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Build and Thrive [Information Update Is out!]

Modpack

Modpack dedicaded to give a reason to building, using survival, farming, automation, and transport.

Type

Modpack

Modrinth Downloads

529

Modrinth ID

wDo8cU7J

Last Updated

Sep 18, 2026

Description

Kinetic Hosting ko-fi

Title

I've created this modpack because i felt the vanilla game didn't push you to build enough, the entire pack is designed around extrinsic motivation for building.

NO SLEEPING - Why would you ever build a base if you can skip the night before mobs even spawn? Because of this you will be unable to sleep in the modpack. Beds can still mark your spawnpoint and phantoms were moved to the end to acomodate to this change.

(OK OK PLEASE DON'T KILL ME IT'S REVERSIBLE)

revert it by changing sleeping percentage to 100 or lower

FLUID PHYSICS - The flowing fluids mod makes so you have to transport water from com it' it's sources, encouraging the construction of aqueducts and pipes

PROPER ANIMAL CARE - Due to the Animal Weights mod animals now need proper enclosures, that need to be well lit, have grass and with enough space for all animals inside without it getting cramped

NO F3 - F3 is an unintuitive way to obtain information in the game and it eclipses more interesting solutions, instead there's alternatives for F3 information, like the cheaper lodestone in the image, performance informations are still shown.

PROPER VILLAGER TREATMENT - We all know that in vanilla villagers are treated as livestock, not anymore! Villager Confort Continued makes so villagers require better living conditions, such as minimum light, house size and more, all villages now spawn as abandoned, so anything that happens to your cured villagers is your fault.

NO ROCKET BOOSTING - Elytras are thousands of times better than other transport methods while being the least interesting, because of this you can't boost it with rockets anymore, this shines a light on light on other transports that require infrastructure while giving elytras an unique glinding niche, that can take advantage of proper infrastructure.

AUTOMATION -No better way to encourage building than automation! Autowork is the main tech mod, it uses redstone as it's base. Many other redstone related mods are in the pack.

Building tools - If you're going to give incentive to building atleast add some stuff to help, right? there's many building tools in the pack to help you make farms, railways or bases.

Keep in mind that this modpack is in the beta stage of development and needs playtesting

know issues

the modpack is really bad at comunicating the new mechanics, 0.1.0 is going to improve on this.

Compatibility

Mod Loaders

Neoforge

Game Versions

1.21.1

Recommended Gear

Affiliate

Hardware and extras that pair well with this modpack.

As an Amazon Associate I earn from qualifying purchases.

Screenshots

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Mod 928,794
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Smarter Farmers (farmers replant)

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Host your singleplayer worlds without having to run a server or setup port forwarding!

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Mod 1,320,146
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Mod 688,875 841 this week
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Mod 26,307 106 this week
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Mod 175,213
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Chiseled Enchanting

Chiseled Enchanting

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External Resources