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Realms Of Reverie

Modpack

by Silvertide

A highly integrated RPG pack designed for character progression, discovery, exploration, advancement, and long term community play.

Type

Modpack

CurseForge Downloads

963

CurseForge ID

1225568

Last Updated

Jul 3, 2026

Description

Realms of Reverie

This modpack was created to find a balance between being approachable for casual players and having deep, rewarding systems that keep players playing for a long time.

The main focus is fostering community play and giving every type of player something to do. Some of the games that inspired this pack are World of Warcraft, The Legend of Zelda, Dark Souls, and Wurm.

I wanted to create a game that takes work and effort and is always challenging, but you and your friends will have a blast along the way as you build your cities, discover secrets, and level your characters.

What sets this modpack apart from others is its extensive character development work. I have created 15 custom mods built just for this modpack, most of which are integrations and additions to Project MMO and Pufferfish's Skills. These integrations either tie in experience gain and level requirements to other mods like Farmer's Delight, Iron's Spells and Spellbooks, and Animal Weights, or adds new and interesting ways to use these levels and skills, like an entire player ability system where you gain permanent abilities (consume Iron's spellbooks mana to use) by taking nodes in the skill trees. At level 8 mining you get to choose between Deep Sight and Escape Shaft, but you can only take 1. This gives unique and interesting abilities to players as they progress through the trees and get better at their professions.

The other thing that sets it apart is its level of integration. Every structure has been tuned and integrated together to be balanced, the items are all integrated into Project MMO and Pufferfish's Skills, and xp gain has been fine tuned to be granted for practically everything you do. There are also different kinds of levels you gain. Break a coal block and you'll gain experience in Mining, but also Dexterity and a little bit of Constitution. Cast Fireball at a group of enemies and gain experience for Pyromancy, as well as Intelligence and Arcana. You gain permanent perks for increasing attributes, like max mana or health increases, and you gain skill points for increasing professions like Mining, where you can spend those points to craft the character you want. Most items in the game are gated behind obtaining a specific level in something to use, so as you progress your options open up. Since these requirements are mainly tied to the attributes, not the professions, you don't have to spend a ton of time mining to unlock new pickaxes (although it is a surefire way to get them quickly). Instead you just need to work on your dexterity, which can be gained through a few different activities, like using Knight based weapons. These attribute gains translate to other categories as you improve them, letting you shape your character while still jumping into other like activities without having to start at the bottom.

Core Design

There are a few core design elements the whole modpack was shaped around.

Travel is never trivial

There are only 3 ways to teleport in the game. One is on a 30 to 60 minute cooldown and can't be done during combat (homebound stones). The other two are for you to discover, but they also have their own limitations.

This encourages players to invest in training or breeding a horse, one of which you can save and call to you from anywhere. There are also character movement abilities you unlock after leveling your acrobatics skill, plus things like grappling hooks and deku leafs to help you get around.

In the future there will be airplanes and rocket ships, but they'll require many materials and have limitations of their own. There will never be creative flight, and elytra-like movement will be limited to special cases (a spell and a subclass).

The world is always dangerous

You will never be completely invincible, and unless you invest in a tank playstyle you'll have to be careful about where you go and what you do or you might not make it back.

Once you level up and get higher tier gear, the overworld may start to feel much safer. But if you want a challenge, you can venture into the Twilight Forest, or try your nerves in the revamped Nether or the End, where mob difficulty has been scaled up.

Gathering and processing take effort

These are two sides of the same coin.

There are no quarry systems in the game, and no magic boxes that you feed energy into and they process all your materials for you instantly. If you want to mine at scale, you'll need to design and build Create contraptions to help you, or train a miner in your minecolonies city and have him do it.

There are also some benefits to mining yourself, like vein mining that can be augmented with gear and makes it much quicker to go off and do it yourself.

When it comes to processing materials, you'll need to build assembly lines in Create. Some recipes have been made slightly more expensive so doing it with a group of people will be even faster.

There is some ore and wood doubling, but currently just 2x. In the future there may be hard to build upgrades that offer 3x or 4x, but they'll be balanced into the modpack and take a lot of work to get.

