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Sky Frogs

Modpack

by Flatts9000

A skyblock where frogs do the mining. Breed Resource Frogs, feed them slimes, smelt the Froglights.

Type

Modpack

CurseForge Downloads

34,158

CurseForge ID

1558075

Last Updated

Jul 29, 2026

Description

Sky Frogs

A void-skyblock NeoForge 1.21.1 modpack built around Productive Frogs.

Status: v1.0 (released). All six tiers (Cave / Geode / Bog / Tide / Infernal / Void) are built and playable end-to-end - frogs for ores, gems, organics, the ocean, the Nether, and the End - finishing with a real dragon expedition and a singularity-powered endgame that caps off in the Sky Frogs Master Frog trophy. Ongoing post-1.0 work is polish: balance tuning, final trophy art, and the branding gallery. Feedback welcome on the community Discord or via GitHub Issues.


You spawn on a speck of land over the void. No ore to mine, no Nether to raid, no mountain to dig into. What you've got is frogs - and out here, that turns out to be the same thing as a mine.

Everything from your first iron to the endgame comes through Resource Frogs: six species of breedable frog, each one eating its matching slimes and handing back Froglights you smelt into the real thing. Sky Frogs wraps that core mod in an FTB Quests campaign that walks you from a single dark-room slime farm to a frog for every resource in the game.

Features

  • Species-gated progression. Six frog species, unlocked in order - Cave, Geode, Bog, Tide, Infernal, Void - each one a whole new family of resources. Finish one species' chapter to bootstrap the next.
  • You already know the controls. Every interaction is a vanilla right-click: glass bottles, slimeballs, water buckets, frog eggs. No custom UIs to learn.
  • No mining shortcuts. Laser drills, quarries, digital miners - recipe-stripped or hidden. The frogs are the path, and the pack enforces it. (Builders get one curated exception: a string-mesh sieve over dirt and moss that drops saplings and garden flora - decor only, never resources.)
  • Cross-mod by JSON. Any modded resource can be made frog-farmable with a single slime_variant JSON file, so the whole modded-resource ecosystem plugs into the same loop. No Java, no source-fork.
  • A questbook that actually guides you. FTB Quests walks every tier: a chapter per species, plus side chapters for the tech mods. If you're lost, the answer's in the book.
  • An illustrated field guide, too. Productive Frogs' in-game Patchouli guide is in your inventory from the first login (and craftable if you lose it), with a Sky Frogs section covering the void-skyblock specifics - a reference shelf alongside the step-by-step quests.
  • A completionist victory lap. Two census chapters count every froglight in the pack - the full vanilla roster laid out as an actual tree frog, the modded set column by column - and every name on the list is genuinely craftable. No lottery tickets, no dead checkboxes.
  • Built from player feedback. Most updates start as somebody's Discord message or CurseForge comment - the welcome chapter hands you the invite (or click Join the Pond in-game).

How to Play (your first hour)

  1. Spawn on your island with a starter kit: saplings, a water bucket, a lava bucket. The questbook opens itself.
  2. Make cobblestone the old-fashioned way: water next to lava, infinite cobble. (Enjoy the pickaxe while it lasts.)
  3. Get a second water source. An Ex Deorum barrel catches rain; bottle it onto your island for an infinite water square.
  4. Wall off a dark room - at least 5x5 and 3 tall. Cave Slimes spawn in the dark here; they're your first ore source, and bigger rooms fill faster.
  5. Farm them for slimeballs, and keep an eye out for the occasional Iron Slime.
  6. Finish the Welcome chapter and you're handed a Bottle of Cave Frog Eggs (a breeding pair's worth).
  7. Pour it on water. Cave Frogs hatch. Feed one an Iron Slime, an Iron Froglight drops, smelt it: your first iron.

By the end of a session, iron is a frog's problem, not yours. The book drives the rest.

The Six Frog Species

Tier Species What it gives you
1 Cave The ores: iron, copper, gold, coal, glow ink, redstone
2 Geode Gems and crystals: lapis, tuff, calcite, amethyst, emerald, diamond
3 Bog Organics: dirt, moss, clay, mycelium, leather, feather, plus plastic and pink slime
4 Tide The ocean's haul: prismarine, sponge, ink, sea pickles, nautilus shells (and jetpacks)
5 Infernal The Nether, earned by one real fortress trip: obsidian, quartz, glowstone, blaze, netherite
6 Void The End and endgame: ender pearls, end stone, chorus, echo shards, sculk, shulker shells (earned by a real dragon expedition)

Each tier extends with modded resources as those mods ship in the pack. The endgame: compress a thousand of each of the frogs' resources into its own Singularity (a proof you automated every farm - one per vanilla resource), fold the full set into the Ultimate Singularity, and craft the Sky Frogs Master Frog, a trophy that says you out-frogged the game.

