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Voxy with Shaders

Modpack

by YusufEmin

Voxy with Shaders is a multi-version, ultra-optimized graphics modpack engineered to deliver breathtaking cinematic Minecraft experiences across different game versions. Enjoy massive voxel-based render distances combined with stunning shader

Type

Modpack

CurseForge Downloads

20,546

CurseForge ID

1582315

Last Updated

Sep 5, 2026

Description

hello guys Voxy with Shaders** is a multi-version, ultra-optimized graphics modpack engineered to deliver breathtaking cinematic Minecraft experiences. It completely eliminates the old, tedious methods of manual world pre-generation and replaces them with a modern, fully automated system. Enjoy massive voxel-based render distances combined with stunning shaders and rock-solid performance.

voxy with shader modrinth

Requirement Level Target Performance Recommended GPU Recommended VRAM Voxy Render Distance Minimum 1080p / 60 FPS (Light Shader) GTX 1060 / GTX 1650 Super / RX 580 4 GB VRAM 32 - 64 Chunks Recommended 1080p / 90+ FPS (Medium Shader) RTX 3050 / RTX 2060 / RX 5500 XT 6 GB VRAM 64 - 128 Chunks High-End 1080p/1440p / 120+ FPS (Ultra Shader) RTX 3060 / RTX 4060 / RX 6600 / RX 6700 XT 8 GB VRAM 128 - 256 Chunks Extreme 1440p / 4K Ultra LOD (Extreme Shader) RTX 4070 / RX 7800 XT & above 12 GB+ VRAM 256+ Chunks

- Optimal Voxy Core Rendering Settings (Pre-Configured)

The core Voxy rendering settings in this pack are carefully balanced to maximize LOD distance while protecting your GPU VRAM and preventing micro-stutters during shader rendering.

⚙️ Setting Explanations & Tweaking Guide

Enable Voxy (On): Toggles the primary Voxy LOD rendering engine.

📈 On: Enables distant terrain rendering beyond vanilla limits.

📉 Off: Disables Voxy completely, reverting back to standard Minecraft rendering.

 

Service Threads (5): Sets the number of background CPU threads allocated for Voxy processing.

📈 Increase (e.g., 6-8): Speeds up background mesh building if you have a high-end processor.

📉 Decrease (e.g., 3-4): Frees up CPU threads for lower-tier processors to prevent system lag.

 

Use Sodium Threads (On): Synchronizes Voxy's threading pipeline with Sodium's chunk update threads.

📈 On: Recommended. Improves CPU efficiency and keeps chunk updates harmonious.

📉 Off: May cause uneven chunk updates or minor stuttering.

 

Chunk Ingest (On): Handles the active transfer of newly loaded chunk data into Voxy's LOD system.

📈 On: Essential for real-time LOD updates as you explore new areas.

📉 Off: Pauses LOD generation for new chunks.

 

Pixels^2 of Subdivision Size (63): Controls the geometric detail/density of distant Voxy chunks.

📈 Increase (e.g., 100+): Lowers visual detail, significantly reducing GPU/VRAM load and boosting FPS.

📉 Decrease (e.g., 32-16): Increases mesh detail for sharper landscapes, but heavily taxes VRAM and GPU power.

 

Render Distance (96): Sets the absolute boundary in chunks for Voxy's distant terrain rendering.

📈 Increase (e.g., 128+): Pushes horizons further out, requiring significantly more VRAM.

📉 Decrease (e.g., 64-32): Saves massive amounts of GPU memory and ensures stability on GPUs with 6GB or less VRAM.

 

Enable Environmental Fog (On): Blends the edge of Voxy LOD chunks smoothly into the atmosphere.

📈 On: Creates a seamless, immersive transition to the horizon.

📉 Off: Sharp cutoffs at distant edges, slightly lighter on GPU.

 

- Optimal Voxy World Gen Settings (Pre-Configured)

The Voxy World Gen V2 configuration in this pack comes pre-tuned with optimized, lower values out of the box. High generation settings cause heavy CPU spikes and severe micro-stutters when moving through new terrain. These presets ensure a 100% stutter-free and smooth experience across all hardware configurations.

⚙️ Setting Explanations & Tweaking Guide

Generation Radius (44): Determines how far away from the player new terrain chunks will be generated.

📈 Increase: Generates terrain further ahead so distant landscapes appear sooner, but increases CPU load.

📉 Decrease: Reduces load on your processor, ideal if you experience lag while flying or riding fast.

 

Scanner Interval in Ticks (40): Controls how frequently the mod checks for missing chunks that need generating (20 ticks = 1 second).

📈 Increase (e.g., 60-80): Makes checks less frequent, freeing up CPU resources for smoother FPS.

📉 Decrease (e.g., 10-20): Scans more rapidly for faster chunk loading, but can cause CPU lag spikes.

 

Max Queue Size (5000): Limits the number of chunks waiting in line to be generated.

📈 Increase: Keeps large generation tasks stacked during fast travel, but consumes more RAM/VRAM.

📉 Decrease: Prevents memory buildup on lower-tier systems.

 

Max Parallel Tasks (2): Sets the maximum number of CPU threads used simultaneously for world generation.

📈 Increase (e.g., 4 or 8): Dramatically speeds up world loading if you have a powerful multi-core CPU.

📉 Decrease (1 or 2): Prevents CPU overloading and eliminates lag spikes on mid-to-entry-level processors.

 

📊 Official Developer Performance & FPS Benchmark

The modpack has been thoroughly tested on the developer's official hardware configuration, delivering highly stable performance:

RTX 3050 6gb vram - i5 12450 h test  Allocate 6 GB to Minecraft

🚀 Vanilla Mode (No Shaders): 350+ FPS (Ultra-smooth, zero-lag gameplay. Very lightweight on the GPU!)

🌌 Photon Shaders Enabled: 105+ FPS (Stunning cinematic visual quality while maintaining high fluid performance)

Compatibility

Mod Loaders

Fabric

Game Versions

26.1.1

Recommended Gear

Affiliate

Hardware and extras that pair well with this modpack.

As an Amazon Associate I earn from qualifying purchases.

Screenshots

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External Resources