Community

The main point of this modpack is to create an environment that encourages players to work together and build communities, and to increase interactions between communities on bigger servers.

Since travel is initially limited, the game is dangerous, and gathering resources isn't as easy as other modpacks, working together with other players offers a ton of benefits.

Some areas of the game will have difficult mobs and bosses, but players can specialize in different playstyles (tank, healer, damage, utility) and work together to survive. If you get downed you can have a friend get you back up, so always bring an adventuring buddy.

There's a fully integrated shop and money system, so set up shop and make enough money to buy a chunk of land you can call your own. There are many new structures and locations with treasures and danger. Take your close group and go see what's out there.

Character Progression

The core of character progression is built around Project MMO, where practically everything you do develops your attributes (Strength, Dexterity, Intelligence, etc.) as well as your skills (Mining, Marksmanship, Arcana, Acrobatics…).

Raising any of these 6 attributes and many skills results in perks, like increased mining speed, more mana or mana regen, access to higher tier equipment and spells, or even new movement abilities thanks to Parcool.

There are also ways to differentiate your playstyle. You can play as a tank and level your defense and constitution and use heavy gear to take more hits. You can play the quick but weaker archer or mage, or even a priest and heal other players. There's always the tried and true warrior, dual wielding or two handing weapons and making sure to kill them before they kill you.

Different gear offers different bonuses, increasing or decreasing movement speed based on its weight, and giving buffs to certain playstyles or stats based on the type of equipment.

Weapon choice is also interesting. Each weapon type, of which there are many new ones, has its own unique bonus the others don't have. So choosing which to specialize in, and which weapons to bring for different scenarios, can be a real choice.

As you gain levels in professions you will unlock skill points to spend in the skill trees. Gain attribute bonuses, abilities, and other special unlocks as you do, like the ability to bond to animals and summon them to you.

Adventure & Exploration

There are many added structures and mobs, and currently 1 new dimension: Twilight Forest. Players must adventure through the Twilight Forest before they unlock the newly revamped Nether, where enemies will be much more dangerous than you remember. You'll need to bring your best gear and your friends to conquer it.

After that, unlock the End and go see what has changed there.

Many structures will not allow you to place or destroy blocks, so you'll need to solve their puzzles and challenges while fighting off baddies to get the treasures.

In the future more dimensions will be integrated into the pack and scaled accordingly.

Technology

This modpack is based around using Create to solve most of your engineering problems. This encourages you to learn and build useful contraptions that are not perfectly efficient magic boxes you just feed power into.

Tom's Simple Storage can be used earlier to handle your inventory needs. Redstone has also been upgraded a bit to make redstone circuits easier to build.

In future expansions, things like AE2 and Ad Astra will be integrated into the pack, but somewhat nerfed and tailored so they don't trivialize the need to use Create for many of your needs.

Computercraft will also be added in a future expansion, but it will require a huge amount of materials to make and have some tweaks so it doesn't make everything else useless.

Future

This modpack has taken a lot of work, custom code, custom mods, and troubleshooting to get to what I consider a beta / release stage, and it will be in heavy and active development for quite a while.

Currently my plan is to keep beta testing and flesh out the foundational version of the modpack with my community server, making balance and progression changes as necessary. Any bugs or crashes will be priority.

In the next phase of the game I'll focus on character progression, classes, and further differentiating playstyles with armor and equipment.

Shortly after that I'll add more endgame content in the form of unique artifacts and weapons that you can only bind to 1 or 2 of at a time, and new dimensions that are integrated and scaled in difficulty to offer new challenges and secrets to discover.

Then I'll look at expanding with other mods like AE2, Ad Astra, and possibly some magic based tech mods like Botania. Thaumcraft 6 is of course an instant in if they ever finish it.

Compatibility

Mod Loaders

Neoforge

Game Versions

1.21.1

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Adds more attributes to the game.

Mod 19,906,550
YUNG's Cave Biomes (Forge/NeoForge)

YUNG's Cave Biomes (Forge/NeoForge)

Adds new vanilla+ cave biomes and underground content!