Mod Highlights

The full mod list is in the repo at docs/mod_list.md. The load-bearing picks:

  • Productive Frogs - the core mod. Six frog species, hand-operated appliances, datapack-driven slime variants.
  • Skyblock Builder - void worldgen, the starter island, per-player island UI.
  • Ex Deorum - crucibles, the porcelain bucket, rain-collection barrels (your second water source), and the End Cake (your ticket to the dragon). Resource sieving is disabled in this pack - Tier 0 runs on a dark-room slime farm - but a small builders' sieve lane drops decor flora and starter food seeds.
  • FTB Quests + Library + Teams + Chunks + Ranks + Essentials - questbook, claims, party support, server admin, /home / /spawn.
  • JEI + Jade - recipe browser and in-world block info. Standard quality-of-life.
  • Sodium + Lithium + FerriteCore + ModernFix - the standard performance stack.
  • Mekanism (Tier 2 verb) - power, Metallurgic Infuser, Enrichment Chamber.
  • Powah! + Flux Networks (the power-scaling arc) - Furnator to Reactor, wireless energy everywhere - and every Powah material plus Flux Dust is frog-farmable. On a void skyblock, the frog is the uranium mine.
  • Just Dire Things + Building Gadgets 2 (Tier 3 verb) - utility / automation toys; the JDT goo and gadget chain.
  • Industrial Foregoing + IF Souls (Tier 4 gateway) - the Dissolution Chamber is the pack's slime engine; resource-threaded chamber recipes for every tier. Souls adds an optional Tier 6 flex: summon and farm the Warden, entirely from frog-farmed sculk.
  • Iron Jetpacks (Tier 4 verb) - FE-charged flight; what makes the void-Nether fortress run feasible.
  • Refined Storage (Tier 5 verb) - the digital storage + autocrafting network, gated on nether quartz.
  • Extended Crafting (Tier 6 verb + endgame) - the tiered crafting tables and the Quantum Compressor that turns froglights into singularities, ending in the Master Frog trophy.
  • Quality of life, the modern set - GraveStone (your items wait for you), Inventory Essentials (bulk ctrl-shift-click moves), Cable Facades (hide pipes in any block), Extreme Sound Muffler (silence the plap plaps, per sound), Botany Pots + Botany Trees (toolless self-tending planters - trees included).

Every bundled mod keeps its own license; see each mod's CurseForge page. The pack's own content (configs, KubeJS, datapacks, questbook, branding) is MIT.

FAQ

Why frogs? Because "feed a slime to a frog, get an ingot" is a loop you can explain in one sentence and never tire of. It rides on vanilla idioms (frogspawn, water bottles, slimeballs) so there's almost nothing new to learn, and the six species give the campaign a clean tier-by-tier shape that keeps growing.

Can I add my own modded resource as a frog target? Yes; that's the whole design. Drop a single JSON at data/<namespace>/productivefrogs/slime_variant/<name>.json, wrap it in neoforge:conditions for mod_loaded, and the matching-species frog will eat it. No Java, no PR to the underlying mod.

Is automation possible? Yes, but never required. Productive Frogs is hand-operated by design; the pack is completable with hoppers, water streams, and patience. Tech mods make it faster, not mandatory.

Server-friendly? Yes. Each release ships a server pack alongside the client. Party support via FTB Teams, claims via FTB Chunks, /home and /tpa via FTB Essentials. Balance is single-player-tuned for now; multiplayer tuning is a later stretch goal.

Will my world break on updates? Not on a normal update. Now that the pack is 1.0, world-breaking changes bump the major version and get flagged in bold at the top of the release notes; hotfixes and content additions never break worlds.

Modrinth release? Not planned. The FTB utility stack and Productive Frogs are CurseForge-only, and Modrinth forbids inlining CF mods as overrides. FTB Quests is load-bearing for the campaign, so CF stays the sole channel.

Links

License

MIT for the pack-authored content (KubeJS scripts, configs, datapacks, questbook, branding, docs). Each bundled mod retains its own license; refer to each mod's CurseForge page for terms.

Compatibility

Mod Loaders

Neoforge

Game Versions

1.21.1

Recommended Gear

Affiliate

Hardware and extras that pair well with this modpack.

As an Amazon Associate I earn from qualifying purchases.

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Let's you quickly craft Chipped block variants using the Rechiseled chisel. Also adds a few QoL features to Rechiseled.

