporate code snippets into your own projects. Also feel free to use this mod in any modpack ( although credit/link back to this page will be greatly appreciated).

Compatibility

Mod Loaders

Fabric Forge Neoforge Quilt

Game Versions

1.20 1.20.1 1.21 1.21.1 1.21.2 1.21.3 1.21.4 1.21.5 1.21.6 1.21.7 +7 more

Recommended Gear

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Screenshots

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External Resources