Mod 21,813,983
Stylish Effects

Stylish Effects

Status effect display overhaul: Display them in any menu! And way more compact.

Mod 25,102,833
Small Ships [Fabric & Forge]

Small Ships [Fabric & Forge]

Vanilla friendly Ships for Minecraft. Now with cannons!

Mod 51,435,176
My Nether's Delight

My Nether's Delight

New Nether addon for Farmer's Delight

Mod 22,865,812
Better Archeology

Better Archeology

Discover artifacts & fossils by encountering new structures that'll enhance your adventure and exploration!

Mod 37,053,259
Critters and Companions

Critters and Companions

Adds a few new friends to your world!

Mod 28,838,260
When Dungeons Arise - Seven Seas

When Dungeons Arise - Seven Seas

Elegant - and likely hostile - vessels lost in the seven seas...

Mod 30,032,289
Incendium

Incendium

New biomes and structures with the vanilla blocks! (1.18+)

Mod 41,937,920
Galosphere

Galosphere

This mod aims to improve the underground by adding new cave biomes, mobs, ores... etc

Mod 36,715,030
Inventory Essentials

Inventory Essentials

The most essential inventory tweaks. Now with sorting!

Mod 48,736,927
Stylecolonies

Stylecolonies

A set of blueprint sets for the Minecolonies Mod

Mod 27,226,999
Simple Snowy Fix (Forge / Fabric)

Simple Snowy Fix (Forge / Fabric)

Fixes incorrect snow generation on tree leaves MC-119599

Mod 11,960,381
YUNG's Better Nether Fortresses (NeoForge)

YUNG's Better Nether Fortresses (NeoForge)

A complete redesign of Minecraft's Nether fortresses!

Mod 16,233,448
Simple Weather

Simple Weather

Providing an alternative, yet elegant solution for weather effects in Minecraft.

Mod 14,952,620
YUNG's Better Mineshafts (NeoForge)

YUNG's Better Mineshafts (NeoForge)

A long-awaited and much-needed abandoned mineshaft overhaul!

Mod 17,048,538
Hearths

Hearths

A handful of additions to vanilla Nether biomes

Mod 28,659,584
Incubation

Incubation

Lays down a dozen of egg-related features!

Mod 20,370,795
Raided

Raided

Expands upon the vanilla raid system to allow for more advanced raid mechanics

Mod 24,689,908
Twilight's Flavors & Delight

Twilight's Flavors & Delight

Crossover between Twilight Forest and Farmer's Delight, and Neapolitan

Mod 25,390,074
YUNG's Better Strongholds (NeoForge)

YUNG's Better Strongholds (NeoForge)

A complete redesign of Minecraft's strongholds

Mod 16,857,628
YUNG's Better Dungeons (NeoForge)

YUNG's Better Dungeons (NeoForge)

A complete redesign of Minecraft's dungeons!

Mod 16,660,597
YUNG's Better End Island (NeoForge)

YUNG's Better End Island (NeoForge)

An overhaul of the main End Island where the dragon fight takes place!

Mod 16,201,783
YUNG's Better Caves (Forge/NeoForge)

YUNG's Better Caves (Forge/NeoForge)

Overhauled cave generation, underground lakes and rivers, lava oceans, and more!

Mod 55,965,318
Stack Refill

Stack Refill

📚 Automatically refills the player's hand when using the final item if a replacement exists.

Mod 15,561,167
Cool Rain

Cool Rain

Creates ambient sounds for certain blocks during rain

Mod 3,391,695
Diagonal Windows

Diagonal Windows

Now windows are connecting diagonally, too?! This is getting out of hand!

Mod 15,341,037
Woodworks

Woodworks

Adds wood variants for many decoration blocks and introduces some more types of blocks!

Mod 15,523,786
Hopo Better Ruined Portals

Hopo Better Ruined Portals

Improve how the portals look in your world

Mod 15,431,161
Dramatic Doors

Dramatic Doors

3-block high doors, in every vanilla variety! End enderman discrimination!