Mod 26,146,444 214.3K this week
Construction Sticks

Construction Sticks

Sticks that make building easier

Mod 25,870,813 243.4K this week
Apothic Spawners

Apothic Spawners

Allows moving and modifying Mob Spawners

Mod 25,726,631 267.6K this week
Industrial Foregoing Souls

Industrial Foregoing Souls

Use Warden's souls to accelerate your machines

Mod 25,638,933 154.5K this week
Just Dire Things

Just Dire Things

A collection of Random Blocks and Items for Automation

Mod 24,253,464 233.1K this week
Skyblock Builder

Skyblock Builder

Let you create a custom skyblock island via config

Mod 23,183,588 77.2K this week
Squat Grow (Shift / Twerk to grow plants)

Squat Grow (Shift / Twerk to grow plants)

Squat for growth (Shift / Twerk to grow plants)

Mod 20,812,271 116.3K this week
Cryonic Config

Cryonic Config

Chill Minimal Config API

Mod 20,760,850 165.5K this week
FTB JEI Extras

FTB JEI Extras

JEI Extras is a small mod designed to bridge the gap between other mods and JEI.

Mod 19,688,640 171.5K this week
Interdimensional Wireless Transmitter

Interdimensional Wireless Transmitter

Adds a Wireless Transmitter with infinite range across all dimensions

Mod 17,627,413 117.8K this week
Cobblegen Galore

Cobblegen Galore

This mod lets you automatically generate essential blocks like cobblestone, basalt, and more

Mod 15,550,247 141.6K this week
Refined Storage - Quartz Arsenal

Refined Storage - Quartz Arsenal

Quartz Arsenal is an addon for Refined Storage that adds various new tools.

Mod 14,776,454 187.9K this week
Refined Storage - JEI Integration

Refined Storage - JEI Integration

Refined Storage has an optional integration mod for Just Enough Items (JEI), enhancing crafting and recipe interaction.

Mod 14,733,289 197K this week
Refined Storage - Curios Integration

Refined Storage - Curios Integration

An optional integration mod adds support for Curios on NeoForge, providing two dedicated Curios slots for Refined Storag...

Mod 13,434,541 173.1K this week
Refined Storage - Mekanism Integration

Refined Storage - Mekanism Integration

This optional integration adds support for Mekanism chemicals in various Refined Storage components, allowing storage, t...

Mod 12,253,122 150.3K this week
Mama's Herbs and Harvest

Mama's Herbs and Harvest

Herbs and Harvest adds crops such as fruits, vegetables, and grains, along with some herbs, and fruit trees. This mod i...

Mod 10,955,238 116.6K this week
Sky GUIs

Sky GUIs

An addon for Skyblock Builder which provides GUIs to easily modify and view teams.

Mod 10,427,963 58.1K this week
Cable Facades

Cable Facades

Facade support for all cables and blocks in the game!

Mod 9,729,606 120.3K this week
Refined Types

Refined Types

Adds support for Energy, Thaumaturge, Ars Nouveau and Industrial Foregoing Souls to Refined Storage

Mod 9,521,147 141.5K this week
Chisel Chipped Integration

Chisel Chipped Integration

Adds blocks from the chisel mod.

Mod 7,917,990 59.8K this week
Ex Deorum

Ex Deorum

Port of the original Ex Nihilo to 1.20 and beyond.

Mod 6,618,031 51.3K this week
Crafting Station: J/EMI Edition Updated

Crafting Station: J/EMI Edition Updated

Adds a crafting station with JEI support !

Mod 5,647,650 39.2K this week
BBL Utility

BBL Utility

Various useful items and blocks including block breakers and placers. fluid placers and collectors and resource generato...

Mod 3,128,814 7.9K this week
BBL Core

BBL Core

Various useful methods, utilities and helpers to make coding mods a bit better

Mod 2,376,405 52.4K this week
Nyctography

Nyctography

Adds the Nyctography substitution cipher as a usable Minecraft font.

Mod 900,323 19.6K this week
Polymorphic Refined Storage

Polymorphic Refined Storage

Polymorph recipe selection button directly into Refined Storage 2 Crafting Grids and Pattern Grids.

Mod 331,727 6.5K this week
Productive Frogs

Productive Frogs

Renewable resources, farmed by frogs. Prime slimes with iron, copper, diamonds, or whatever resource you want, feed them...

Mod 70,981 793 this week
Spawn Detective

Spawn Detective

A GUI tool that tells you exactly why a selected mob will not spawn on a block, by replaying Minecraft's real spawn pipe...

Mod 17,724 197 this week

External Resources