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Create: Cities and Trains logo

Create: Cities and Trains

Modpack

by RawrRawr

Modpack for Create and Minecolonies with an emphasis on Train Networks.

Type

Modpack

CurseForge Downloads

904

CurseForge ID

1216465

Last Updated

Jul 4, 2026

Description

Minecraft modpack for the Create: Cities and Trains server.

Disclaimer: This modpack is incomplete, especially in its standalone Singleplayer version. Almost all work done on KubeJS and config settings have been exclusively server side so far. When the pack is nearing completion I will move all of this to the client side as well.

This modpack aims to be aimless. Many modpacks nowadays, especially Create modpacks, have a very structured progression to them where every step is laid out for you, often times gating core elements of a mod behind lots of chores. This one aims to give you your rewards right away instead. Do you want brass? Have your brass! 

 

Although the modpack is aimless, it does still have some minor guidelines. Many items do not have an infinite generation recipe within Create, like Copper, Zinc, Gold, etc. Instead, these items are obtained from Create: Molten Vents which convert Lava into Asurine, Ochrum, and other blocks that can be crushed. These Vents are made much rarer than they normally would be, meaning you will be required to make a train network to supply lava and transport resources. As the modpacks oh so original name suggests, you need to build a city (minecolonies) and create an ever expanding train network to obtain the resources you need!

 

Major Mod Quick-list:
Create 6.0
Minecolonies
Immersive Aircraft
Distant Horizons

Terralith

 

One of the core mods this modpack is built around is Distant Horizons. Specifically the in-Dev v2.3 of Distant Horizons which brings the Singleplayer experience of the mod to Multiplayer. You no longer need to travel to every chunk around you for it to render, instead the server will generate your LODs for you and let you know what the world around you looks like. On top of that, it also updates everyones LODs when blocks are changed in the distance. If someone builds a castle on a hill on the horizon, you can see that without ever making the trip there. Unfortunately this mod didn't turn out to be as accessible as I had hoped, and as such is set to off by default. Please try the mod but if it crashes your game, you may need to reduce the total render distance, LOD quality, and CPU load to fit your PC.

Shaderpacks have also been added, and do work within the modpack, however they currently do not work with Create 6.0 without a significant loss in FPS. The compatibility mod needed has yet to update, but as soon as it has it will be added to this modpack. I do not recommend the use of Shaderpacks at this time outside of screenshots or early on when no Create blocks are around you.

So what does this pack offer? Well obviously we have Create, updated to 6.0 with all of the Amazon goodies, but there's definitely more! Minecolonies has been mixed in as well. Though the colonists are incredibly inneficient at well.... everything, they add some more motion and life to your world that compliments Create well (just keep them away from your crushing wheels!). Immersive Aircraft blends with Distant Horizons ridiculously well! It makes exploring the world very fun and relatively fast, One of the mods I very much so want in this modpack too is Valkyrien Skies, and that will be added as soon as its made available for some ships and airships. If Create: Aeronautics comes out before I die of old age, that will find its way in as well.

 

And don't worry, performance has been at the forfront of the mod as well. Many performance based mods have been added, especially on the server end (this is currently for a dedicated server, not a singleplayer host, and not in release state yet), making high FPS and solid 20 TPS the norm. And this will only get better as I tweak the modpack further.

Should you achieve your automation, and build your factory and city up, you will be rewarded with the ability to shoot guns! Actually you can do that at any point but ammo is somewhat expensive, so it will take some infastructure if you want to pewpewpew. The modpack has TACZ gunmod with the Create themed gunpack. All guns and workbenches from the base mod are disabled, leaving you only with the Create weapons which can be crafted with Mechanical Crafters.

I hope you have fun! Its been a blast making this modpack. This is the first time I have built one from the ground up and while it is somewhat barebones at this time with a lot of missing features I'd like to work on over time, it has been recieved very well by the people who have played on my server so far! Please feel free to make suggestions and if anything goes wrong, don't hesitate to comment and ask for help. I will do my best to help.

To-do List:
Basic Quests (currently empty, will have tips and tricks as well as explaining any unique changes)
Better KubeJS coding (You can still see all of TACZ... you just cant do anything with it)

Valkyrien Skies
Create: Aeronautics
Additional Create Addons as they update for 6.0

Compatibility

Mod Loaders

Forge

Game Versions

1.20.1

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Create

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Mod 24,095,775
Create: Bells & Whistles

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Mod 25,944,531
Incendium

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Stylecolonies

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Blue Skies

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bad packets

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Mod 30,301,202
Create: Interiors

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Mod 22,048,007
Complementary Shaders - Unbound

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Shader 164,897,188
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Create: Oxidized

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Shader 15,606,287
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Mod 26,104,472
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Mod 14,739,221
Create Immersive Aircrafts

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Mod 13,878,958
Create: The Factory Must Grow

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Mod 8,462,868
Create: Curios Jetpack & Backtank

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Just Another Rotten Flesh to Leather Mod

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Create: Molten Vents

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Mod 4,266,038
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Create: Molten Metals

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Chat Colors

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Create: Immersive Tacz Integration

Create: Immersive Tacz Integration

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TheShader

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External Resources