Mod 22,378,333
Atmospheric

Atmospheric

Fills the world with fleshed out & diverse landscapes!

Mod 30,703,449
Eternal Nether

Eternal Nether

New structures, mobs, and many Nether adventures await! A continuation of Bygone Nether by Izofar.

Mod 3,002,618
Convenient Effects

Convenient Effects

Better potion effects, because even potions deserve a little glow-up with some polish and finesse.

Mod 810,754
YUNG's Better Witch Huts (NeoForge)

YUNG's Better Witch Huts (NeoForge)

Adds overhauled witch huts to swamps!

Mod 14,908,245
Hybrid Aquatic

Hybrid Aquatic

A mod that expands upon Minecraft's aquatic life

Mod 8,354,649
Sodium Leaf Culling

Sodium Leaf Culling

Smart leaf culling algorithm for Sodium on 1.21+

Mod 8,558,156
Configurable

Configurable

Config library that allows decentralised settings in a mod

Mod 6,961,280
TwilightForest Thread Safety Addon

TwilightForest Thread Safety Addon

Makes twilight forest generation thread-safe and faster

Mod 2,520,115
YUNG's Better Jungle Temples (NeoForge)

YUNG's Better Jungle Temples (NeoForge)

A complete redesign of Minecraft's jungle temples!

Mod 15,524,199
Piglin Proliferation

Piglin Proliferation

A mod that expands on piglins!

Mod 10,411,680
Paxi (NeoForge)

Paxi (NeoForge)

Global data & resource packs made easy.

Mod 4,448,635
YUNG's Better Ocean Monuments (NeoForge)

YUNG's Better Ocean Monuments (NeoForge)

A complete redesign of Minecraft's ocean monuments!

Mod 15,043,237
Project MMO

Project MMO

Provides skills / stats / levels, that provide unique benefits!

Mod 13,074,686
Buzzier Bees

Buzzier Bees

Enhances and introduces various bee and honey related content!

Mod 32,202,644
Upgrade Aquatic

Upgrade Aquatic

Further upgrades the Update Aquatic with more aquatic additions!

Mod 44,815,083
Better Days

Better Days

Gives you control over the passage of time by allowing you to customize the length of the day-night cycle and alters the...

Mod 10,745,654
Underground Rivers

Underground Rivers

Rivers, but underground! Wild, isn't it?

Mod 3,661,955
Horseman

Horseman

Improved horses: fast hitching, smooth riding, QOL features and more...

Mod 9,415,647
Tax' Tree Giant

Tax' Tree Giant

Tree Giant is a Minecraft modification aims add giant trees to the world.

Mod 3,377,558
Twilight Treehouses

Twilight Treehouses

Treehouses now generate on Twilight Forest trees!

Mod 2,342,628
PlayerRevive

PlayerRevive

Revive your friends

Mod 19,658,831
Hopo Better Mineshaft

Hopo Better Mineshaft

More and better mineshafts to explore

Mod 9,799,818
Paragliders

Paragliders

BotW style Paraglider

Mod 37,764,170
Quality Food

Quality Food

This mod adds quality to food and certain food-related material (e.g. crops)

Mod 1,712,955
Starcatcher

Starcatcher

A fishing overhaul mod with 100+ fishes, and a ton of new fishing related content

Mod 1,782,508
JinxedLib

JinxedLib

JinxedLib is a library designed to provide tools for multi-loader and mod pack developers.

Mod 3,584,396
YUNG's Better Desert Temples (NeoForge)

YUNG's Better Desert Temples (NeoForge)

A complete redesign of Minecraft's desert temples!

Mod 13,989,706
YUNG's Extras (NeoForge)

YUNG's Extras (NeoForge)

Extra structures, features, and vanilla+ content suitable for any modpack

Mod 12,668,650
Enchant Limiter (RPG Tweaks)

Enchant Limiter (RPG Tweaks)

Limit the number of enchantments on an item.

Mod 995,783
Achievements Optimizer

Achievements Optimizer

Improved achievement performance

Mod 11,535,264
Hopo Better Underwater Ruins

Hopo Better Underwater Ruins

Explore new ocean ruins to your world

Mod 12,787,178
Iron's Lib

Iron's Lib

Provides common functionality and content for Iron's mods

Mod 6,531,013
Abnormals Delight

Abnormals Delight

Fills content gaps and ties together Abnormals mods and Farmer's Delight!

Mod 25,407,339
Tide 2

Tide 2

Expands the fishing system and adds 100+ new fish

Mod 3,144,916
Underwater Village - Oceanic Structures

Underwater Village - Oceanic Structures

Discover a lot of new oceanic structures!

Mod 4,155,445
Coastal Waves

Coastal Waves

Adding breaking waves to the beaches!

Mod 3,607,811
Gravestone x Curios API Compat

Gravestone x Curios API Compat

Adds compatibility between Gravestone mod and Curios API

Mod 5,928,951
Apotheosis x Iron's Spellbooks Compat

Apotheosis x Iron's Spellbooks Compat

Apotheosis Content for Iron's Spells and Spellbooks

Mod 3,645,423
Re:Animal

Re:Animal

Intelligent new animals that make the world livelier

Mod 619,239
Reliquified Twilight Forest

Reliquified Twilight Forest

Compatibility addon between Relics & The Twilight Forest

Mod 2,977,928
NoisiumForked

NoisiumForked

Optimises worldgen performance for a better gameplay experience.

Mod 3,146,637
FTB Quests Optimizer

FTB Quests Optimizer

Mod to improve quest performance for servers

Mod 8,045,389
Berry Good

Berry Good

Improves berries in simple ways, like placement and usage!

Mod 8,412,691
Simply Tooltips

Simply Tooltips

Modern data driven tooltip rendering

Mod 1,759,089
Lightman's Currency

Lightman's Currency

A simple currency/economy mod that allows you to safely trade in a multiplayer environment.

Mod 7,595,959
Lucky's Spelunker's Charm II

Lucky's Spelunker's Charm II

Enhancing the mining experience!

Mod 3,961,214
Environmental

Environmental

Enhances the Overworld with new foliage and wildlife and introduces some simple biomes!

Mod 20,292,698
Combat Nouveau

Combat Nouveau

The future of Minecraft combat has arrived! Many tweaks to make your experience more enjoyable.

Mod 3,143,536
Overgeared

Overgeared

A mod that aims at upgrading and overhauling the basic Minecraft's tools and armors crafting with the introduction of fo...

Mod 446,810
Reliable Recipes

Reliable Recipes

A lightweight utility for recipe and tag manipulation via simple JSON configuration!

Mod 548,252
Reliable Remover

Reliable Remover

A lightweight utility for completely removing items via simple JSON configuration.

Mod 938,473
Gabou's Libs

Gabou's Libs

Usefull libraries for my mods

Mod 1,249,677
Serene Seasons Plus - (Previously Extended Fix)

Serene Seasons Plus - (Previously Extended Fix)

SereneSeason Plus (formerly Extended Fix) enhances seasonal immersion with sub season based day/night speed and improved...

Mod 1,015,008
Farmer's Cutting: Twilight Forest

Farmer's Cutting: Twilight Forest

Adds Farmer's Delight cutting recipes for Twilight Forest

Mod 729,125
Access Denied

Access Denied

Allows for full control of Access to Dimensions.

Mod 3,464,941
Passive Shield

Passive Shield

🛡 The shield is hidden and provides protection passively when held idle in the offhand.

Mod 6,818,138
Deeper Oceans

Deeper Oceans

Oceans, but deeper!

Mod 2,799,513
Continents

Continents

Explore the seas to find realistic continents & islands. Works with most mods!

Mod 2,985,333
Spells Gone Wrong (Iron's Spells N Spellbooks)

Spells Gone Wrong (Iron's Spells N Spellbooks)

This mod allows you to take damage from your own cast spells and configure new spell features. Only works on spells adde...

Mod 1,150,102
Starcatcher's Delight

Starcatcher's Delight

A Farmer's Delight addon adding food related to Starcatcher

Mod 110,475
Simply Bows

Simply Bows

Adds unique bows with powerful abilities

Mod 312,297
LCompat

LCompat

Lightman's Currency Cross-Mod Compatibilities

Mod 177,425
Chunky Border (Forge/NeoForge)

Chunky Border (Forge/NeoForge)

An add-on for Chunky which lets you create and manage world borders

Mod 261,061
Project MMO: Farmer's Delight Compat

Project MMO: Farmer's Delight Compat

Farmer's Delight cooking blocks now grant XP for the items they create.

Mod 127,361
Aileron

Aileron

A unique Elytra overhaul and rebalance.

Mod 1,327,720
Sophisticated Inventory Interactions

Sophisticated Inventory Interactions

Adds Sophisticated-style search, sort, and transfer controls to vanilla and compatible modded container GUIs, including...

Mod 262,994
Project MMO: Skill Books

Project MMO: Skill Books

Adds skill books that add xp or levels to all the basic Project MMO skills. It also allows you to create custom skill bo...

Mod 87,698
Lucky's Armory

Lucky's Armory

Adds an array of new armors and armor classes

Mod 295,936
Project MMO: Classes

Project MMO: Classes

Adds a class system to Project MMO.

Mod 26,752
Project MMO: Iron's Spellbooks Compat

Project MMO: Iron's Spellbooks Compat

Adds compatability between Project MMO and Iron's Spells and Spellbooks.

Mod 62,159
PartialHearts

PartialHearts

Exact health displayed with fractions of a heart.

Mod 155,659
Homebound

Homebound

A more balanced approach to teleporting home.

Mod 39,002
Animal  Weights

Animal Weights

Animals gain weight from good farm conditions, better light, water, grazing space, and breathing room mean bigger dro...

Mod 10,916
Keybind Atlas

Keybind Atlas

Keybind overlay for modpacks that shows what every key does at a glance.

Mod 192,477
Kindred

Kindred

A pet bonding and summoning mod. Call your pets or mounts from anywhere and dismiss them to keep them safe. A spiritual...

Mod 2,417
Artifactory

Artifactory

Artifactory adds a fully configurable attunement system to Minecraft: bond with your gear, grow more powerful as you use...

Mod 9,408
Access Denied - API

Access Denied - API

API for Access Denied allowing developers to create unsupported mod compats, custom requirements, and more.

Mod 4,581
Materialistic

Materialistic

Additional items and resources

Mod 496
Project MMO: Quality Food

Project MMO: Quality Food

This mod adds compat between Project MMO and Quality Food.

Mod 1,655
Structure Shield

Structure Shield

Protect structures! Stops players from breaking or placing most blocks inside structures. Fully data-driven and configur...

Mod 634
Nerfed Bone Meal

Nerfed Bone Meal

Disables Bone Meal's ability to grow crops and trees and, well, everything. It didn't just get nerfed, it got gutted.

Mod 1,346
Research Lab

Research Lab

A research lab for unlocking research patterns and schematics

Mod 1,273
Seams & Stitches

Seams & Stitches

This mod adds sewing to Minecraft! In an interactive way.

Mod 1,085
Project MMO: Animal Weights Compat

Project MMO: Animal Weights Compat

Adds compatability between Animal Weights and Project MMO.

Mod 368
Realms of Reverie

Realms of Reverie

Realms of Reverie Modpack Mod

Mod 876
Project MMO: Pufferfish Skills Compat

Project MMO: Pufferfish Skills Compat

Adds a customizable compatibility bridge between Project MMO and Pufferfish Skills. Gaining levels in different Project...

Mod 354
Pufferfish's Skills Restrictions

Pufferfish's Skills Restrictions

Restrict items, armor, and weapons from being used, deal damage, break blocks, or equipped in armor slots or curios slot...

Mod 237
Pufferfish's Skills: Iron's Spellbooks Compat

Pufferfish's Skills: Iron's Spellbooks Compat

Adds compatability between Iron's Spells and Spellbooks and Pufferfish's Skills. Restrict casting spells behind having a...

Mod 1,418

External Resources